Player Matchup

Gilgamesh
Gilgamesh
TheHossinator33
Gilgamesh
Level 34
God Stats
2W - 4L
1,200 SR
Queue Stats
224W - 207L
1,505 Elo+
Solo
Charybdis
Charybdis
TrX Icon
Charybdis
Level 65
God Stats
43W - 46L
1,582 SR
Queue Stats
171W - 169L
1,460 Elo+
Party 1
Loki
Loki
TrXKuno
Loki
Level 48
God Stats
24W - 34L
1,360 SR
Queue Stats
120W - 129L
1,460 Elo+
Party 1
Thoth
Thoth
babychungus420
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
holgrota
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,434 Elo+
Party 2
Team Averages
Level 51
1,428 SR
1,456 Elo+

VS

Team Averages
Level 72
1,558 SR
1,520 Elo+
Danzaburou
Danzaburou
NarGee
Danzaburou
Level 85
God Stats
22W - 20L
1,408 SR
Queue Stats
230W - 245L
1,424 Elo+
Solo
Hercules
Hercules
OriginaI Senpai
Hercules
Level 67
God Stats
2W - 4L
1,482 SR
Queue Stats
26W - 38L
1,414 Elo+
Solo
Sol
Sol
Zeyko BMs
Sol
Level 118
God Stats
8W - 2L
1,642 SR
Queue Stats
148W - 105L
1,626 Elo+
Party 3
Fenrir
Fenrir
jmarrero198
Fenrir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 306L
1,438 Elo+
Solo
Thor
Thor
tnzeiko
Thor
Level 16
God Stats
23W - 12L
1,758 SR
Queue Stats
24W - 13L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheHossinator33
Gilgamesh
18
4 / 1 / 6
11,911
916
16,532
21,174
22,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
TrX Icon
Charybdis
19
3 / 0 / 6
12,659
974
22,200
10,160
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
TrXKuno
Loki
19
4 / 11 / 5
12,906
993
12,924
25,013
10,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 14 / 3
10,481
806
4,814
19,645
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
holgrota
Baron Samedi
18
2 / 9 / 4
11,976
921
11,815
21,114
10,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NarGee
Danzaburou
20
9 / 1 / 11
13,769
1,059
22,419
13,045
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
19
3 / 2 / 11
11,633
895
6,602
14,250
16,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
14 / 1 / 13
14,523
1,117
38,389
20,480
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
6 / 5 / 11
12,696
977
10,685
13,725
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
tnzeiko
Thor
19
3 / 5 / 15
12,022
925
12,740
14,528
6,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
14
Kills
35
35
Deaths
14
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
NarGee
Danzaburou
9
1
11
14.5
W
Hercules
3
2
11
4.25
L
Gilgamesh
TheHossinator33
Gilgamesh
4
1
6
7
L
Charybdis
TrX Icon
Charybdis
3
0
6
6
L
Loki
TrXKuno
Loki
4
11
5
0.59
W
14
1
13
20.5
L
1
14
3
0.18
L
Baron Samedi
holgrota
Baron Samedi
2
9
4
0.44
W
Fenrir
6
5
11
2.3
W
Thor
tnzeiko
Thor
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,285
Damage
90,835
97,106
Taken
76,028
53,724
Mitigated
45,787
5,549
Healing
22,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
NarGee
Danzaburou
22,419
16,858
36
3,038
13,045
6,286
0
2,915
10,130
0
58,615
W
Hercules
6,602
2,902
0
3,296
14,250
16,433
0
3,185
11,065
0
26,199
L
Gilgamesh
TheHossinator33
Gilgamesh
16,532
4,532
0
315
21,174
22,584
0
9,111
12,063
502
26,628
L
Charybdis
TrX Icon
Charybdis
22,200
8,292
412
767
10,160
4,078
0
4,145
6,015
0
62,757
L
Loki
TrXKuno
Loki
12,924
6,756
0
669
25,013
10,273
0
5,626
19,387
0
38,943
W
38,389
17,104
0
15,326
20,480
8,858
0
5,564
14,916
70,927
0
L
4,814
975
0
256
19,645
6,377
0
6,669
12,976
8,508
0
L
Baron Samedi
holgrota
Baron Samedi
11,815
741
882
2,248
21,114
10,412
0
12,838
8,276
29,457
0
W
Fenrir
10,685
1,818
0
1,081
13,725
7,575
0
1,357
12,368
0
16,063
W
Thor
tnzeiko
Thor
12,740
1,917
0
53
14,528
6,635
0
4,110
9,214
0
25,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
64,643
194
Minions Killed
262
10
Camps Cleared
8
1,020,147
Distance Traveled
1,180,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,769
1,059
88
7
4
238,883
0
W
Hercules
11,633
895
48
4
2
231,747
1
L
Gilgamesh
11,911
916
16
1
1
248,722
0
L
Charybdis
12,659
974
86
7
4
219,629
2
L
Loki
12,906
993
42
3
4
210,428
0
W
Sol
14,523
1,117
83
6
1
233,802
0
L
Thoth
10,481
806
7
1
1
123,973
0
L
Baron Samedi
11,976
921
43
3
0
217,395
0
W
Fenrir
12,696
977
11
1
0
230,185
0
W
Thor
12,022
925
32
2
1
246,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role