Player Matchup

Artemis
Artemis
Baraqiell
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo
Izanami
Izanami
Eggi010712
Izanami
Level 21
God Stats
15W - 2L
1,759 SR
Queue Stats
39W - 40L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
Setiry
Sun Wukong
Level 10
God Stats
9W - 10L
1,426 SR
Queue Stats
9W - 10L
1,366 Elo+
Solo
Kukulkan
Kukulkan
WildBoar8731
Kukulkan
Level 24
God Stats
11W - 7L
1,591 SR
Queue Stats
166W - 173L
1,387 Elo+
Solo
Ares
Ares
leo111111
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,396 Elo+
Solo
Team Averages
Level 14
1,555 SR
1,406 Elo+

VS

Team Averages
Level 15
1,544 SR
1,398 Elo+
Merlin
Merlin
B33fkill3rforth
Merlin
Level 22
God Stats
12W - 12L
1,432 SR
Queue Stats
113W - 159L
1,247 Elo+
Solo
Ra
Ra
DaddySenpai821
Ra
Level 6
God Stats
1W - 1L
1,743 SR
Queue Stats
6W - 15L
1,524 Elo+
Solo
Poseidon
Poseidon
KatsukiBakugoZ96
Poseidon
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,390 Elo+
Solo
Agni
Agni
SacredSlayerBr
Agni
Level 18
God Stats
7W - 4L
1,529 SR
Queue Stats
41W - 41L
1,468 Elo+
Solo
Yemoja
Yemoja
gooselives
Yemoja
Level 14
God Stats
17W - 14L
1,516 SR
Queue Stats
27W - 34L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baraqiell
Artemis
20
9 / 2 / 13
14,566
1,040
32,154
12,146
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Eggi010712
Izanami
20
12 / 6 / 9
14,110
1,008
28,402
14,881
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Setiry
Sun Wukong
20
4 / 1 / 13
12,621
902
9,678
11,894
5,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WildBoar8731
Kukulkan
20
10 / 1 / 14
15,929
1,138
29,088
8,989
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
0 / 0 / 1
10,585
756
437
2,971
1,253
Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 4
11,931
852
5,043
22,844
9,503
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
0 / 9 / 6
11,234
802
7,903
19,122
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 7 / 4
12,660
904
15,924
20,584
7,284
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 5 / 2
13,613
972
15,051
17,707
7,158
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
gooselives
Yemoja
19
0 / 2 / 8
11,823
845
2,201
27,205
32,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
35
Kills
10
10
Deaths
35
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Artemis
Baraqiell
Artemis
9
2
13
7.75
L
0
9
6
0.33
W
Izanami
Eggi010712
Izanami
12
6
9
2.75
L
3
7
4
0.71
L
6
5
2
1.4
W
Sun Wukong
Setiry
Sun Wukong
4
1
13
10.5
W
Kukulkan
WildBoar8731
Kukulkan
10
1
14
17
L
Yemoja
gooselives
Yemoja
0
2
8
2
W
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,759
Damage
46,122
50,881
Taken
107,462
20,154
Mitigated
64,606
6,903
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,043
945
0
20
22,844
9,503
0
8,040
14,804
25,146
0
W
Artemis
Baraqiell
Artemis
32,154
17,545
0
4,091
12,146
4,519
0
11,727
419
0
46,429
L
7,903
935
1,468
78
19,122
7,971
0
6,186
12,936
18,888
0
W
Izanami
Eggi010712
Izanami
28,402
24,282
0
73
14,881
5,677
0
13,662
1,219
0
58,119
L
15,924
2,242
0
0
20,584
7,284
0
5,326
15,258
45,466
0
L
15,051
1,126
380
992
17,707
7,158
0
4,262
13,445
55,612
0
W
Sun Wukong
Setiry
Sun Wukong
9,678
1,748
0
288
11,894
5,089
0
11,147
747
0
18,551
W
Kukulkan
WildBoar8731
Kukulkan
29,088
2,923
0
2,451
8,989
3,616
0
7,651
1,338
71,629
0
L
Yemoja
gooselives
Yemoja
2,201
1,123
2,916
719
27,205
32,690
0
5,711
21,494
12,628
0
W
Ares
437
0
0
0
2,971
1,253
0
1,935
1,036
3,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,811
Gold Earned
61,261
253
Minions Killed
247
9
Camps Cleared
3
1,026,659
Distance Traveled
1,097,059
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,931
852
48
3
0
152,649
0
W
Artemis
14,566
1,040
35
3
2
240,371
0
L
Ra
11,234
802
26
2
2
237,941
1
W
Izanami
14,110
1,008
84
6
3
206,414
0
L
Poseidon
12,660
904
57
4
0
237,790
1
L
Agni
13,613
972
105
8
1
233,748
0
W
Sun Wukong
12,621
902
26
2
0
243,077
0
W
Kukulkan
15,929
1,138
104
7
2
258,255
1
L
Yemoja
11,823
845
11
1
0
234,931
0
W
Ares
10,585
756
4
0
2
78,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role