Player Matchup

Charybdis
Charybdis
DarkSlayer13
Charybdis
Level 157
God Stats
3W - 4L
1,607 SR
Queue Stats
171W - 119L
1,675 Elo+
Party 1
Janus
Janus
Milahiyah
Janus
Level 156
God Stats
1W - 0L
1,498 SR
Queue Stats
84W - 71L
1,562 Elo+
Party 1
Ravana
Ravana
Yuma534
Ravana
Level 14
God Stats
7W - 1L
1,549 SR
Queue Stats
293W - 160L
1,776 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,671 Elo+

VS

Team Averages
Level 32
1,460 SR
1,266 Elo+
Merlin
Merlin
KirkaDiavol
Merlin
Level 29
God Stats
0W - 4L
1,470 SR
Queue Stats
84W - 127L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
KordyDesan
Danzaburou
Level 48
God Stats
6W - 9L
1,660 SR
Queue Stats
228W - 312L
1,361 Elo+
Party 2
Xing Tian
Xing Tian
VortexGG78
Xing Tian
Level 19
God Stats
1W - 2L
1,250 SR
Queue Stats
4W - 12L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkSlayer13
Charybdis
12
4 / 0 / 13
8,083
808
6,314
5,947
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Milahiyah
Janus
14
6 / 0 / 12
8,745
875
12,258
4,729
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Yuma534
Ravana
12
9 / 2 / 8
8,805
881
8,608
8,004
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 9 / 2
6,227
623
5,386
10,881
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
KordyDesan
Danzaburou
10
1 / 4 / 1
7,029
703
4,177
7,048
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
VortexGG78
Xing Tian
8
1 / 6 / 1
6,527
653
2,449
12,357
11,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
2
2
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DarkSlayer13
Charybdis
4
0
13
10.5
L
Merlin
0
9
2
0.11
L
Danzaburou
KordyDesan
Danzaburou
1
4
1
0.38
W
Janus
Milahiyah
Janus
6
0
12
12
L
Xing Tian
VortexGG78
Xing Tian
1
6
1
0.25
W
Ravana
Yuma534
Ravana
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
12,012
18,680
Taken
30,286
10,134
Mitigated
18,189
6,255
Healing
1,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DarkSlayer13
Charybdis
6,314
3,738
0
1,630
5,947
2,239
1,073
2,293
3,654
0
35,547
L
Merlin
5,386
527
0
790
10,881
3,859
0
3,673
6,654
20,209
0
L
Danzaburou
KordyDesan
Danzaburou
4,177
2,093
0
647
7,048
3,010
0
3,545
3,189
0
21,697
W
Janus
Milahiyah
Janus
12,258
1,267
0
2,888
4,729
1,554
633
2,263
2,466
36,698
0
L
Xing Tian
VortexGG78
Xing Tian
2,449
181
0
59
12,357
11,320
0
4,643
6,946
5,079
0
W
Ravana
Yuma534
Ravana
8,608
2,567
0
1,737
8,004
6,341
0
3,534
4,470
0
17,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
19,783
145
Minions Killed
87
7
Camps Cleared
2
570,900
Distance Traveled
441,372
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,083
808
57
6
2
178,561
4
L
Merlin
6,227
623
37
4
1
141,549
3
L
Danzaburou
7,029
703
45
5
1
158,254
1
W
Janus
8,745
875
63
6
4
207,414
5
L
Xing Tian
6,527
653
5
1
0
141,569
0
W
Ravana
8,805
881
25
3
1
184,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role