Player Matchup

Thoth
Thoth
DollarTheWicked
Thoth
Level 15
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 6L
1,563 Elo+
Solo
Pele
Pele
Orbitxo
Pele
Level 29
God Stats
6W - 3L
1,831 SR
Queue Stats
75W - 49L
1,670 Elo+
Solo
Izanami
Izanami
SusanoII
Izanami
Level 31
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 26L
1,640 Elo+
Party 1
Sol
Sol
WellDone123
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Ares
Ares
WickedAviator
Ares
Level 27
God Stats
2W - 2L
1,562 SR
Queue Stats
30W - 19L
1,670 Elo+
Party 1
Team Averages
Level 21
1,663 SR
1,649 Elo+

VS

Team Averages
Level 21
1,531 SR
1,629 Elo+
Sobek
Sobek
Canadri67
Sobek
Level 21
God Stats
8W - 7L
1,570 SR
Queue Stats
30W - 40L
1,273 Elo+
Solo
Loki
Loki
FwdSlash
Loki
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
74W - 64L
1,633 Elo+
Solo
Ra
Ra
JhønCønstantine
Ra
Level 27
God Stats
6W - 2L
1,420 SR
Queue Stats
121W - 81L
1,702 Elo+
Solo
Mulan
Mulan
SehZuTyp
Mulan
Level 21
God Stats
11W - 8L
1,638 SR
Queue Stats
140W - 120L
1,701 Elo+
Solo
Jing Wei
Jing Wei
Распредвал
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,549
398
9,378
21,561
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Orbitxo
Pele
11
2 / 4 / 1
8,221
343
3,572
9,432
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
SusanoII
Izanami
20
11 / 10 / 3
14,700
613
32,703
24,869
12,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

4
0 / 7 / 1
6,399
267
67
4,384
1,329
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 7
12,253
511
16,210
24,660
35,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Canadri67
Sobek
16
0 / 3 / 13
11,774
491
2,899
21,300
24,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
13 / 9 / 9
15,183
633
22,627
22,548
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
18 / 2 / 6
16,171
674
29,232
17,313
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
SehZuTyp
Mulan
20
4 / 1 / 10
14,467
603
12,341
29,005
31,599
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 4
11,657
486
4,648
15,162
5,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
19
Kills
37
37
Deaths
19
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sobek
Canadri67
Sobek
0
3
13
2.17
L
1
11
2
0.18
W
Loki
13
9
9
1.94
W
18
2
6
10.5
L
Pele
Orbitxo
Pele
2
4
1
0.63
W
Mulan
SehZuTyp
Mulan
4
1
10
9
L
Izanami
SusanoII
Izanami
11
10
3
1.25
L
0
7
1
0.07
L
5
5
7
1.7
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,930
Damage
71,747
84,906
Taken
105,328
60,019
Mitigated
83,372
10,416
Healing
40,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Canadri67
Sobek
2,899
335
329
5,581
21,300
24,818
801
6,194
12,285
21,379
0
L
9,378
788
0
1,632
21,561
9,323
0
10,979
10,582
48,715
0
W
Loki
22,627
7,441
0
4,105
22,548
12,041
560
3,253
18,497
0
128,579
W
29,232
2,372
8,401
8,386
17,313
9,389
4,155
4,168
12,657
146,011
0
L
Pele
Orbitxo
Pele
3,572
1,254
0
2,277
9,432
1,837
0
2,332
7,100
0
23,892
W
Mulan
SehZuTyp
Mulan
12,341
1,935
0
9,799
29,005
31,599
3,997
8,596
20,409
1,972
89,156
L
Izanami
SusanoII
Izanami
32,703
19,932
0
3,002
24,869
12,231
0
8,137
16,732
0
138,266
L
67
67
0
0
4,384
1,329
0
2,495
1,889
654
0
L
16,210
716
0
3,505
24,660
35,299
279
8,224
16,436
42,093
0
W
4,648
4,204
0
3,613
15,162
5,525
3,566
3,444
11,718
0
56,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
69,252
408
Minions Killed
709
0
Camps Cleared
0
1,330,718
Distance Traveled
2,277,949
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,774
491
36
2
0
464,901
2
L
Thoth
9,549
398
87
4
0
352,422
1
W
Loki
15,183
633
163
7
0
412,462
2
W
Ra
16,171
674
246
10
0
488,579
0
L
Pele
8,221
343
48
2
0
218,232
3
W
Mulan
14,467
603
186
8
0
450,299
1
L
Izanami
14,700
613
230
10
0
365,561
1
L
Sol
6,399
267
3
0
0
17,276
1
L
Ares
12,253
511
40
2
0
377,227
0
W
Jing Wei
11,657
486
78
3
0
461,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role