Player Matchup

Da Ji
Da Ji
Almigurt361
Da Ji
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,407 Elo+
Party 1
Chang'e
Chang'e
GuadNacht
Chang'e
Level 105
God Stats
2W - 2L
1,476 SR
Queue Stats
15W - 22L
1,414 Elo+
Party 1
Cerberus
Cerberus
daPole8
Cerberus
Level 22
God Stats
6W - 10L
1,403 SR
Queue Stats
9W - 17L
1,307 Elo+
Party 1
Team Averages
Level 77
1,460 SR
1,376 Elo+

VS

Team Averages
Level 88
1,442 SR
1,495 Elo+
Cerberus
Cerberus
RiFl3x1_
Cerberus
Level 22
God Stats
4W - 1L
1,580 SR
Queue Stats
10W - 6L
1,497 Elo+
Party 2
Charybdis
Charybdis
Squinity
Charybdis
Level 84
God Stats
5W - 10L
1,245 SR
Queue Stats
249W - 338L
1,351 Elo+
Solo
Merlin
Merlin
Teddy93-_-
Merlin
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 50L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
11,668
583
6,997
21,733
22,068
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
GuadNacht
Chang'e
14
3 / 4 / 4
11,263
563
9,030
21,894
9,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
daPole8
Cerberus
14
0 / 3 / 5
10,724
536
3,395
24,809
41,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RiFl3x1_
Cerberus
14
0 / 3 / 7
11,354
568
9,087
10,528
12,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Squinity
Charybdis
14
0 / 4 / 6
11,235
562
16,925
11,490
4,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Teddy93-_-
Merlin
18
9 / 0 / 0
13,993
700
33,225
7,228
2,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
9
9
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Chang'e
GuadNacht
Chang'e
3
4
4
1.25
W
Cerberus
RiFl3x1_
Cerberus
0
3
7
1.17
W
Charybdis
Squinity
Charybdis
0
4
6
0.75
W
Merlin
Teddy93-_-
Merlin
9
0
0
9
L
Cerberus
daPole8
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
59,237
68,436
Taken
29,246
72,812
Mitigated
19,847
14,042
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,997
983
0
3,314
21,733
22,068
0
11,623
10,110
0
39,917
L
Chang'e
GuadNacht
Chang'e
9,030
409
4,086
5,464
21,894
9,095
0
15,427
6,467
35,885
0
W
Cerberus
RiFl3x1_
Cerberus
9,087
84
0
2,248
10,528
12,805
65
4,410
6,118
17,753
0
W
Charybdis
Squinity
Charybdis
16,925
9,142
439
1,300
11,490
4,266
963
4,920
6,570
0
63,584
W
Merlin
Teddy93-_-
Merlin
33,225
1,955
0
928
7,228
2,776
1,368
3,850
3,378
100,906
0
L
Cerberus
daPole8
Cerberus
3,395
327
0
1,178
24,809
41,649
0
15,928
8,881
29,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
36,582
190
Minions Killed
262
6
Camps Cleared
10
1,068,192
Distance Traveled
1,070,430
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,668
583
83
4
4
357,984
5
L
Chang'e
11,263
563
64
3
1
358,747
5
W
Cerberus
11,354
568
32
2
1
406,744
1
W
Charybdis
11,235
562
81
4
2
299,667
1
W
Merlin
13,993
700
149
7
7
364,019
5
L
Cerberus
10,724
536
43
2
1
351,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role