Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Navikz
Ah Muzen Cab
Level 85
God Stats
9W - 8L
1,489 SR
Queue Stats
141W - 196L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Rat Perfected
Jormungandr
Level 28
God Stats
27W - 23L
1,541 SR
Queue Stats
158W - 160L
1,470 Elo+
Solo
Hades
Hades
ZockendesKarma
Hades
Level 126
God Stats
2W - 2L
1,687 SR
Queue Stats
102W - 90L
1,627 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,511 Elo+

VS

Team Averages
Level 77
1,376 SR
1,362 Elo+
Da Ji
Da Ji
Almigurt361
Da Ji
Level 104
God Stats
0W - 2L
1,246 SR
Queue Stats
9W - 13L
1,389 Elo+
Party 1
Zeus
Zeus
GuadNacht
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,401 Elo+
Party 1
Cerberus
Cerberus
daPole8
Cerberus
Level 22
God Stats
6W - 10L
1,384 SR
Queue Stats
9W - 17L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Navikz
Ah Muzen Cab
16
4 / 6 / 11
12,584
662
13,103
14,051
5,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Rat Perfected
Jormungandr
17
8 / 5 / 11
13,309
700
21,244
21,993
10,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 5 / 9
13,969
735
24,656
23,496
14,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 8
12,853
676
13,424
22,072
23,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
15
3 / 9 / 11
11,793
621
15,999
15,333
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
daPole8
Cerberus
16
3 / 5 / 10
12,061
635
6,870
27,877
38,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
23
Kills
13
16
Deaths
23
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
L
Zeus
3
9
11
0.94
W
Ah Muzen Cab
Navikz
Ah Muzen Cab
4
6
11
1.58
W
Jormungandr
Rat Perfected
Jormungandr
8
5
11
2.7
W
11
5
9
3.1
L
Cerberus
daPole8
Cerberus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,003
Damage
36,293
59,540
Taken
65,282
29,920
Mitigated
67,900
24,033
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,424
3,752
0
3,514
22,072
23,968
0
15,656
6,416
0
31,567
L
Zeus
15,999
2,057
0
250
15,333
5,306
0
9,881
5,452
42,646
0
W
Ah Muzen Cab
Navikz
Ah Muzen Cab
13,103
7,580
0
3,012
14,051
5,095
706
6,895
6,974
0
40,418
W
Jormungandr
Rat Perfected
Jormungandr
21,244
6,473
394
6,717
21,993
10,628
199
8,413
13,372
58,685
0
W
24,656
2,654
621
13,289
23,496
14,197
1,807
8,139
14,688
61,836
0
L
Cerberus
daPole8
Cerberus
6,870
598
0
6,463
27,877
38,626
0
20,837
7,040
21,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
36,707
214
Minions Killed
153
10
Camps Cleared
5
982,801
Distance Traveled
860,191
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,853
676
47
2
2
281,356
5
L
Zeus
11,793
621
82
4
3
260,304
7
W
Ah Muzen Cab
12,584
662
64
3
3
338,139
1
W
Jormungandr
13,309
700
60
3
4
348,390
6
W
Hades
13,969
735
90
5
3
296,272
4
L
Cerberus
12,061
635
24
1
0
318,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role