Player Matchup

Hercules
Hercules
DarthMaulio
Hercules
Level 27
God Stats
1W - 0L
1,524 SR
Queue Stats
11W - 2L
1,826 Elo+
Party 1
Ares
Ares
Gavbo
Ares
Level 104
God Stats
2W - 2L
1,885 SR
Queue Stats
52W - 33L
1,720 Elo+
Party 1
Kuzenbo
Kuzenbo
QCVersace
Kuzenbo
Level 39
God Stats
5W - 0L
1,842 SR
Queue Stats
221W - 233L
1,336 Elo+
Solo
Pele
Pele
Rivinwin
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
SoGreatnPowerful
Persephone
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 18L
1,636 Elo+
Party 1
Team Averages
Level 63
1,650 SR
1,604 Elo+

VS

Team Averages
Level 77
1,488 SR
1,382 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IcyTWhite10
Zeus
Level 59
God Stats
5W - 3L
1,605 SR
Queue Stats
77W - 97L
1,249 Elo+
Solo
Hun Batz
Hun Batz
Mandarinochka999
Hun Batz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 230L
1,357 Elo+
Solo
Nu Wa
Nu Wa
PurpHustler
Nu Wa
Level 103
God Stats
21W - 16L
1,495 SR
Queue Stats
559W - 622L
1,323 Elo+
Solo
Chaac
Chaac
llMrBaconll
Chaac
Level 121
God Stats
2W - 4L
1,341 SR
Queue Stats
287W - 270L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthMaulio
Hercules
11
6 / 1 / 8
6,527
1,305
4,600
6,940
5,601
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Gavbo
Ares
10
2 / 2 / 5
5,577
1,115
1,385
4,459
2,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
QCVersace
Kuzenbo
9
1 / 1 / 6
5,176
1,035
1,506
2,882
1,772
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
1 / 2 / 6
5,094
1,019
1,598
4,205
1,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SoGreatnPowerful
Persephone
13
5 / 1 / 8
6,393
1,279
8,359
5,312
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 2
5,493
1,099
1,385
5,223
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 3
5,647
1,129
5,367
4,397
1,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 0 / 0
4,469
894
1,113
1,279
401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 4 / 1
5,238
1,048
3,948
4,181
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 2
5,759
1,152
5,751
4,867
3,219
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
15
Kills
7
7
Deaths
15
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
W
Hercules
DarthMaulio
Hercules
6
1
8
10
W
Ares
Gavbo
Ares
2
2
5
2.25
L
1
4
3
0.63
L
0
0
0
0
L
2
4
1
0.63
W
Kuzenbo
QCVersace
Kuzenbo
1
1
6
4
W
Pele
1
2
6
2
W
Persephone
SoGreatnPowerful
Persephone
5
1
8
9
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
17,564
23,798
Taken
19,947
14,052
Mitigated
9,121
8,575
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,385
0
111
761
5,223
2,425
84
2,567
2,656
6,381
0
W
Hercules
DarthMaulio
Hercules
4,600
823
244
2,392
6,940
5,601
0
2,920
4,020
0
6,775
W
Ares
Gavbo
Ares
1,385
112
305
484
4,459
2,779
110
1,195
3,264
4,153
0
L
5,367
1,006
18
167
4,397
1,620
0
2,615
1,782
10,953
0
L
1,113
0
258
385
1,279
401
0
695
584
0
1,333
L
3,948
406
242
188
4,181
1,456
0
3,244
937
8,391
0
W
Kuzenbo
QCVersace
Kuzenbo
1,506
242
859
785
2,882
1,772
0
1,550
1,332
2,901
0
W
Pele
1,598
573
0
671
4,205
1,767
141
2,434
1,771
0
2,535
W
Persephone
SoGreatnPowerful
Persephone
8,359
689
187
2,648
5,312
2,133
185
2,600
2,711
22,298
0
L
5,751
1,039
153
1,398
4,867
3,219
0
2,129
2,738
0
8,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
26,606
37
Minions Killed
49
0
Camps Cleared
0
540,555
Distance Traveled
434,105
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,493
1,099
19
4
0
92,134
0
W
Hercules
6,527
1,305
5
1
0
123,888
0
W
Ares
5,577
1,115
6
1
0
106,984
0
L
Zeus
5,647
1,129
19
4
0
83,116
0
L
Hun Batz
4,469
894
1
0
0
59,845
0
L
Nu Wa
5,238
1,048
5
1
0
103,200
2
W
Kuzenbo
5,176
1,035
3
1
0
83,677
0
W
Pele
5,094
1,019
7
1
0
98,372
1
W
Persephone
6,393
1,279
16
3
0
127,634
0
L
Chaac
5,759
1,152
5
1
0
95,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role