Player Matchup

Anubis
Anubis
Carlixmurf
Anubis
Level 22
God Stats
2W - 0L
1,690 SR
Queue Stats
45W - 28L
1,695 Elo+
Solo
Nike
Nike
clapped_fsn146
Nike
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 24L
1,225 Elo+
Solo
Da Ji
Da Ji
iLoveMatt2753
Da Ji
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,372 Elo+
Solo
Chiron
Chiron
lootllama78
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,427 Elo+
Solo
Charybdis
Charybdis
xXLeprechaunXx0
Charybdis
Level 29
God Stats
25W - 28L
1,604 SR
Queue Stats
218W - 230L
1,579 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,460 Elo+

VS

Team Averages
Level 20
1,531 SR
1,404 Elo+
Hou Yi
Hou Yi
Centauro663523
Hou Yi
Level 18
God Stats
11W - 26L
1,370 SR
Queue Stats
11W - 30L
1,192 Elo+
Party 1
Hel
Hel
Itspeytonyoo
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bellona
Bellona
KingOfDaBlock_
Bellona
Level 27
God Stats
8W - 8L
1,499 SR
Queue Stats
161W - 195L
1,478 Elo+
Solo
Odin
Odin
Lorenzch1121
Odin
Level 27
God Stats
1W - 1L
1,581 SR
Queue Stats
22W - 36L
1,278 Elo+
Party 1
Sol
Sol
QsQ Drawnker
Sol
Level 24
God Stats
1W - 2L
1,705 SR
Queue Stats
32W - 25L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carlixmurf
Anubis
15
5 / 0 / 2
8,808
629
11,253
9,338
6,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 2 / 4
8,513
608
8,294
8,368
5,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 1 / 6
9,465
676
8,677
7,848
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
8
0 / 5 / 5
5,857
418
3,217
6,694
1,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
xXLeprechaunXx0
Charybdis
12
4 / 2 / 1
7,518
537
6,142
7,514
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
5,208
372
1,691
9,381
1,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 1
5,233
374
1,367
7,162
3,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
5,896
421
3,964
11,705
11,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 8 / 6
6,838
488
3,815
14,313
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 2 / 1
8,342
596
9,415
9,112
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
29
Kills
10
10
Deaths
29
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Carlixmurf
Anubis
5
0
2
6
L
0
8
2
0.13
L
0
7
1
0.07
L
0
4
0
0
L
3
8
6
0.75
L
7
2
1
3.75
W
10
2
4
6
W
10
1
6
13
W
Chiron
0
5
5
0.5
W
Charybdis
xXLeprechaunXx0
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
20,252
39,762
Taken
51,673
19,210
Mitigated
30,240
12,868
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Carlixmurf
Anubis
11,253
1,098
0
7,669
9,338
6,003
1,829
0
9,338
62,997
0
L
1,691
1,131
0
498
9,381
1,964
661
2,127
7,254
0
18,910
L
1,367
307
15
568
7,162
3,580
459
0
7,162
8,584
0
L
3,964
1,164
0
3,226
11,705
11,119
0
7,312
4,393
0
25,319
L
3,815
1,832
0
1,080
14,313
10,391
17
1,351
12,962
0
10,810
L
9,415
3,410
0
4,175
9,112
3,186
633
463
8,649
43,195
5,675
W
8,294
2,268
0
250
8,368
5,174
334
3,282
5,086
0
43,245
W
8,677
1,800
0
1,314
7,848
3,819
0
1,811
6,037
0
55,241
W
Chiron
3,217
1,430
267
1,310
6,694
1,957
308
2,692
4,002
0
12,266
W
Charybdis
xXLeprechaunXx0
Charybdis
6,142
3,199
0
2,058
7,514
2,257
1,604
2,162
5,352
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
31,517
380
Minions Killed
223
0
Camps Cleared
0
1,177,988
Distance Traveled
1,104,464
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,808
629
126
9
0
181,237
1
L
Hou Yi
5,208
372
31
2
0
230,678
0
L
Hel
5,233
374
26
2
0
159,723
0
L
Bellona
5,896
421
54
4
0
225,463
2
L
Odin
6,838
488
12
1
0
249,476
0
L
Sol
8,342
596
100
7
0
239,124
0
W
Nike
8,513
608
77
6
0
249,822
1
W
Da Ji
9,465
676
86
6
0
286,371
1
W
Chiron
5,857
418
15
1
0
224,744
0
W
Charybdis
7,518
537
76
5
0
235,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role