Player Matchup

Ullr
Ullr
Davisbomber2002
Ullr
Level 26
God Stats
3W - 8L
1,341 SR
Queue Stats
28W - 43L
1,241 Elo+
Solo
Cthulhu
Cthulhu
alexleiro
Cthulhu
Level 27
God Stats
4W - 6L
1,289 SR
Queue Stats
57W - 111L
1,185 Elo+
Party 1
Scylla
Scylla
bypipoYT
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 83L
1,123 Elo+
Party 1
Team Averages
Level 26
1,377 SR
1,183 Elo+

VS

Team Averages
Level 49
1,370 SR
1,309 Elo+
Cerberus
Cerberus
Sydney131209
Cerberus
Level 10
God Stats
3W - 2L
1,520 SR
Queue Stats
7W - 24L
1,206 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheBigTheBigger
Morgan Le Fay
Level 16
God Stats
1W - 3L
1,545 SR
Queue Stats
16W - 25L
1,302 Elo+
Solo
Nemesis
Nemesis
socrate48
Nemesis
Level 122
God Stats
1W - 2L
1,045 SR
Queue Stats
106W - 101L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
13,187
599
18,571
22,857
9,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
alexleiro
Cthulhu
14
3 / 4 / 2
13,027
592
14,449
30,295
36,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
bypipoYT
Scylla
13
0 / 13 / 3
11,326
515
10,812
18,750
5,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sydney131209
Cerberus
15
3 / 2 / 14
13,421
610
11,096
24,433
30,971
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
TheBigTheBigger
Morgan Le Fay
16
5 / 3 / 10
14,008
637
18,484
15,795
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
socrate48
Nemesis
19
16 / 1 / 6
15,812
719
29,960
21,696
12,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
24
24
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Cerberus
Sydney131209
Cerberus
3
2
14
5
W
Morgan Le Fay
TheBigTheBigger
Morgan Le Fay
5
3
10
3.33
L
Cthulhu
alexleiro
Cthulhu
3
4
2
1
L
Scylla
bypipoYT
Scylla
0
13
3
0.12
W
Nemesis
socrate48
Nemesis
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,832
Damage
59,540
71,902
Taken
61,924
50,584
Mitigated
49,165
14,167
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,571
11,973
0
5,457
22,857
9,205
0
10,619
12,238
0
67,598
W
Cerberus
Sydney131209
Cerberus
11,096
1,644
0
7,774
24,433
30,971
546
11,246
13,187
22,677
0
W
Morgan Le Fay
TheBigTheBigger
Morgan Le Fay
18,484
1,001
121
2,271
15,795
5,555
963
8,665
7,130
62,113
0
L
Cthulhu
alexleiro
Cthulhu
14,449
1,412
0
8,022
30,295
36,112
0
12,483
17,233
44,258
0
L
Scylla
bypipoYT
Scylla
10,812
849
0
688
18,750
5,267
0
7,309
11,441
23,834
0
W
Nemesis
socrate48
Nemesis
29,960
9,924
0
7,507
21,696
12,639
1,152
6,338
15,358
0
67,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
43,241
180
Minions Killed
181
7
Camps Cleared
8
1,089,144
Distance Traveled
1,294,158
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,187
599
85
4
4
328,590
6
W
Cerberus
13,421
610
28
1
0
407,276
1
W
Morgan Le Fay
14,008
637
92
4
4
384,179
1
L
Cthulhu
13,027
592
68
3
3
421,816
2
L
Scylla
11,326
515
27
1
0
338,738
0
W
Nemesis
15,812
719
61
3
4
502,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role