Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Chubalord
Xing Tian
Level 28
God Stats
4W - 5L
1,462 SR
Queue Stats
150W - 177L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
MkEleveN-
Gilgamesh
Level 15
God Stats
3W - 0L
1,759 SR
Queue Stats
11W - 9L
1,557 Elo+
Solo
Charybdis
Charybdis
Morlac13
Charybdis
Level 12
God Stats
2W - 3L
1,258 SR
Queue Stats
14W - 25L
1,503 Elo+
Solo
Sol
Sol
sxxrgxoo__
Sol
Level 27
God Stats
1W - 2L
1,328 SR
Queue Stats
228W - 242L
1,453 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,491 Elo+

VS

Team Averages
Level 23
1,411 SR
1,451 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Boomer1893
Charybdis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,467 Elo+
Party 1
Sol
Sol
Gentleman-Crow0
Sol
Level 19
God Stats
0W - 2L
1,272 SR
Queue Stats
78W - 76L
1,470 Elo+
Party 1
Bastet
Bastet
v09052008
Bastet
Level 26
God Stats
20W - 26L
1,284 SR
Queue Stats
20W - 31L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
13 / 11 / 19
16,928
1,129
33,681
23,436
8,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Chubalord
Xing Tian
20
7 / 5 / 27
15,793
1,053
19,629
28,615
43,317
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MkEleveN-
Gilgamesh
20
12 / 4 / 23
17,602
1,173
27,792
23,634
23,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Morlac13
Charybdis
18
2 / 0 / 8
12,298
820
1,948
3,124
1,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 7 / 16
14,053
937
28,888
27,891
9,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
12 / 2 / 12
16,722
1,115
32,119
29,369
34,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
20
11 / 15 / 8
16,303
1,087
21,862
28,472
28,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Boomer1893
Charybdis
20
2 / 8 / 16
14,113
941
20,386
17,892
7,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 6 / 11
14,015
934
16,179
21,066
8,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
v09052008
Bastet
20
0 / 10 / 18
13,295
886
9,541
23,725
12,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
92
41
Kills
27
27
Deaths
41
93
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
13
11
19
2.05
L
Cabrakan
 
Cabrakan
12
2
12
9
L
Fenrir
 
Fenrir
11
15
8
1
L
Charybdis
Boomer1893
Charybdis
2
8
16
1.25
W
Xing Tian
Chubalord
Xing Tian
7
5
27
4.1
L
2
6
11
1.25
W
Gilgamesh
MkEleveN-
Gilgamesh
12
4
23
5.88
W
Charybdis
Morlac13
Charybdis
2
0
8
6
W
7
7
16
2.14
L
Bastet
v09052008
Bastet
0
10
18
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,938
Damage
100,087
106,700
Taken
120,524
85,914
Mitigated
92,128
10,750
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
33,681
1,565
0
2,265
23,436
8,421
0
12,336
11,100
55,689
0
L
Cabrakan
 
Cabrakan
32,119
2,205
226
6,168
29,369
34,509
0
24,112
5,257
51,323
0
L
Fenrir
 
Fenrir
21,862
5,344
0
1,371
28,472
28,625
0
19,658
8,814
0
44,250
L
Charybdis
Boomer1893
Charybdis
20,386
14,081
0
2,185
17,892
7,961
0
10,948
6,944
0
56,419
W
Xing Tian
Chubalord
Xing Tian
19,629
2,042
0
156
28,615
43,317
0
12,207
16,408
48,503
0
L
16,179
8,516
0
3,418
21,066
8,829
0
12,991
8,075
57,692
0
W
Gilgamesh
MkEleveN-
Gilgamesh
27,792
6,762
0
480
23,634
23,318
0
7,697
15,937
2,072
54,834
W
Charybdis
Morlac13
Charybdis
1,948
1,153
0
1
3,124
1,117
0
1,311
1,813
0
12,597
W
28,888
13,743
409
7,439
27,891
9,741
0
16,713
11,178
61,778
0
L
Bastet
v09052008
Bastet
9,541
1,847
440
359
23,725
12,204
0
16,352
7,373
7,603
22,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,674
Gold Earned
74,448
277
Minions Killed
281
6
Camps Cleared
10
1,132,493
Distance Traveled
1,261,433
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,928
1,129
59
4
1
225,927
0
L
Cabrakan
16,722
1,115
41
3
2
272,313
3
L
Fenrir
16,303
1,087
41
3
3
277,436
0
L
Charybdis
14,113
941
71
5
2
230,040
0
W
Xing Tian
15,793
1,053
51
3
0
280,509
2
L
Sol
14,015
934
81
5
2
190,783
0
W
Gilgamesh
17,602
1,173
66
4
0
272,690
0
W
Charybdis
12,298
820
27
2
4
120,998
2
W
Sol
14,053
937
74
5
1
232,369
1
L
Bastet
13,295
886
47
3
1
290,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role