Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Remaky
Sun Wukong
Silver III
Level 60
God Stats
1W - 1L
1,751 SR
Queue Stats
13W - 11L
1,406 MMR
Solo
Persephone
Persephone
Gold I
W3LEKMSALAM
Persephone
Gold I
Level 49
God Stats
1W - 3L
1,549 SR
Queue Stats
98W - 85L
1,575 MMR
Party 1
Apollo
Apollo
Gold III
danddan111
Apollo
Gold III
Level 123
God Stats
0W - 2L
1,333 SR
Queue Stats
118W - 108L
1,501 MMR
Solo
Aphrodite
Aphrodite
Bronze III
nutellásfasz
Aphrodite
Bronze III
Level 54
God Stats
2W - 2L
1,393 SR
Queue Stats
20W - 24L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,505 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,631 SR
1,449 MMR
Yemoja
Yemoja
Silver III
JRIMI97
Yemoja
Silver III
Level 67
God Stats
1W - 1L
1,441 SR
Queue Stats
16W - 25L
1,403 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Remmarlöv
Gilgamesh
Bronze III
Level 88
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
SirJavok
Medusa
Gold III
Level 131
God Stats
20W - 13L
1,647 SR
Queue Stats
403W - 423L
1,444 MMR
Solo
Izanami
Izanami
Gold IV
arvhimage
Izanami
Gold IV
Level 157
God Stats
4W - 2L
1,670 SR
Queue Stats
77W - 85L
1,400 MMR
Solo
Scylla
Scylla
Bronze III
sidisis77
Scylla
Bronze III
Level 69
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
12 / 7 / 7
14,322
597
17,136
22,320
14,544
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Remaky
Sun Wukong
18
4 / 8 / 5
11,515
480
14,420
30,463
27,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
W3LEKMSALAM
Persephone
20
7 / 5 / 6
13,510
563
26,658
15,443
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
danddan111
Apollo
20
5 / 4 / 3
12,662
528
9,875
19,341
6,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
nutellásfasz
Aphrodite
14
0 / 6 / 8
9,771
407
9,124
17,669
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
TiamatArtemisMorgan Le FayRaijinAthena

VS

Bans
HerculesOsirisTyrOdinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JRIMI97
Yemoja
18
3 / 4 / 19
13,020
543
4,400
19,245
15,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Remmarlöv
Gilgamesh
20
10 / 9 / 11
14,666
611
19,533
28,739
19,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
SirJavok
Medusa
19
5 / 7 / 12
13,051
544
20,451
21,237
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
arvhimage
Izanami
20
8 / 3 / 15
14,736
614
24,544
17,135
7,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
sidisis77
Scylla
19
4 / 5 / 8
12,921
538
13,808
14,927
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
28
Kills
30
30
Deaths
28
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
12
7
7
2.21
W
Yemoja
JRIMI97
Yemoja
3
4
19
3.13
L
Sun Wukong
Remaky
Sun Wukong
4
8
5
0.81
W
Gilgamesh
Remmarlöv
Gilgamesh
10
9
11
1.72
W
Medusa
SirJavok
Medusa
5
7
12
1.57
L
Persephone
W3LEKMSALAM
Persephone
7
5
6
2
W
Izanami
arvhimage
Izanami
8
3
15
5.17
L
Apollo
danddan111
Apollo
5
4
3
1.63
L
Aphrodite
nutellásfasz
Aphrodite
0
6
8
0.67
W
Scylla
sidisis77
Scylla
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,213
Damage
82,736
105,236
Taken
101,283
63,864
Mitigated
58,555
32,578
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
17,136
7,020
0
3,279
22,320
14,544
0
4,700
17,436
0
105,286
W
Yemoja
JRIMI97
Yemoja
4,400
755
7,533
5,793
19,245
15,806
237
11,362
7,883
29,554
0
L
Sun Wukong
Remaky
Sun Wukong
14,420
3,066
0
9,593
30,463
27,382
631
1,313
29,132
0
77,813
W
Gilgamesh
Remmarlöv
Gilgamesh
19,533
6,529
0
2,580
28,739
19,090
0
9,860
18,879
554
98,333
W
Medusa
SirJavok
Medusa
20,451
9,799
0
4,418
21,237
10,370
3,430
5,342
15,895
0
92,703
L
Persephone
W3LEKMSALAM
Persephone
26,658
481
0
2,815
15,443
5,023
235
3,877
11,277
101,673
0
W
Izanami
arvhimage
Izanami
24,544
15,981
0
6,596
17,135
7,754
4,544
4,513
12,622
0
126,222
L
Apollo
danddan111
Apollo
9,875
6,117
0
4,505
19,341
6,415
4,104
3,446
15,831
0
110,629
L
Aphrodite
nutellásfasz
Aphrodite
9,124
1,552
5,975
6,411
17,669
10,500
572
4,767
12,794
26,187
0
W
Scylla
sidisis77
Scylla
13,808
1,191
178
3,414
14,927
5,535
322
6,705
8,222
70,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,780
Gold Earned
68,394
663
Minions Killed
567
0
Camps Cleared
0
2,229,034
Distance Traveled
2,147,037
42
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
14,322
597
151
6
0
468,645
5
W
Yemoja
13,020
543
51
2
0
437,671
4
L
Sun Wukong
11,515
480
124
5
0
402,580
9
W
Gilgamesh
14,666
611
116
5
0
429,905
3
W
Medusa
13,051
544
110
5
0
393,085
5
L
Persephone
13,510
563
155
6
0
463,151
6
W
Izanami
14,736
614
175
7
0
444,171
5
L
Apollo
12,662
528
184
8
0
453,435
8
L
Aphrodite
9,771
407
49
2
0
441,223
14
W
Scylla
12,921
538
115
5
0
442,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role