Player Matchup

Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LILRILBIL
Jormungandr
Level 27
God Stats
6W - 8L
1,428 SR
Queue Stats
61W - 79L
1,307 Elo+
Solo
Neith
Neith
NisseBoii
Neith
Level 21
God Stats
27W - 31L
1,452 SR
Queue Stats
29W - 42L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Norskis
Nu Wa
Level 37
God Stats
1W - 5L
1,298 SR
Queue Stats
161W - 184L
1,369 Elo+
Party 1
Athena
Athena
frillen
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 105L
1,357 Elo+
Party 1
Team Averages
Level 27
1,435 SR
1,393 Elo+

VS

Team Averages
Level 21
1,469 SR
1,347 Elo+
Cernunnos
Cernunnos
Adriianet
Cernunnos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,347 Elo+
Solo
Tiamat
Tiamat
FIyveqq
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,207 Elo+
Solo
Sol
Sol
SanjiDIableJambe
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Athena
Athena
lan1000
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,317 Elo+
Solo
Bakasura
Bakasura
nottins
Bakasura
Level 29
God Stats
7W - 7L
1,345 SR
Queue Stats
116W - 153L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 4 / 2
8,415
468
2,920
12,924
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
LILRILBIL
Jormungandr
15
4 / 5 / 1
9,594
533
8,379
14,227
15,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
NisseBoii
Neith
12
1 / 9 / 3
7,316
406
8,670
11,880
4,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Norskis
Nu Wa
14
6 / 4 / 3
9,376
521
14,655
11,642
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
frillen
Athena
12
2 / 5 / 3
7,905
439
3,877
18,733
18,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adriianet
Cernunnos
18
13 / 3 / 1
11,197
622
21,000
12,474
4,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
FIyveqq
Tiamat
15
2 / 2 / 3
9,182
510
6,056
9,021
4,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 4
10,090
561
6,688
12,471
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
lan1000
Athena
14
2 / 2 / 12
9,161
509
5,358
16,014
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
nottins
Bakasura
16
9 / 6 / 0
10,464
581
12,619
14,664
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
15
Kills
27
27
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
2
0.75
W
Cernunnos
Adriianet
Cernunnos
13
3
1
4.5
W
Tiamat
FIyveqq
Tiamat
2
2
3
1.75
L
Jormungandr
LILRILBIL
Jormungandr
4
5
1
0.9
L
Neith
NisseBoii
Neith
1
9
3
0.28
L
Nu Wa
Norskis
Nu Wa
6
4
3
1.88
W
1
2
4
1.5
L
Athena
frillen
Athena
2
5
3
0.7
W
Athena
lan1000
Athena
2
2
12
4
W
Bakasura
nottins
Bakasura
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,501
Damage
51,721
69,406
Taken
64,644
46,454
Mitigated
32,667
12,012
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,920
630
0
3,952
12,924
4,509
0
2,331
10,320
0
51,061
W
Cernunnos
Adriianet
Cernunnos
21,000
12,571
0
4,859
12,474
4,480
1,926
3,551
8,707
0
96,437
W
Tiamat
FIyveqq
Tiamat
6,056
551
0
2,868
9,021
4,588
855
4,981
3,444
38,894
0
L
Jormungandr
LILRILBIL
Jormungandr
8,379
1,277
0
2,035
14,227
15,421
0
5,805
7,644
56,623
0
L
Neith
NisseBoii
Neith
8,670
4,655
0
2,251
11,880
4,314
0
1,629
10,131
0
41,719
L
Nu Wa
Norskis
Nu Wa
14,655
4,370
0
2,821
11,642
3,952
332
5,254
6,083
41,301
0
W
6,688
1,953
0
6,878
12,471
3,663
3,052
5,278
6,278
63,009
0
L
Athena
frillen
Athena
3,877
1,022
0
953
18,733
18,258
0
3,124
15,049
22,843
0
W
Athena
lan1000
Athena
5,358
1,477
0
3,714
16,014
14,048
591
5,271
10,521
18,995
0
W
Bakasura
nottins
Bakasura
12,619
7,579
0
3,885
14,664
5,888
2,509
5,444
8,783
0
59,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
50,094
382
Minions Killed
485
0
Camps Cleared
0
1,560,218
Distance Traveled
1,654,472
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,415
468
102
6
0
333,886
1
W
Cernunnos
11,197
622
149
8
0
277,585
0
W
Tiamat
9,182
510
71
4
0
342,325
3
L
Jormungandr
9,594
533
118
7
0
305,604
0
L
Neith
7,316
406
63
4
0
276,556
0
L
Nu Wa
9,376
521
69
4
0
276,705
4
W
Sol
10,090
561
137
8
0
344,056
0
L
Athena
7,905
439
30
2
0
367,467
8
W
Athena
9,161
509
33
2
0
331,738
1
W
Bakasura
10,464
581
95
5
0
358,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role