Player Matchup

King Arthur
King Arthur
AggelosZX
King Arthur
Level 16
God Stats
1W - 1L
1,252 SR
Queue Stats
6W - 11L
1,306 Elo+
Party 1
Nemesis
Nemesis
JUNKEJUNKE
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
Ritsos
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,306 Elo+
Party 1
Artemis
Artemis
Sholff
Artemis
Level 17
God Stats
15W - 11L
1,523 SR
Queue Stats
19W - 16L
1,429 Elo+
Party 2
Sobek
Sobek
Shuud
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,303 Elo+
Party 2
Team Averages
Level 15
1,455 SR
1,369 Elo+

VS

Team Averages
Level 21
1,401 SR
1,351 Elo+
Scylla
Scylla
AndradePT
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,593 Elo+
Solo
Guan Yu
Guan Yu
AragonesLoco
Guan Yu
Level 38
God Stats
2W - 5L
1,264 SR
Queue Stats
106W - 135L
1,278 Elo+
Party 3
Rama
Rama
Tobijs
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,508 Elo+
Solo
Hun Batz
Hun Batz
binod
Hun Batz
Level 22
God Stats
22W - 20L
1,434 SR
Queue Stats
53W - 57L
1,373 Elo+
Solo
Neith
Neith
zWxIshe
Neith
Level 10
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 9L
1,003 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AggelosZX
King Arthur
17
1 / 8 / 12
11,323
436
5,985
16,558
13,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
JUNKEJUNKE
Nemesis
16
1 / 6 / 3
10,666
410
4,133
16,977
7,233
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Ritsos
Ares
18
2 / 4 / 19
13,103
504
9,694
23,921
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Sholff
Artemis
20
26 / 6 / 5
16,315
628
42,786
21,347
8,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
Shuud
Sobek
20
5 / 2 / 7
12,921
497
13,075
24,287
35,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndradePT
Scylla
20
19 / 4 / 3
15,732
605
39,636
23,469
12,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
AragonesLoco
Guan Yu
17
1 / 7 / 2
11,125
428
10,382
24,426
27,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Tobijs
Rama
10
1 / 8 / 0
8,384
322
2,925
10,004
2,546
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
binod
Hun Batz
18
5 / 7 / 4
12,150
467
11,461
21,959
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
zWxIshe
Neith
15
0 / 9 / 4
9,899
381
1,725
13,987
4,614
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
35
Kills
26
26
Deaths
35
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AggelosZX
King Arthur
1
8
12
0.88
L
Scylla
AndradePT
Scylla
19
4
3
5.13
L
Guan Yu
AragonesLoco
Guan Yu
1
7
2
0.29
W
Nemesis
JUNKEJUNKE
Nemesis
1
6
3
0.42
W
Ares
Ritsos
Ares
2
4
19
2.88
W
Artemis
Sholff
Artemis
26
6
5
4.75
W
Sobek
Shuud
Sobek
5
2
7
4.25
L
Rama
Tobijs
Rama
1
8
0
0.13
L
Hun Batz
binod
Hun Batz
5
7
4
1
L
Neith
zWxIshe
Neith
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,673
Damage
66,129
103,090
Taken
93,845
86,991
Mitigated
56,274
20,305
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AggelosZX
King Arthur
5,985
1,167
0
1,058
16,558
13,060
365
8,874
7,684
95
52,322
L
Scylla
AndradePT
Scylla
39,636
7,524
0
9,281
23,469
12,297
1,616
5,383
18,015
119,416
0
L
Guan Yu
AragonesLoco
Guan Yu
10,382
1,159
339
4,534
24,426
27,467
696
8,129
14,514
2,660
45,923
W
Nemesis
JUNKEJUNKE
Nemesis
4,133
2,020
0
4,894
16,977
7,233
741
2,184
14,793
0
67,650
W
Ares
Ritsos
Ares
9,694
564
0
2,454
23,921
22,381
547
15,325
8,596
30,927
0
W
Artemis
Sholff
Artemis
42,786
25,346
0
4,796
21,347
8,846
8,482
11,332
10,015
0
124,530
W
Sobek
Shuud
Sobek
13,075
1,400
0
7,103
24,287
35,471
877
3,178
21,109
55,358
0
L
Rama
Tobijs
Rama
2,925
2,599
0
582
10,004
2,546
484
1,571
8,433
0
22,870
L
Hun Batz
binod
Hun Batz
11,461
2,616
0
6,919
21,959
9,350
560
3,720
17,905
0
80,068
L
Neith
zWxIshe
Neith
1,725
685
0
59
13,987
4,614
309
1,829
12,158
0
21,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,328
Gold Earned
57,290
493
Minions Killed
507
0
Camps Cleared
0
2,243,025
Distance Traveled
1,935,283
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,323
436
76
3
0
448,663
1
L
Scylla
15,732
605
188
7
0
427,477
1
L
Guan Yu
11,125
428
95
4
0
448,840
0
W
Nemesis
10,666
410
106
4
0
479,410
0
W
Ares
13,103
504
33
1
0
479,323
2
W
Artemis
16,315
628
201
8
0
435,095
1
W
Sobek
12,921
497
77
3
0
400,534
0
L
Rama
8,384
322
44
2
0
214,319
0
L
Hun Batz
12,150
467
125
5
0
474,255
0
L
Neith
9,899
381
55
2
0
370,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role