Player Matchup

Chaac
Chaac
AidenOtaku
Chaac
Level 28
God Stats
2W - 3L
1,474 SR
Queue Stats
63W - 57L
1,438 Elo+
Party 4
Ao Kuang
Ao Kuang
LoerisLarry
Ao Kuang
Level 29
God Stats
2W - 3L
1,581 SR
Queue Stats
34W - 51L
1,342 Elo+
Party 1
Ra
Ra
Orno_Marc
Ra
Level 24
God Stats
8W - 11L
1,234 SR
Queue Stats
20W - 34L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
Yami603
Gilgamesh
Level 5
God Stats
0W - 3L
1,434 SR
Queue Stats
1W - 3L
1,158 Elo+
Party 4
Bakasura
Bakasura
krin_jelty-_-
Bakasura
Level 21
God Stats
13W - 13L
1,471 SR
Queue Stats
86W - 84L
1,362 Elo+
Party 4
Team Averages
Level 21
1,439 SR
1,316 Elo+

VS

Team Averages
Level 31
1,526 SR
1,384 Elo+
Ymir
Ymir
ANDRES76_
Ymir
Level 11
God Stats
8W - 13L
1,401 SR
Queue Stats
13W - 20L
1,352 Elo+
Party 2
Bellona
Bellona
Twitch-xSaKuR
Bellona
Level 25
God Stats
3W - 1L
1,737 SR
Queue Stats
52W - 59L
1,335 Elo+
Party 2
Chiron
Chiron
Vrosnon
Chiron
Level 27
God Stats
7W - 5L
1,563 SR
Queue Stats
82W - 84L
1,488 Elo+
Party 3
Janus
Janus
buoyantsphinxx2
Janus
Level 64
God Stats
5W - 5L
1,431 SR
Queue Stats
217W - 219L
1,387 Elo+
Party 2
Pele
Pele
jabbo16888
Pele
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
333W - 411L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 9 / 5
10,294
468
12,222
26,377
15,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
LoerisLarry
Ao Kuang
15
8 / 10 / 2
10,839
493
18,540
18,923
6,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 9 / 7
10,480
476
10,381
18,754
6,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Yami603
Gilgamesh
12
0 / 16 / 6
7,961
362
3,006
24,336
9,290
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
krin_jelty-_-
Bakasura
17
7 / 11 / 1
11,895
541
12,463
23,838
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 8 / 10
9,494
432
2,520
17,825
11,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
18
11 / 4 / 12
12,010
546
16,157
18,264
12,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Vrosnon
Chiron
20
14 / 3 / 7
13,674
622
22,920
16,937
6,914
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
17 / 4 / 13
13,488
613
23,283
16,431
8,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 11
13,390
609
21,477
16,540
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
20
Kills
54
55
Deaths
21
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
8
10
0.88
L
Chaac
2
9
5
0.5
L
Ao Kuang
LoerisLarry
Ao Kuang
8
10
2
0.9
L
3
9
7
0.72
W
Bellona
11
4
12
4.25
W
Chiron
Vrosnon
Chiron
14
3
7
5.83
L
Gilgamesh
Yami603
Gilgamesh
0
16
6
0.19
W
17
4
13
5.88
W
10
2
11
7.75
L
Bakasura
krin_jelty-_-
Bakasura
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,612
Damage
86,357
112,228
Taken
85,997
45,797
Mitigated
47,804
20,426
Healing
27,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,520
1,162
86
252
17,825
11,452
726
10,408
7,053
14,419
0
L
Chaac
12,222
3,182
0
5,329
26,377
15,881
1,030
8,538
17,839
0
58,437
L
Ao Kuang
LoerisLarry
Ao Kuang
18,540
5,797
234
3,149
18,923
6,113
587
3,976
14,947
42,015
0
L
10,381
1,880
1,260
6,220
18,754
6,464
1,275
5,327
13,427
72,422
0
W
Bellona
16,157
4,830
39
4,143
18,264
12,246
1,714
10,598
7,426
6,531
38,086
W
Chiron
Vrosnon
Chiron
22,920
8,564
886
9,503
16,937
6,914
4,790
3,108
13,789
0
108,685
L
Gilgamesh
Yami603
Gilgamesh
3,006
726
0
1,492
24,336
9,290
0
4,738
19,598
0
17,299
W
23,283
1,696
875
5,258
16,431
8,287
985
2,654
13,222
98,703
0
W
21,477
6,262
0
6,053
16,540
8,905
3,081
1,908
14,252
0
116,608
L
Bakasura
krin_jelty-_-
Bakasura
12,463
8,860
0
2,742
23,838
8,049
0
5,713
18,125
0
62,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
62,056
381
Minions Killed
548
0
Camps Cleared
0
1,782,990
Distance Traveled
2,066,193
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,494
432
11
1
0
301,719
0
L
Chaac
10,294
468
90
4
0
375,289
0
L
Ao Kuang
10,839
493
50
2
0
339,792
1
L
Ra
10,480
476
123
6
0
332,808
7
W
Bellona
12,010
546
59
3
0
447,727
4
W
Chiron
13,674
622
157
7
0
428,751
0
L
Gilgamesh
7,961
362
21
1
0
329,192
0
W
Janus
13,488
613
152
7
0
424,758
2
W
Pele
13,390
609
169
8
0
463,238
0
L
Bakasura
11,895
541
97
4
0
405,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role