Player Matchup

Merlin
Merlin
AliasVoss
Merlin
Level 29
God Stats
3W - 3L
1,916 SR
Queue Stats
46W - 81L
1,262 Elo+
Party 1
Yemoja
Yemoja
Yugardo
Yemoja
Level 10
God Stats
3W - 3L
1,128 SR
Queue Stats
30W - 38L
1,089 Elo+
Solo
Ravana
Ravana
johngotti4
Ravana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 53L
1,262 Elo+
Party 1
Team Averages
Level 28
1,515 SR
1,205 Elo+

VS

Team Averages
Level 67
1,459 SR
1,349 Elo+
Hou Yi
Hou Yi
McRoflz1155
Hou Yi
Level 115
God Stats
35W - 37L
1,463 SR
Queue Stats
212W - 261L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Xploter
Sun Wukong
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cozylily
Morgan Le Fay
Level 34
God Stats
1W - 2L
1,416 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AliasVoss
Merlin
14
2 / 6 / 4
11,216
561
15,469
14,775
7,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Yugardo
Yemoja
14
1 / 2 / 6
11,058
553
8,904
16,890
18,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
johngotti4
Ravana
15
4 / 4 / 3
12,654
633
7,521
24,917
30,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 4 / 5
13,346
667
25,571
13,242
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Xploter
Sun Wukong
15
2 / 1 / 10
12,372
619
10,396
16,380
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
cozylily
Morgan Le Fay
17
4 / 2 / 6
12,892
645
17,351
12,194
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
12
12
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
AliasVoss
Merlin
2
6
4
0.67
W
Hou Yi
6
4
5
2.13
W
Sun Wukong
Xploter
Sun Wukong
2
1
10
7
L
Yemoja
Yugardo
Yemoja
1
2
6
2
W
Morgan Le Fay
cozylily
Morgan Le Fay
4
2
6
3.5
L
Ravana
johngotti4
Ravana
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
53,318
56,582
Taken
41,816
55,710
Mitigated
21,447
14,981
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AliasVoss
Merlin
15,469
768
156
1,854
14,775
7,016
0
3,249
11,216
46,708
0
W
Hou Yi
25,571
10,298
0
1,537
13,242
4,745
1,921
8,689
4,553
0
73,219
W
Sun Wukong
Xploter
Sun Wukong
10,396
970
0
6,137
16,380
12,186
311
8,728
7,652
0
26,944
L
Yemoja
Yugardo
Yemoja
8,904
1,080
3,402
3,739
16,890
18,485
0
7,408
9,027
41,874
0
W
Morgan Le Fay
cozylily
Morgan Le Fay
17,351
1,713
0
3,104
12,194
4,516
316
7,903
4,291
70,057
0
L
Ravana
johngotti4
Ravana
7,521
1,741
895
4,935
24,917
30,209
0
7,012
17,474
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
38,610
184
Minions Killed
235
5
Camps Cleared
10
1,067,086
Distance Traveled
1,075,042
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,216
561
77
4
0
329,912
6
W
Hou Yi
13,346
667
106
5
6
317,736
4
W
Sun Wukong
12,372
619
28
1
0
372,892
0
L
Yemoja
11,058
553
74
4
3
356,648
0
W
Morgan Le Fay
12,892
645
101
5
4
384,414
5
L
Ravana
12,654
633
33
2
2
380,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role