Player Matchup

Charybdis
Charybdis
Adanin
Charybdis
Level 126
God Stats
5W - 6L
1,610 SR
Queue Stats
98W - 100L
1,575 Elo+
Solo
Eset
Eset
ChuteMi0313
Eset
Level 123
God Stats
15W - 12L
1,750 SR
Queue Stats
187W - 143L
1,650 Elo+
Solo
Bacchus
Bacchus
Drae Volganix
Bacchus
Level 157
God Stats
64W - 54L
1,561 SR
Queue Stats
958W - 984L
1,458 Elo+
Solo
Bellona
Bellona
Gnollwarlock
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 265L
1,598 Elo+
Solo
Da Ji
Da Ji
M-EZ_
Da Ji
Level 154
God Stats
13W - 10L
1,655 SR
Queue Stats
332W - 304L
1,570 Elo+
Solo
Team Averages
Level 137
1,615 SR
1,570 Elo+

VS

Team Averages
Level 106
1,689 SR
1,612 Elo+
Sylvanus
Sylvanus
Crowjiro
Sylvanus
Level 112
God Stats
1W - 0L
1,741 SR
Queue Stats
58W - 20L
1,818 Elo+
Solo
Kukulkan
Kukulkan
FaceTROLL369
Kukulkan
Level 129
God Stats
21W - 17L
1,657 SR
Queue Stats
82W - 71L
1,621 Elo+
Solo
Bastet
Bastet
Nameless_Mermaid
Bastet
Level 135
God Stats
9W - 3L
1,683 SR
Queue Stats
124W - 98L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
illbeFatman
Ah Muzen Cab
Level 26
God Stats
4W - 1L
1,866 SR
Queue Stats
15W - 5L
1,714 Elo+
Solo
Scylla
Scylla
xOMEGAxNeOz
Scylla
Level 126
God Stats
19W - 15L
1,498 SR
Queue Stats
284W - 282L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adanin
Charybdis
16
2 / 5 / 4
9,733
749
8,134
12,654
4,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 6
9,884
760
16,379
11,751
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
14
1 / 7 / 6
8,529
656
4,700
13,850
8,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Gnollwarlock
Bellona
14
3 / 6 / 4
8,648
665
9,055
19,016
14,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
M-EZ_
Da Ji
15
1 / 6 / 7
8,945
688
10,812
14,244
7,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crowjiro
Sylvanus
17
2 / 2 / 21
11,597
892
9,868
19,763
23,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
FaceTROLL369
Kukulkan
19
4 / 2 / 7
11,515
886
6,252
9,204
4,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 3 / 8
10,520
809
6,375
7,702
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
illbeFatman
Ah Muzen Cab
20
16 / 2 / 9
14,026
1,079
34,001
12,941
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
2 / 2 / 10
9,641
742
5,206
8,324
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
11
Kills
28
28
Deaths
11
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adanin
Charybdis
2
5
4
0.8
L
4
4
6
1.75
W
Sylvanus
Crowjiro
Sylvanus
2
2
21
6.25
L
Bacchus
1
7
6
0.57
W
Kukulkan
FaceTROLL369
Kukulkan
4
2
7
3.75
L
Bellona
Gnollwarlock
Bellona
3
6
4
0.83
L
Da Ji
M-EZ_
Da Ji
1
6
7
0.75
W
4
3
8
2.67
W
Ah Muzen Cab
illbeFatman
Ah Muzen Cab
16
2
9
10.25
W
Scylla
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,080
Damage
61,702
71,515
Taken
57,934
39,956
Mitigated
44,816
8,978
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adanin
Charybdis
8,134
4,380
0
1,442
12,654
4,416
68
5,135
7,519
0
37,564
L
16,379
382
1,276
2,667
11,751
5,487
192
2,838
8,913
37,575
0
W
Sylvanus
Crowjiro
Sylvanus
9,868
2,013
4,951
6,844
19,763
23,916
534
8,394
11,191
13,670
0
L
Bacchus
4,700
490
0
168
13,850
8,246
0
3,413
10,437
12,897
0
W
Kukulkan
FaceTROLL369
Kukulkan
6,252
472
0
641
9,204
4,546
2,904
3,751
5,364
57,210
0
L
Bellona
Gnollwarlock
Bellona
9,055
1,986
316
2,599
19,016
14,716
60
5,512
13,504
0
20,857
L
Da Ji
M-EZ_
Da Ji
10,812
3,340
0
510
14,244
7,091
0
4,887
9,357
0
35,410
W
6,375
1,776
0
330
7,702
4,210
323
3,377
4,325
0
19,144
W
Ah Muzen Cab
illbeFatman
Ah Muzen Cab
34,001
20,724
0
5,858
12,941
8,993
2,761
3,339
9,602
0
73,365
W
Scylla
5,206
0
0
1,492
8,324
3,151
1,026
2,448
5,876
27,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
57,299
288
Minions Killed
330
9
Camps Cleared
8
1,210,913
Distance Traveled
1,341,576
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,733
749
109
8
1
218,413
1
L
Eset
9,884
760
58
4
0
264,634
3
W
Sylvanus
11,597
892
3
0
0
267,037
1
L
Bacchus
8,529
656
36
3
1
211,525
4
W
Kukulkan
11,515
886
137
11
4
259,212
1
L
Bellona
8,648
665
28
2
1
292,403
2
L
Da Ji
8,945
688
57
4
6
223,938
1
W
Bastet
10,520
809
25
2
1
293,437
5
W
Ah Muzen Cab
14,026
1,079
97
7
2
254,853
3
W
Scylla
9,641
742
68
5
1
267,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role