Player Matchup

Hel
Hel
NeonGuts0_0
Hel
Level 23
God Stats
1W - 2L
1,191 SR
Queue Stats
56W - 69L
1,357 Elo+
Solo
Ymir
Ymir
Rampante
Ymir
Level 134
God Stats
7W - 9L
1,528 SR
Queue Stats
113W - 138L
1,324 Elo+
Solo
Bellona
Bellona
jimmack22
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,299 Elo+
Solo
Team Averages
Level 60
1,406 SR
1,327 Elo+

VS

Team Averages
Level 89
1,453 SR
1,325 Elo+
Scylla
Scylla
Jok3r7168284
Scylla
Level 47
God Stats
4W - 7L
1,334 SR
Queue Stats
36W - 77L
1,152 Elo+
Solo
Danzaburou
Danzaburou
heartlessdissa
Danzaburou
Level 128
God Stats
75W - 67L
1,509 SR
Queue Stats
2,193W - 2,335L
1,417 Elo+
Solo
Cerberus
Cerberus
kumdump69
Cerberus
Level 92
God Stats
4W - 1L
1,515 SR
Queue Stats
46W - 63L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 1
9,707
747
10,488
5,912
2,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
1 / 1 / 7
8,104
623
7,488
11,313
10,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
jimmack22
Bellona
10
0 / 1 / 6
7,683
591
3,591
10,346
6,205
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 9 / 2
7,629
587
5,510
10,977
3,451
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
heartlessdissa
Danzaburou
13
2 / 0 / 1
9,042
696
9,268
8,187
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
kumdump69
Cerberus
11
1 / 2 / 2
7,865
605
8,793
9,536
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
9
2
0.11
W
9
1
1
9.5
W
Ymir
1
1
7
4.5
L
Danzaburou
heartlessdissa
Danzaburou
2
0
1
2.5
W
Bellona
jimmack22
Bellona
0
1
6
3
L
Cerberus
kumdump69
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
23,571
27,571
Taken
28,700
19,041
Mitigated
15,419
4,783
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,510
616
0
1,713
10,977
3,451
244
8,345
2,632
21,031
0
W
10,488
558
567
2,731
5,912
2,462
616
2,477
3,277
39,748
0
W
Ymir
7,488
1,543
0
0
11,313
10,374
0
5,199
5,748
16,415
0
L
Danzaburou
heartlessdissa
Danzaburou
9,268
4,293
0
4,411
8,187
2,990
0
5,162
3,025
0
41,465
W
Bellona
jimmack22
Bellona
3,591
961
40
1,445
10,346
6,205
260
5,787
4,154
0
16,489
L
Cerberus
kumdump69
Cerberus
8,793
203
0
2,383
9,536
8,978
0
5,102
4,434
15,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
24,536
129
Minions Killed
139
2
Camps Cleared
7
714,237
Distance Traveled
670,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,629
587
46
4
0
182,781
0
W
Hel
9,707
747
84
6
1
233,882
2
W
Ymir
8,104
623
21
2
1
233,962
0
L
Danzaburou
9,042
696
68
5
6
257,578
1
W
Bellona
7,683
591
24
2
0
246,393
3
L
Cerberus
7,865
605
25
2
1
230,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role