Player Matchup

Artio
Artio
BMTH78
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
ConnorT91
Anhur
Level 90
God Stats
0W - 2L
1,378 SR
Queue Stats
56W - 49L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Mary46
Heimdallr
Level 145
God Stats
29W - 16L
1,719 SR
Queue Stats
888W - 668L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
Zenfang
Baba Yaga
Level 28
God Stats
3W - 4L
1,284 SR
Queue Stats
153W - 168L
1,553 Elo+
Solo
Merlin
Merlin
шалунписюн
Merlin
Level 143
God Stats
10W - 2L
2,041 SR
Queue Stats
930W - 751L
1,587 Elo+
Party 1
Team Averages
Level 84
1,584 SR
1,538 Elo+

VS

Team Averages
Level 116
1,559 SR
1,517 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Devitalize
Chaac
Level 103
God Stats
8W - 3L
1,641 SR
Queue Stats
305W - 257L
1,637 Elo+
Solo
Khepri
Khepri
Sunny59167
Khepri
Level 115
God Stats
9W - 10L
1,652 SR
Queue Stats
240W - 255L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BMTH78
Artio
11
0 / 4 / 3
7,491
624
518
13,805
11,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
ConnorT91
Anhur
14
1 / 6 / 4
8,015
668
5,383
16,616
7,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Mary46
Heimdallr
14
2 / 5 / 3
8,166
681
10,756
10,816
5,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Zenfang
Baba Yaga
15
2 / 4 / 3
8,065
672
10,620
12,825
6,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 2
9,013
751
15,190
9,357
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
12 / 2 / 10
11,805
984
20,522
12,082
6,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
 
Mulan
16
3 / 2 / 17
9,726
811
10,518
12,950
12,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
 
Charybdis
15
1 / 3 / 14
9,095
758
7,429
8,323
4,091
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
3 / 1 / 16
9,954
830
12,480
19,053
23,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Sunny59167
Khepri
16
3 / 0 / 16
9,587
799
9,282
8,199
6,586
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
7
Kills
22
22
Deaths
8
15
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
2
10
8.5
W
Mulan
 
Mulan
3
2
17
5.75
W
Charybdis
 
Charybdis
1
3
14
2.67
L
Artio
BMTH78
Artio
0
4
3
0.38
L
Anhur
ConnorT91
Anhur
1
6
4
0.5
W
Chaac
3
1
16
11
L
Heimdallr
Mary46
Heimdallr
2
5
3
0.7
W
Khepri
Sunny59167
Khepri
3
0
16
11
L
Baba Yaga
Zenfang
Baba Yaga
2
4
3
0.88
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
60,231
63,419
Taken
60,607
34,903
Mitigated
54,025
16,320
Healing
34,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,522
10,862
3,551
4,271
12,082
6,884
2,799
5,884
6,198
0
47,013
W
Mulan
 
Mulan
10,518
952
1,899
2,912
12,950
12,572
502
5,373
7,577
0
17,112
W
Charybdis
 
Charybdis
7,429
3,592
910
1,451
8,323
4,091
1,233
5,462
2,861
0
17,124
L
Artio
BMTH78
Artio
518
114
0
362
13,805
11,885
0
3,515
9,836
1,561
0
L
Anhur
ConnorT91
Anhur
5,383
1,678
1,047
4,522
16,616
7,221
0
1,721
14,653
0
14,541
W
Chaac
12,480
1,094
1,459
10,283
19,053
23,892
698
5,756
13,297
6,711
18,065
L
Heimdallr
Mary46
Heimdallr
10,756
4,884
968
1,194
10,816
5,171
0
1,952
8,727
0
19,638
W
Khepri
Sunny59167
Khepri
9,282
704
5,002
2,505
8,199
6,586
371
3,853
3,832
18,219
0
L
Baba Yaga
Zenfang
Baba Yaga
10,620
237
1,233
4,014
12,825
6,265
0
2,532
9,980
22,374
0
L
15,190
248
986
1,994
9,357
4,361
0
2,317
6,772
34,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
50,167
110
Minions Killed
144
0
Camps Cleared
0
961,254
Distance Traveled
1,326,429
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,805
984
52
4
0
237,185
4
W
Mulan
9,726
811
9
1
0
300,248
4
W
Charybdis
9,095
758
30
3
0
239,639
0
L
Artio
7,491
624
2
0
0
151,730
0
L
Anhur
8,015
668
17
1
0
201,851
1
W
Chaac
9,954
830
29
2
0
293,169
0
L
Heimdallr
8,166
681
22
2
0
167,916
1
W
Khepri
9,587
799
24
2
0
256,188
5
L
Baba Yaga
8,065
672
20
2
0
231,993
4
L
Merlin
9,013
751
49
4
0
207,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role