Player Matchup

Morgan Le Fay
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
Level 18
God Stats
16W - 17L
1,472 SR
Queue Stats
46W - 60L
1,378 Elo+
Party 1
Sobek
Sobek
WeiRuLin
Sobek
Level 26
God Stats
1W - 5L
1,426 SR
Queue Stats
113W - 141L
1,437 Elo+
Party 1
Neith
Neith
one08160914
Neith
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 50L
1,266 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,360 Elo+

VS

Team Averages
Level 15
1,621 SR
1,613 Elo+
Ra
Ra
Agakrofb
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Celldelmiedo
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,552 Elo+
Solo
Chaac
Chaac
EddieOnMid
Chaac
Level 28
God Stats
9W - 2L
1,862 SR
Queue Stats
14W - 3L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
16
9 / 7 / 5
12,501
735
16,548
17,514
9,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
WeiRuLin
Sobek
15
3 / 2 / 12
12,234
720
9,046
20,300
30,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 8 / 7
10,890
641
5,285
13,447
5,681
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 10
11,159
656
10,017
8,651
3,361
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Celldelmiedo
Ao Kuang
15
8 / 6 / 4
12,058
709
11,564
17,752
7,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
17
7 / 5 / 10
12,876
757
23,955
24,816
16,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
15
Kills
17
17
Deaths
15
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
W
Ao Kuang
Celldelmiedo
Ao Kuang
8
6
4
1.67
W
Chaac
7
5
10
2.4
L
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
9
7
5
1.64
L
Sobek
WeiRuLin
Sobek
3
2
12
4.5
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
45,536
51,261
Taken
51,219
46,400
Mitigated
27,113
9,576
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,017
1,301
929
2,079
8,651
3,361
626
5,659
2,992
34,367
0
W
Ao Kuang
Celldelmiedo
Ao Kuang
11,564
3,122
0
5,330
17,752
7,584
1,726
10,791
6,961
39,703
0
W
Chaac
23,955
4,754
0
11,296
24,816
16,168
1,214
10,169
14,647
0
79,041
L
Morgan Le Fay
LeoJeNNN
Morgan Le Fay
16,548
2,698
0
5,337
17,514
9,960
862
6,380
11,134
50,229
0
L
Sobek
WeiRuLin
Sobek
9,046
969
0
3,613
20,300
30,759
208
10,137
10,163
20,216
0
L
5,285
2,491
0
626
13,447
5,681
368
5,257
8,190
0
16,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
36,093
136
Minions Killed
191
1
Camps Cleared
14
818,184
Distance Traveled
887,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,159
656
68
4
1
282,399
5
W
Ao Kuang
12,058
709
35
2
4
287,601
0
W
Chaac
12,876
757
88
5
9
317,968
2
L
Morgan Le Fay
12,501
735
91
5
0
246,975
1
L
Sobek
12,234
720
19
1
0
340,044
6
L
Neith
10,890
641
26
2
1
231,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role