Player Matchup

Nemesis
Nemesis
Diamond III
Babic69
Nemesis
Diamond III
Level 158
God Stats
2W - 1L
1,939 SR
Queue Stats
169W - 154L
2,270 MMR
Solo
Rama
Rama
Masters
BrockBakpao
Rama
Masters
Level 160
God Stats
26W - 19L
1,768 SR
Queue Stats
424W - 315L
2,981 MMR
Solo
Fafnir
Fafnir
Diamond V
CourrptGeneral-
Fafnir
Diamond V
Level 160
God Stats
3W - 2L
1,960 SR
Queue Stats
132W - 116L
2,198 MMR
Solo
Tyr
Tyr
Diamond IV
El Baino
Tyr
Diamond IV
Level 155
God Stats
3W - 9L
1,380 SR
Queue Stats
112W - 99L
2,129 MMR
Solo
Tiamat
Tiamat
Diamond II
Kazenade_
Tiamat
Diamond II
Level 160
God Stats
19W - 14L
1,689 SR
Queue Stats
187W - 176L
2,224 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,747 SR
2,360 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,587 SR
2,223 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
Jertain
Osiris
Masters
Level 92
God Stats
4W - 1L
1,566 SR
Queue Stats
95W - 51L
3,036 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Lakkes1
Kumbhakarna
Diamond V
Level 138
God Stats
26W - 27L
1,651 SR
Queue Stats
660W - 652L
2,031 MMR
Solo
Bellona
Bellona
Masters
MopedRodent
Bellona
Masters
Level 143
God Stats
4W - 1L
1,658 SR
Queue Stats
211W - 205L
2,342 MMR
Solo
Danzaburou
Danzaburou
Diamond III
NattyPlayZ
Danzaburou
Diamond III
Level 128
God Stats
4W - 7L
1,561 SR
Queue Stats
393W - 367L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Babic69
Nemesis
16
1 / 6 / 2
9,513
476
7,802
15,124
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 6 / 1
10,139
507
13,811
19,071
6,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
8,380
419
5,049
17,108
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 5 / 0
10,087
504
7,672
19,229
16,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Kazenade_
Tiamat
15
2 / 5 / 0
9,186
459
7,237
10,893
8,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayZhong KuiGilgameshOdinKali

VS

Bans
SolAthenaHeimdallrCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 1 / 12
12,528
626
13,637
12,491
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jertain
Osiris
20
8 / 0 / 5
13,436
672
17,511
15,225
17,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
Lakkes1
Kumbhakarna
15
0 / 0 / 10
9,963
498
2,414
15,512
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
MopedRodent
Bellona
18
8 / 1 / 8
11,699
585
11,539
14,874
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NattyPlayZ
Danzaburou
20
3 / 1 / 5
12,780
639
16,491
15,277
6,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
25
25
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
12
12
L
Nemesis
Babic69
Nemesis
1
6
2
0.33
L
0
6
1
0.08
L
0
3
1
0.17
L
0
5
0
0
W
Osiris
Jertain
Osiris
8
0
5
10.5
L
Tiamat
Kazenade_
Tiamat
2
5
0
0.4
W
Kumbhakarna
Lakkes1
Kumbhakarna
0
0
10
5
W
Bellona
MopedRodent
Bellona
8
1
8
12
W
Danzaburou
NattyPlayZ
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
61,592
81,425
Taken
73,379
62,041
Mitigated
54,832
23,173
Healing
30,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,637
2,155
506
5,633
12,491
4,651
967
3,640
8,851
101,769
0
L
Nemesis
Babic69
Nemesis
7,802
3,934
0
1,103
15,124
7,813
0
3,126
11,998
0
78,365
L
13,811
9,825
0
7,788
19,071
6,613
0
1,450
17,621
0
98,263
L
5,049
1,278
0
3,985
17,108
22,258
0
5,420
11,688
21,178
0
L
7,672
800
0
7,726
19,229
16,717
0
5,695
13,534
0
79,791
W
Osiris
Jertain
Osiris
17,511
6,673
0
4,697
15,225
17,773
1,910
1,549
13,676
17,275
81,247
L
Tiamat
Kazenade_
Tiamat
7,237
560
0
2,571
10,893
8,640
0
4,121
6,772
67,912
0
W
Kumbhakarna
Lakkes1
Kumbhakarna
2,414
164
0
5,721
15,512
16,102
0
2,068
13,444
17,118
0
W
Bellona
MopedRodent
Bellona
11,539
5,578
0
4,676
14,874
10,095
1,599
3,675
11,199
0
99,357
W
Danzaburou
NattyPlayZ
Danzaburou
16,491
8,785
0
9,582
15,277
6,211
1,290
1,354
13,923
0
115,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
60,406
637
Minions Killed
712
0
Camps Cleared
0
1,848,598
Distance Traveled
2,114,917
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,528
626
176
9
0
417,561
4
L
Nemesis
9,513
476
122
6
0
370,102
0
L
Rama
10,139
507
185
9
0
323,198
3
L
Fafnir
8,380
419
22
1
0
385,588
9
L
Tyr
10,087
504
161
8
0
408,340
6
W
Osiris
13,436
672
184
9
0
465,456
3
L
Tiamat
9,186
459
147
7
0
361,370
4
W
Kumbhakarna
9,963
498
20
1
0
403,122
9
W
Bellona
11,699
585
129
6
0
453,811
4
W
Danzaburou
12,780
639
203
10
0
374,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role