Player Matchup

Kukulkan
Kukulkan
Albertjeinstein
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,424 Elo+
Solo
Cerberus
Cerberus
Laxorion
Cerberus
Level 17
God Stats
9W - 2L
1,407 SR
Queue Stats
14W - 7L
1,316 Elo+
Party 1
Kali
Kali
RiderOfTheSun
Kali
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,376 Elo+
Party 1
Anubis
Anubis
ShWraitHsH
Anubis
Level 11
God Stats
16W - 16L
1,500 SR
Queue Stats
30W - 37L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
vozo123
Gilgamesh
Level 25
God Stats
2W - 1L
1,596 SR
Queue Stats
41W - 53L
1,307 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,332 Elo+

VS

Team Averages
Level 26
1,587 SR
1,379 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NaKaS9ViKuSi
Danzaburou
Level 27
God Stats
10W - 11L
1,563 SR
Queue Stats
70W - 77L
1,342 Elo+
Solo
Hercules
Hercules
Rabaillo
Hercules
Level 28
God Stats
9W - 10L
1,694 SR
Queue Stats
68W - 71L
1,382 Elo+
Solo
Anubis
Anubis
lcrazy_Odd
Anubis
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo
Loki
Loki
mirai023
Loki
Level 23
God Stats
3W - 4L
1,469 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
7 / 1 / 3
9,019
564
7,062
5,798
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Laxorion
Cerberus
11
0 / 2 / 6
7,175
448
4,126
8,269
8,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
13 / 2 / 1
10,177
636
15,177
14,964
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ShWraitHsH
Anubis
11
2 / 3 / 4
7,419
464
3,777
8,204
4,245
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
vozo123
Gilgamesh
15
0 / 1 / 4
8,296
519
3,019
8,704
2,880
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 5 / 3
8,416
526
7,960
13,082
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
NaKaS9ViKuSi
Danzaburou
13
0 / 4 / 2
8,182
511
4,082
8,921
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rabaillo
Hercules
11
4 / 4 / 2
7,461
466
5,196
13,239
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
lcrazy_Odd
Anubis
9
0 / 9 / 0
6,057
379
1,600
8,009
2,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
12
1 / 0 / 3
7,072
442
4,449
5,695
2,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
22
Kills
9
9
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
5
3
1.1
W
Kukulkan
7
1
3
8.5
W
Cerberus
Laxorion
Cerberus
0
2
6
1.5
L
Danzaburou
NaKaS9ViKuSi
Danzaburou
0
4
2
0.25
L
Hercules
Rabaillo
Hercules
4
4
2
1.25
W
13
2
1
6.75
W
Anubis
ShWraitHsH
Anubis
2
3
4
1.33
L
Anubis
lcrazy_Odd
Anubis
0
9
0
0
L
Loki
1
0
3
2.5
W
Gilgamesh
vozo123
Gilgamesh
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
23,287
45,939
Taken
48,946
25,495
Mitigated
21,402
11,631
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,960
4,422
0
1,862
13,082
5,892
0
4,159
8,923
0
52,747
W
Kukulkan
7,062
657
0
0
5,798
2,107
1,044
412
5,298
49,087
0
W
Cerberus
Laxorion
Cerberus
4,126
476
0
1,934
8,269
8,670
0
500
7,491
21,674
0
L
Danzaburou
NaKaS9ViKuSi
Danzaburou
4,082
972
0
2,025
8,921
3,487
717
601
8,320
0
47,995
L
Hercules
Rabaillo
Hercules
5,196
1,441
0
1,930
13,239
7,222
220
4,266
8,958
0
23,988
W
15,177
6,474
0
5,418
14,964
7,593
15
584
14,293
0
72,801
W
Anubis
ShWraitHsH
Anubis
3,777
688
0
2,537
8,204
4,245
323
104
7,892
31,165
0
L
Anubis
lcrazy_Odd
Anubis
1,600
85
0
348
8,009
2,759
682
4,312
3,697
14,962
0
L
Loki
4,449
678
0
1,893
5,695
2,042
371
1,459
4,083
0
28,309
W
Gilgamesh
vozo123
Gilgamesh
3,019
666
0
1,742
8,704
2,880
1,278
0
8,667
0
43,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
37,188
372
Minions Killed
312
0
Camps Cleared
0
1,419,293
Distance Traveled
1,307,961
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,416
526
87
5
0
271,576
0
W
Kukulkan
9,019
564
91
6
0
301,325
0
W
Cerberus
7,175
448
44
3
0
272,009
1
L
Danzaburou
8,182
511
96
6
0
245,277
1
L
Hercules
7,461
466
38
2
0
275,155
2
W
Kali
10,177
636
95
6
0
314,532
2
W
Anubis
7,419
464
54
3
0
224,728
8
L
Anubis
6,057
379
31
2
0
183,256
0
L
Loki
7,072
442
60
4
0
332,697
3
W
Gilgamesh
8,296
519
88
6
0
306,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role