Player Matchup

Neith
Neith
Aureliel45
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
GGWPinco
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
MirceaEliadee
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Izanami
Izanami
xxMONAXxx
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,288 Elo+
Solo
Jing Wei
Jing Wei
Артанг
Jing Wei
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,458 Elo+

VS

Team Averages
Level 19
1,616 SR
1,364 Elo+
Da Ji
Da Ji
Benzelinas
Da Ji
Level 16
God Stats
3W - 0L
1,836 SR
Queue Stats
16W - 14L
1,507 Elo+
Solo
Nox
Nox
Noxigen
Nox
Level 26
God Stats
4W - 1L
1,625 SR
Queue Stats
7W - 6L
1,157 Elo+
Solo
Izanami
Izanami
PipiKakaLord
Izanami
Level 28
God Stats
19W - 18L
1,645 SR
Queue Stats
142W - 213L
1,392 Elo+
Party 2
Ymir
Ymir
abcq1
Ymir
Level 24
God Stats
22W - 40L
1,474 SR
Queue Stats
126W - 193L
1,266 Elo+
Party 2
Sol
Sol
zdoxxx
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 0
4,958
413
2,173
5,517
1,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
GGWPinco
Hercules
9
1 / 2 / 1
5,936
495
1,511
10,280
3,557
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 6 / 2
5,913
493
5,073
9,206
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
xxMONAXxx
Izanami
10
2 / 6 / 1
5,965
497
4,219
9,153
2,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Артанг
Jing Wei
10
2 / 6 / 1
6,109
509
2,721
7,711
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
9 / 1 / 2
7,624
635
8,217
5,970
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
12
8 / 1 / 5
7,444
620
5,945
4,122
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PipiKakaLord
Izanami
12
2 / 0 / 1
7,231
603
4,456
6,077
1,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
abcq1
Ymir
12
2 / 2 / 5
7,021
585
6,025
7,082
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
zdoxxx
Sol
11
3 / 3 / 2
6,766
564
3,958
6,133
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
24
24
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
Da Ji
9
1
2
10
L
Hercules
GGWPinco
Hercules
1
2
1
0.75
L
2
6
2
0.5
W
Nox
8
1
5
10.5
W
Izanami
PipiKakaLord
Izanami
2
0
1
2.5
W
Ymir
abcq1
Ymir
2
2
5
2.25
L
Izanami
xxMONAXxx
Izanami
2
6
1
0.42
W
Sol
zdoxxx
Sol
3
3
2
1.33
L
Jing Wei
Артанг
Jing Wei
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
28,601
41,867
Taken
29,384
12,925
Mitigated
10,668
6,091
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,173
1,218
0
356
5,517
1,430
114
1,101
4,416
0
16,682
W
Da Ji
8,217
1,965
0
1,740
5,970
2,520
240
1,184
4,786
0
33,621
L
Hercules
GGWPinco
Hercules
1,511
1,049
0
2,035
10,280
3,557
0
1,428
8,852
0
16,848
L
5,073
2,141
207
1,614
9,206
3,317
0
3,923
5,064
24,241
3,151
W
Nox
5,945
547
0
714
4,122
1,404
974
1,019
3,103
28,442
0
W
Izanami
PipiKakaLord
Izanami
4,456
2,079
0
2,871
6,077
1,844
1,527
160
5,917
0
43,932
W
Ymir
abcq1
Ymir
6,025
2,057
0
0
7,082
3,098
484
595
6,487
42,519
0
L
Izanami
xxMONAXxx
Izanami
4,219
2,349
0
1,487
9,153
2,565
0
4,926
4,169
0
27,848
W
Sol
zdoxxx
Sol
3,958
1,156
0
1,607
6,133
1,802
554
1,503
4,630
28,222
0
L
Jing Wei
Артанг
Jing Wei
2,721
1,838
0
392
7,711
2,056
752
4,201
3,438
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
36,086
175
Minions Killed
338
0
Camps Cleared
0
1,034,917
Distance Traveled
1,101,890
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,958
413
35
3
0
161,517
2
W
Da Ji
7,624
635
63
5
0
244,324
1
L
Hercules
5,936
495
26
2
0
212,000
2
L
Olorun
5,913
493
46
4
0
196,949
1
W
Nox
7,444
620
53
4
0
242,284
0
W
Izanami
7,231
603
93
8
0
225,413
3
W
Ymir
7,021
585
73
6
0
196,048
3
L
Izanami
5,965
497
47
4
0
218,699
1
W
Sol
6,766
564
56
5
0
193,821
1
L
Jing Wei
6,109
509
21
2
0
245,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role