Player Matchup

Xing Tian
Xing Tian
Capaala
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
FallAzazael
Zhong Kui
Level 28
God Stats
3W - 2L
1,422 SR
Queue Stats
74W - 41L
1,541 Elo+
Solo
Izanami
Izanami
Hubert4531
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,554 Elo+
Solo
Arachne
Arachne
N31xx
Arachne
Level 16
God Stats
3W - 0L
1,794 SR
Queue Stats
22W - 13L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
erpaco8
Sun Wukong
Level 27
God Stats
2W - 1L
1,613 SR
Queue Stats
73W - 72L
1,582 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,549 Elo+

VS

Team Averages
Level 19
1,438 SR
1,572 Elo+
Ravana
Ravana
FredyGG
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
amrali10
Merlin
Level 19
God Stats
3W - 3L
1,555 SR
Queue Stats
65W - 52L
1,599 Elo+
Solo
Hachiman
Hachiman
freegzuz187
Hachiman
Level 28
God Stats
1W - 5L
1,270 SR
Queue Stats
83W - 57L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
shenruma
Cu Chulainn
Level 25
God Stats
3W - 3L
1,316 SR
Queue Stats
97W - 50L
1,645 Elo+
Solo
Geb
Geb
мамулька
Geb
Level 15
God Stats
0W - 2L
1,548 SR
Queue Stats
3W - 5L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Capaala
Xing Tian
9
2 / 1 / 3
5,766
524
1,137
5,008
3,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
FallAzazael
Zhong Kui
13
4 / 1 / 2
7,850
714
5,022
6,332
4,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Hubert4531
Izanami
9
0 / 3 / 6
5,719
520
3,598
5,212
1,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
N31xx
Arachne
11
5 / 1 / 6
7,203
655
4,533
7,427
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
erpaco8
Sun Wukong
11
2 / 1 / 1
6,534
594
4,149
6,346
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FredyGG
Ravana
8
2 / 3 / 1
5,506
501
2,145
5,790
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
amrali10
Merlin
7
0 / 0 / 0
5,219
474
199
1,234
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
freegzuz187
Hachiman
11
1 / 3 / 1
6,517
592
3,584
7,039
1,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
shenruma
Cu Chulainn
11
3 / 3 / 0
6,879
625
7,048
9,427
5,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 4 / 2
4,564
415
1,382
7,231
1,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
6
7
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Capaala
Xing Tian
2
1
3
3.5
W
Zhong Kui
FallAzazael
Zhong Kui
4
1
2
5
L
Ravana
FredyGG
Ravana
2
3
1
0.83
W
Izanami
Hubert4531
Izanami
0
3
6
1
W
Arachne
N31xx
Arachne
5
1
6
8
L
Merlin
amrali10
Merlin
0
0
0
0
W
Sun Wukong
erpaco8
Sun Wukong
2
1
1
2.5
L
Hachiman
freegzuz187
Hachiman
1
3
1
0.5
L
Cu Chulainn
shenruma
Cu Chulainn
3
3
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
14,358
30,325
Taken
30,721
15,520
Mitigated
11,322
11,463
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Capaala
Xing Tian
1,137
260
0
680
5,008
3,035
534
391
4,617
9,546
0
W
Zhong Kui
FallAzazael
Zhong Kui
5,022
1,811
0
2,986
6,332
4,474
130
638
5,619
57,915
0
L
Ravana
FredyGG
Ravana
2,145
456
0
639
5,790
1,621
0
1,655
4,135
0
17,999
W
Izanami
Hubert4531
Izanami
3,598
2,185
34
1,606
5,212
1,340
1,587
306
4,906
0
34,795
W
Arachne
N31xx
Arachne
4,533
2,734
0
3,437
7,427
3,239
610
557
6,691
0
36,747
L
Merlin
amrali10
Merlin
199
0
0
375
1,234
299
0
234
1,000
17,330
0
W
Sun Wukong
erpaco8
Sun Wukong
4,149
753
172
2,548
6,346
3,432
458
694
5,389
0
25,673
L
Hachiman
freegzuz187
Hachiman
3,584
1,372
0
1,766
7,039
1,452
0
619
6,372
0
46,905
L
Cu Chulainn
shenruma
Cu Chulainn
7,048
1,174
0
1,923
9,427
5,974
240
1,415
7,519
2,618
35,990
L
1,382
219
0
537
7,231
1,976
104
2,308
4,804
10,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
28,685
328
Minions Killed
276
0
Camps Cleared
0
1,128,573
Distance Traveled
867,758
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,766
524
15
1
0
227,724
3
W
Zhong Kui
7,850
714
121
11
0
201,022
5
L
Ravana
5,506
501
36
3
0
196,655
1
W
Izanami
5,719
520
70
6
0
202,431
4
W
Arachne
7,203
655
70
6
0
279,713
2
L
Merlin
5,219
474
45
4
0
91,605
2
W
Sun Wukong
6,534
594
52
5
0
217,683
4
L
Hachiman
6,517
592
99
9
0
223,033
3
L
Cu Chulainn
6,879
625
88
8
0
177,573
0
L
Geb
4,564
415
8
1
0
178,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role