Player Matchup

Ares
Ares
AceSodapop
Ares
Level 27
God Stats
20W - 13L
1,559 SR
Queue Stats
452W - 515L
1,366 Elo+
Solo
Ymir
Ymir
Hunter95708
Ymir
Level 4
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 4L
1,425 Elo+
Solo
Izanami
Izanami
deathdealer88965
Izanami
Level 25
God Stats
142W - 129L
1,498 SR
Queue Stats
199W - 194L
1,455 Elo+
Solo
Skadi
Skadi
qtPollo6018
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Sol
Sol
rachisi
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 71L
1,500 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,449 Elo+

VS

Team Averages
Level 37
1,601 SR
1,517 Elo+
Bastet
Bastet
 
Bastet
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Jr20041305
Thor
Level 6
God Stats
1W - 0L
1,183 SR
Queue Stats
5W - 6L
1,330 Elo+
Solo
Hercules
Hercules
Nahidevran
Hercules
Level 160
God Stats
94W - 6L
2,121 SR
Queue Stats
1,149W - 126L
1,971 Elo+
Party 1
Neith
Neith
UwUkillz
Neith
Level 8
God Stats
4W - 2L
1,701 SR
Queue Stats
29W - 16L
1,713 Elo+
Solo
Sol
Sol
kacper7869
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,427
1,043
8,398
24,815
28,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 1
8,917
892
572
12,840
14,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 12 / 1
9,848
985
5,689
19,006
7,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 13 / 4
9,963
996
9,062
17,818
7,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
15
0 / 11 / 2
8,966
897
2,684
15,537
6,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 0 / 23
12,921
1,292
18,209
5,502
2,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 10
9,056
906
1,341
6,828
2,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Nahidevran
Hercules
20
32 / 1 / 11
15,588
1,559
38,788
13,411
5,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
UwUkillz
Neith
18
4 / 1 / 25
11,492
1,149
13,248
6,561
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 27
11,219
1,122
12,338
6,675
2,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
144
8
Kills
48
48
Deaths
8
10
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
23
20.5
L
3
5
2
0.8
L
1
7
1
0.21
W
0
4
10
1.25
W
Hercules
Nahidevran
Hercules
32
1
11
37.5
W
Neith
UwUkillz
Neith
4
1
25
16.5
L
2
12
1
0.21
W
3
2
27
8.25
L
2
13
4
0.31
L
Sol
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
83,924
90,016
Taken
38,977
64,494
Mitigated
16,109
1,949
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,209
6,954
0
905
5,502
2,472
0
1,670
3,832
0
47,213
L
8,398
787
0
0
24,815
28,535
0
7,047
17,174
17,447
0
L
572
426
0
0
12,840
14,660
0
1,518
11,322
3,416
0
W
1,341
158
0
0
6,828
2,491
0
3,261
3,567
0
8,046
W
Hercules
Nahidevran
Hercules
38,788
21,234
0
4,346
13,411
5,046
0
2,608
8,153
0
44,505
W
Neith
UwUkillz
Neith
13,248
6,470
0
1,367
6,561
3,288
0
1,439
5,122
0
30,645
L
5,689
3,707
0
742
19,006
7,704
0
255
18,751
0
41,256
W
12,338
6,962
0
1,607
6,675
2,812
0
2,676
3,999
22,937
0
L
9,062
4,904
0
419
17,818
7,469
0
2,331
15,487
0
12,188
L
Sol
2,684
1,001
0
788
15,537
6,126
0
1,187
14,350
7,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,121
Gold Earned
60,276
120
Minions Killed
154
2
Camps Cleared
13
667,625
Distance Traveled
950,278
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,921
1,292
72
7
7
234,661
1
L
Ares
10,427
1,043
13
1
0
209,637
0
L
Ymir
8,917
892
5
1
0
116,547
2
W
Thor
9,056
906
14
1
2
152,203
0
W
Hercules
15,588
1,559
12
1
4
206,972
0
W
Neith
11,492
1,149
29
3
0
178,793
0
L
Izanami
9,848
985
75
8
2
122,716
0
W
Sol
11,219
1,122
27
3
0
177,649
1
L
Skadi
9,963
996
11
1
0
132,649
1
L
Sol
8,966
897
16
2
0
86,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role