Player Matchup

Chronos
Chronos
Blueberry-Hero88
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1
Ra
Ra
BwPaddy24
Ra
Level 18
God Stats
1W - 2L
1,307 SR
Queue Stats
38W - 34L
1,434 Elo+
Solo
Loki
Loki
GatisDeniz
Loki
Level 8
God Stats
3W - 10L
1,500 SR
Queue Stats
9W - 15L
1,461 Elo+
Solo
Ravana
Ravana
V1nnieJ4mes
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,360 Elo+
Solo
Guan Yu
Guan Yu
VEQUINOX122
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,422 Elo+
Party 1
Team Averages
Level 10
1,461 SR
1,398 Elo+

VS

Team Averages
Level 16
1,475 SR
1,457 Elo+
Medusa
Medusa
ALPHA_Mpower
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
Controvert
Baron Samedi
Level 21
God Stats
4W - 1L
1,337 SR
Queue Stats
163W - 118L
1,534 Elo+
Solo
Charybdis
Charybdis
dojahma
Charybdis
Level 29
God Stats
21W - 11L
1,537 SR
Queue Stats
153W - 124L
1,519 Elo+
Solo
Sol
Sol
jejekob
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Solo
Hou Yi
Hou Yi
nemo sk8r
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,184
918
6,587
13,927
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 4 / 1
10,901
1,090
8,192
7,996
3,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 4
9,818
982
7,655
15,516
5,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
15
0 / 7 / 2
8,430
843
378
9,722
4,524
Guan Yu
VEQUINOX122
Guan Yu
15
2 / 9 / 5
9,646
965
9,684
18,741
10,324
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

104

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 2 / 15
10,571
1,057
5,924
8,768
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Controvert
Baron Samedi
18
17 / 4 / 7
12,762
1,276
21,734
11,820
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
dojahma
Charybdis
18
6 / 1 / 17
11,894
1,189
24,168
10,011
3,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
14
1 / 0 / 1
8,240
824
518
1,060
265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
nemo sk8r
Hou Yi
17
4 / 1 / 13
10,077
1,008
7,285
6,487
2,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
8
Kills
31
31
Deaths
8
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
15
5.25
L
0
2
4
1
L
5
4
1
1.38
W
Baron Samedi
Controvert
Baron Samedi
17
4
7
5.13
L
1
9
4
0.33
L
Ravana
0
7
2
0.14
L
Guan Yu
VEQUINOX122
Guan Yu
2
9
5
0.5
W
Charybdis
dojahma
Charybdis
6
1
17
14.5
W
Sol
1
0
1
1.5
W
Hou Yi
nemo sk8r
Hou Yi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
59,629
65,902
Taken
38,146
29,816
Mitigated
15,733
5,979
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,924
1,859
0
348
8,768
3,504
0
3,473
5,295
0
14,026
L
6,587
2,030
0
956
13,927
5,607
0
3,914
9,773
25,420
0
L
8,192
1,200
968
1,687
7,996
3,525
0
1,698
6,189
37,466
0
W
Baron Samedi
Controvert
Baron Samedi
21,734
1,594
949
1,646
11,820
5,664
0
4,028
7,792
32,961
0
L
7,655
2,151
0
0
15,516
5,836
0
8,206
7,011
0
26,440
L
Ravana
378
18
0
201
9,722
4,524
0
3,400
6,220
0
6,745
L
Guan Yu
VEQUINOX122
Guan Yu
9,684
4,253
999
1,168
18,741
10,324
0
4,054
14,457
0
18,446
W
Charybdis
dojahma
Charybdis
24,168
15,542
0
0
10,011
3,502
0
4,531
5,480
0
70,458
W
Sol
518
53
0
238
1,060
265
0
398
662
2,874
0
W
Hou Yi
nemo sk8r
Hou Yi
7,285
3,579
0
627
6,487
2,798
0
2,349
4,138
0
12,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
53,544
178
Minions Killed
185
6
Camps Cleared
5
842,595
Distance Traveled
751,665
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,571
1,057
18
2
1
186,697
1
L
Chronos
9,184
918
39
4
2
208,557
0
L
Ra
10,901
1,090
79
8
0
146,255
0
W
Baron Samedi
12,762
1,276
31
3
0
193,358
0
L
Loki
9,818
982
38
4
4
184,693
1
L
Ravana
8,430
843
10
1
0
120,214
6
L
Guan Yu
9,646
965
12
1
0
182,876
0
W
Charybdis
11,894
1,189
107
11
2
164,537
0
W
Sol
8,240
824
9
1
2
52,603
0
W
Hou Yi
10,077
1,008
20
2
0
154,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role