Player Matchup

Cthulhu
Cthulhu
ANKY001
Cthulhu
Level 13
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 17L
1,212 Elo+
Solo
Artemis
Artemis
HtB 2X
Artemis
Level 29
God Stats
1W - 1L
1,228 SR
Queue Stats
66W - 93L
1,304 Elo+
Solo
Susano
Susano
TLK XulimYT
Susano
Level 28
God Stats
1W - 2L
1,665 SR
Queue Stats
47W - 65L
1,332 Elo+
Solo
Ullr
Ullr
Tisao1570
Ullr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
mr-month
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,370 Elo+

VS

Team Averages
Level 11
1,625 SR
1,384 Elo+
Artemis
Artemis
Hoppoi-
Artemis
Level 15
God Stats
2W - 0L
1,705 SR
Queue Stats
33W - 37L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
heavy_champion15
Ah Muzen Cab
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Agni
Agni
lokigamer4
Agni
Level 27
God Stats
3W - 0L
1,919 SR
Queue Stats
85W - 87L
1,385 Elo+
Solo
Yemoja
Yemoja
siordia1227
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,189 Elo+
Solo
Neith
Neith
upland_ceiling5
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANKY001
Cthulhu
5
1 / 6 / 0
4,075
408
2,250
9,110
5,178
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
HtB 2X
Artemis
7
0 / 2 / 0
4,615
462
2,408
5,434
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
7
2 / 6 / 0
5,159
516
3,137
7,520
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
4
0 / 7 / 0
3,800
380
1,806
5,369
1,193
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
4
0 / 11 / 0
3,659
366
509
9,440
3,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hoppoi-
Artemis
9
3 / 1 / 5
6,173
617
2,136
4,012
1,000
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
heavy_champion15
Ah Muzen Cab
11
10 / 0 / 4
6,920
692
7,134
2,881
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
11 / 0 / 11
7,022
702
8,825
4,893
2,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
1 / 2 / 5
5,146
515
1,324
4,493
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 0 / 3
7,126
713
4,998
5,464
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
3
Kills
32
32
Deaths
3
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANKY001
Cthulhu
1
6
0
0.17
W
Artemis
Hoppoi-
Artemis
3
1
5
5.5
L
Artemis
HtB 2X
Artemis
0
2
0
0
L
Susano
2
6
0
0.33
L
Ullr
0
7
0
0
W
Ah Muzen Cab
heavy_champion15
Ah Muzen Cab
10
0
4
12
W
11
0
11
16.5
L
Odin
0
11
0
0
W
Yemoja
1
2
5
1.75
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,110
Damage
24,417
36,873
Taken
21,743
12,952
Mitigated
8,609
2,243
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANKY001
Cthulhu
2,250
501
80
353
9,110
5,178
0
2,455
6,655
8,541
0
W
Artemis
Hoppoi-
Artemis
2,136
932
0
250
4,012
1,000
1,477
0
4,012
0
19,449
L
Artemis
HtB 2X
Artemis
2,408
943
0
1,482
5,434
1,334
700
584
4,850
0
14,031
L
Susano
3,137
847
0
0
7,520
2,239
0
1,386
6,134
0
21,854
L
Ullr
1,806
1,395
0
93
5,369
1,193
0
1,660
3,709
0
5,757
W
Ah Muzen Cab
heavy_champion15
Ah Muzen Cab
7,134
3,950
0
2,155
2,881
1,184
2,252
760
2,121
0
36,848
W
8,825
1,556
0
1,203
4,893
2,005
467
823
4,070
25,247
0
L
Odin
509
0
0
235
9,440
3,008
0
4,064
5,376
0
1,263
W
Yemoja
1,324
630
243
250
4,493
2,743
573
167
4,326
8,534
0
W
4,998
2,940
0
841
5,464
1,677
171
500
4,964
0
44,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,308
Gold Earned
32,387
92
Minions Killed
256
0
Camps Cleared
0
862,638
Distance Traveled
892,815
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,075
408
11
1
0
163,240
1
W
Artemis
6,173
617
41
4
0
164,731
1
L
Artemis
4,615
462
29
3
0
164,000
2
L
Susano
5,159
516
44
4
0
189,395
1
L
Ullr
3,800
380
7
1
0
160,583
0
W
Ah Muzen Cab
6,920
692
73
7
0
189,697
4
W
Agni
7,022
702
44
4
0
192,282
0
L
Odin
3,659
366
1
0
0
185,420
3
W
Yemoja
5,146
515
11
1
0
146,499
0
W
Neith
7,126
713
87
9
0
199,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role