Player Matchup

Nu Wa
Nu Wa
EpiMarshmallow
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,477 Elo+
Party 1
Skadi
Skadi
MoaningSloth
Skadi
Level 22
God Stats
0W - 2L
1,249 SR
Queue Stats
51W - 38L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Naiomen
Cthulhu
Level 6
God Stats
8W - 4L
1,593 SR
Queue Stats
16W - 14L
1,316 Elo+
Party 3
Ravana
Ravana
allu2000
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,699 Elo+
Solo
Bellona
Bellona
coolrabbit
Bellona
Level 42
God Stats
12W - 5L
1,755 SR
Queue Stats
39W - 39L
1,451 Elo+
Party 3
Team Averages
Level 24
1,519 SR
1,505 Elo+

VS

Team Averages
Level 14
1,432 SR
1,489 Elo+
Ra
Ra
Estory_Arms1
Ra
Level 5
God Stats
1W - 2L
1,166 SR
Queue Stats
1W - 2L
1,131 Elo+
Party 2
Olorun
Olorun
Jordan23-20137
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Lakrime
Kukulkan
Level 8
God Stats
2W - 1L
1,692 SR
Queue Stats
8W - 4L
1,720 Elo+
Solo
Heimdallr
Heimdallr
ShaoJunLi
Heimdallr
Level 26
God Stats
2W - 4L
1,301 SR
Queue Stats
91W - 82L
1,524 Elo+
Solo
Hel
Hel
lamealert
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
10,255
733
0
763
248
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 1
10,318
737
72
913
237
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Naiomen
Cthulhu
20
7 / 11 / 14
14,808
1,058
16,196
41,026
50,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
allu2000
Ravana
20
12 / 15 / 11
16,694
1,192
30,896
27,356
17,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
coolrabbit
Bellona
20
12 / 4 / 16
17,622
1,259
38,590
34,000
58,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 13
12,529
895
8,141
13,379
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 12 / 15
12,538
896
14,113
23,662
11,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Lakrime
Kukulkan
20
8 / 6 / 19
15,818
1,130
25,208
14,616
7,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ShaoJunLi
Heimdallr
20
10 / 3 / 18
16,513
1,180
32,880
17,408
9,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 16
16,480
1,177
17,489
20,268
17,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
113
31
Kills
32
32
Deaths
31
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
7
13
1.21
W
1
12
15
0.71
W
Kukulkan
Lakrime
Kukulkan
8
6
19
2.92
L
0
1
1
0.5
L
Cthulhu
Naiomen
Cthulhu
7
11
14
1.27
W
Heimdallr
ShaoJunLi
Heimdallr
10
3
18
6.33
L
Ravana
allu2000
Ravana
12
15
11
1.17
L
Bellona
coolrabbit
Bellona
12
4
16
5
W
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,754
Damage
97,831
104,058
Taken
89,333
126,141
Mitigated
53,194
2,083
Healing
30,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
763
248
0
477
286
1,710
0
W
8,141
1,866
1,544
670
13,379
6,686
0
2,355
11,024
19,047
0
W
14,113
9,497
733
4,571
23,662
11,562
0
6,688
16,974
24,702
0
W
Kukulkan
Lakrime
Kukulkan
25,208
2,636
0
1,401
14,616
7,804
0
2,277
12,339
66,335
0
L
72
30
0
51
913
237
0
339
574
0
1,120
L
Cthulhu
Naiomen
Cthulhu
16,196
2,374
0
0
41,026
50,253
0
25,292
15,734
26,371
0
W
Heimdallr
ShaoJunLi
Heimdallr
32,880
19,802
0
3,525
17,408
9,152
0
4,553
12,855
0
65,309
L
Ravana
allu2000
Ravana
30,896
11,465
0
857
27,356
17,331
0
18,699
8,657
0
56,108
L
Bellona
coolrabbit
Bellona
38,590
11,084
0
1,175
34,000
58,072
0
20,144
13,856
12,504
88,265
W
17,489
3,934
8,241
9,805
20,268
17,990
0
4,963
15,305
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,697
Gold Earned
73,878
224
Minions Killed
280
5
Camps Cleared
9
925,580
Distance Traveled
1,184,423
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,255
733
3
0
2
19,684
0
W
Ra
12,529
895
24
2
2
169,562
3
W
Olorun
12,538
896
22
2
0
210,183
0
W
Kukulkan
15,818
1,130
107
8
3
271,872
1
L
Skadi
10,318
737
1
0
1
24,479
1
L
Cthulhu
14,808
1,058
20
1
0
283,921
0
W
Heimdallr
16,513
1,180
72
5
4
274,407
4
L
Ravana
16,694
1,192
55
4
2
244,253
0
L
Bellona
17,622
1,259
145
10
0
353,243
2
W
Hel
16,480
1,177
55
4
0
258,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role