Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Armiche24
Scylla
Level 22
God Stats
1W - 1L
1,736 SR
Queue Stats
36W - 30L
1,676 Elo+
Party 3
Set
Set
Ereazxc
Set
Level 34
God Stats
18W - 16L
1,498 SR
Queue Stats
129W - 130L
1,524 Elo+
Party 1
Skadi
Skadi
aridami5
Skadi
Level 27
God Stats
1W - 2L
1,643 SR
Queue Stats
45W - 35L
1,573 Elo+
Party 3
Kali
Kali
manolo78sergi03
Kali
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,526 Elo+
Party 3
Team Averages
Level 49
1,575 SR
1,560 Elo+

VS

Team Averages
Level 70
1,517 SR
1,627 Elo+
Achilles
Achilles
IamYanto
Achilles
Level 28
God Stats
1W - 0L
1,845 SR
Queue Stats
50W - 9L
1,847 Elo+
Party 2
Charybdis
Charybdis
JustTristann
Charybdis
Level 160
God Stats
2W - 0L
1,262 SR
Queue Stats
125W - 110L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
MonkeOrFeed
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
Plumbium
Kukulkan
Level 44
God Stats
1W - 4L
1,106 SR
Queue Stats
14W - 16L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
Xylan55
Zhong Kui
Level 109
God Stats
31W - 13L
1,874 SR
Queue Stats
395W - 217L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 3 / 2
7,613
448
4,522
12,767
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Armiche24
Scylla
13
1 / 6 / 5
7,767
457
4,975
7,994
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
15
3 / 3 / 3
8,745
514
4,193
14,413
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Skadi
aridami5
Skadi
14
3 / 6 / 1
8,100
476
8,872
9,930
3,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 5
9,902
582
7,999
16,935
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IamYanto
Achilles
19
17 / 4 / 2
12,119
713
18,913
15,385
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
JustTristann
Charybdis
14
1 / 1 / 10
8,877
522
3,502
11,677
6,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MonkeOrFeed
Ah Puch
16
3 / 2 / 2
10,213
601
8,330
12,142
4,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Plumbium
Kukulkan
14
0 / 3 / 4
8,987
529
4,528
5,568
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Xylan55
Zhong Kui
17
0 / 3 / 6
10,476
616
6,157
9,494
11,295
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
21
21
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
2
0.67
L
Scylla
Armiche24
Scylla
1
6
5
0.58
L
Set
3
3
3
1.5
W
Achilles
IamYanto
Achilles
17
4
2
4.5
W
Charybdis
JustTristann
Charybdis
1
1
10
6
W
Ah Puch
MonkeOrFeed
Ah Puch
3
2
2
2
W
Kukulkan
Plumbium
Kukulkan
0
3
4
0.67
W
Zhong Kui
Xylan55
Zhong Kui
0
3
6
1
L
Skadi
aridami5
Skadi
3
6
1
0.58
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
41,430
62,039
Taken
54,266
34,744
Mitigated
34,746
14,107
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,522
1,097
0
3,376
12,767
12,218
0
4,827
7,940
25,366
0
L
Scylla
Armiche24
Scylla
4,975
982
0
500
7,994
2,519
0
2,037
5,957
42,148
0
L
Set
4,193
1,483
0
2,424
14,413
8,716
0
4,377
10,036
0
39,820
W
Achilles
IamYanto
Achilles
18,913
9,528
0
4,043
15,385
9,800
0
3,565
11,499
0
93,774
W
Charybdis
JustTristann
Charybdis
3,502
1,699
410
1,530
11,677
6,728
711
2,241
9,322
0
29,163
W
Ah Puch
MonkeOrFeed
Ah Puch
8,330
1,528
0
7,381
12,142
4,813
3,274
3,432
8,710
60,817
0
W
Kukulkan
Plumbium
Kukulkan
4,528
225
0
581
5,568
2,110
260
1,224
4,180
52,167
0
W
Zhong Kui
Xylan55
Zhong Kui
6,157
551
0
2,811
9,494
11,295
2,485
1,703
7,427
58,450
0
L
Skadi
aridami5
Skadi
8,872
4,269
0
1,524
9,930
3,013
0
3,641
6,289
0
42,109
L
7,999
3,508
0
6,283
16,935
8,278
0
4,889
12,046
0
54,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
50,672
361
Minions Killed
502
0
Camps Cleared
0
1,568,339
Distance Traveled
1,599,040
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,613
448
38
2
0
292,492
3
L
Scylla
7,767
457
87
5
0
295,718
0
L
Set
8,745
514
79
5
0
324,037
6
W
Achilles
12,119
713
116
7
0
386,007
4
W
Charybdis
8,877
522
46
3
0
299,149
5
W
Ah Puch
10,213
601
121
7
0
284,846
1
W
Kukulkan
8,987
529
94
6
0
332,522
4
W
Zhong Kui
10,476
616
125
7
0
296,516
6
L
Skadi
8,100
476
63
4
0
284,338
0
L
Kali
9,902
582
94
6
0
371,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role