Player Matchup

Ares
Ares
HYPE_HITMAN-007
Ares
Level 30
God Stats
45W - 43L
1,588 SR
Queue Stats
407W - 448L
1,514 Elo+
Solo
Medusa
Medusa
KamiloZC
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,396 Elo+
Solo
Charybdis
Charybdis
XXONaKILLXTREAK_
Charybdis
Level 22
God Stats
36W - 22L
1,615 SR
Queue Stats
62W - 53L
1,438 Elo+
Solo
Bakasura
Bakasura
altimvte
Bakasura
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 35L
1,584 Elo+
Solo
Merlin
Merlin
lubachu2512
Merlin
Level 28
God Stats
9W - 9L
1,458 SR
Queue Stats
448W - 474L
1,474 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,481 Elo+

VS

Team Averages
Level 20
1,379 SR
1,415 Elo+
Heimdallr
Heimdallr
HuFFamaniac
Heimdallr
Level 27
God Stats
0W - 11L
1,015 SR
Queue Stats
90W - 132L
1,414 Elo+
Party 1
Bellona
Bellona
MorningStarfreak
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,411 Elo+
Solo
Kukulkan
Kukulkan
SR_BORREGO
Kukulkan
Level 29
God Stats
16W - 25L
1,606 SR
Queue Stats
77W - 84L
1,521 Elo+
Solo
Cthulhu
Cthulhu
bigboypanda8849
Cthulhu
Level 19
God Stats
10W - 12L
1,528 SR
Queue Stats
120W - 114L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
grady1023
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,244 SR
Queue Stats
8W - 18L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 24
13,324
1,025
8,686
15,067
16,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
KamiloZC
Medusa
20
7 / 2 / 13
13,249
1,019
12,350
9,843
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
20
1 / 2 / 15
12,052
927
13,949
14,689
7,054
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
altimvte
Bakasura
20
24 / 3 / 9
16,219
1,248
44,548
21,419
14,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
19
5 / 1 / 14
12,870
990
13,309
8,619
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HuFFamaniac
Heimdallr
18
1 / 13 / 5
11,200
862
13,013
24,605
10,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 7 / 3
11,396
877
4,389
19,906
19,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SR_BORREGO
Kukulkan
18
3 / 4 / 4
12,633
972
15,318
10,538
5,351
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 6 / 6
11,658
897
17,411
24,350
25,253
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
grady1023
Morgan Le Fay
18
2 / 13 / 2
11,438
880
12,478
18,362
7,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
28
43
Kills
8
8
Deaths
43
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
24
18
L
Heimdallr
HuFFamaniac
Heimdallr
1
13
5
0.27
W
Medusa
KamiloZC
Medusa
7
2
13
6.75
L
2
7
3
0.5
L
Kukulkan
SR_BORREGO
Kukulkan
3
4
4
1.25
W
Charybdis
1
2
15
4.25
W
Bakasura
altimvte
Bakasura
24
3
9
9.5
L
0
6
6
0.5
L
Morgan Le Fay
grady1023
Morgan Le Fay
2
13
2
0.23
W
Merlin
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,842
Damage
62,609
69,637
Taken
97,761
47,747
Mitigated
67,862
7,512
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,686
646
0
0
15,067
16,550
0
10,107
4,755
19,126
0
L
Heimdallr
HuFFamaniac
Heimdallr
13,013
10,407
0
1,427
24,605
10,083
0
5,469
17,048
0
37,760
W
Medusa
KamiloZC
Medusa
12,350
6,962
0
1,257
9,843
4,669
0
7,327
2,516
0
24,707
L
4,389
1,784
0
250
19,906
19,507
0
4,976
13,695
0
18,372
L
Kukulkan
SR_BORREGO
Kukulkan
15,318
1,623
0
519
10,538
5,351
0
1,539
8,719
55,007
0
W
Charybdis
13,949
8,754
0
1,328
14,689
7,054
0
9,749
4,940
0
42,801
W
Bakasura
altimvte
Bakasura
44,548
33,674
0
4,855
21,419
14,636
0
11,769
9,650
0
61,573
L
17,411
1,427
0
0
24,350
25,253
0
4,633
17,762
36,937
0
L
Morgan Le Fay
grady1023
Morgan Le Fay
12,478
2,508
0
178
18,362
7,668
0
5,378
12,178
37,607
0
W
Merlin
13,309
770
0
72
8,619
4,838
0
6,050
2,569
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,714
Gold Earned
58,325
245
Minions Killed
238
13
Camps Cleared
8
1,118,287
Distance Traveled
1,136,652
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,324
1,025
33
3
0
253,365
0
L
Heimdallr
11,200
862
39
3
1
189,799
0
W
Medusa
13,249
1,019
34
3
1
185,579
0
L
Bellona
11,396
877
24
2
0
228,475
0
L
Kukulkan
12,633
972
93
7
6
246,989
0
W
Charybdis
12,052
927
66
5
0
185,209
0
W
Bakasura
16,219
1,248
63
5
12
306,239
1
L
Cthulhu
11,658
897
40
3
1
284,514
0
L
Morgan Le Fay
11,438
880
42
3
0
186,875
0
W
Merlin
12,870
990
49
4
0
187,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role