Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AcidHaze
Skadi
Level 126
God Stats
14W - 8L
1,445 SR
Queue Stats
249W - 231L
1,455 Elo+
Solo
Tiamat
Tiamat
OxIxGxDirtyDaddy
Tiamat
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,585 Elo+
Solo
Ra
Ra
So22 Dan
Ra
Level 153
God Stats
6W - 13L
1,036 SR
Queue Stats
463W - 514L
1,442 Elo+
Solo
Ne Zha
Ne Zha
chenilletueuse1
Ne Zha
Level 155
God Stats
8W - 7L
1,497 SR
Queue Stats
513W - 514L
1,512 Elo+
Solo
Team Averages
Level 126
1,396 SR
1,499 Elo+

VS

Team Averages
Level 132
1,438 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FiGhTcLuB06
Raijin
Level 129
God Stats
8W - 7L
1,582 SR
Queue Stats
404W - 423L
1,486 Elo+
Solo
Tyr
Tyr
HD 87 LOYAL
Tyr
Level 108
God Stats
1W - 3L
1,340 SR
Queue Stats
102W - 88L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
SDNC Stompy
Baron Samedi
Level 140
God Stats
1W - 2L
1,268 SR
Queue Stats
121W - 126L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 5 / 13
9,675
744
8,119
10,832
4,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
AcidHaze
Skadi
17
6 / 7 / 11
10,369
798
10,747
13,365
6,342
Short Bow

Short Bow

+15%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 4 / 16
10,941
842
14,443
15,564
11,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 1 / 18
10,759
828
14,827
11,356
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 3 / 12
10,065
774
7,326
10,800
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 5 / 8
9,469
728
9,097
10,678
4,222
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
 
The Morrigan
12
1 / 4 / 6
8,274
636
3,862
5,873
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
17
6 / 6 / 5
10,727
825
13,973
11,657
4,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 12
10,074
775
7,213
27,239
29,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SDNC Stompy
Baron Samedi
19
6 / 5 / 7
10,622
817
13,889
13,447
11,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
25
Kills
18
20
Deaths
25
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
5
13
2.1
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
8
1.4
L
The Morrigan
 
The Morrigan
1
4
6
1
W
Skadi
AcidHaze
Skadi
6
7
11
1.64
L
Raijin
6
6
5
1.42
L
2
5
12
1.6
W
6
4
16
3.5
L
Baron Samedi
SDNC Stompy
Baron Samedi
6
5
7
1.9
W
5
1
18
14
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,462
Damage
48,034
61,917
Taken
68,894
33,625
Mitigated
52,532
23,475
Healing
26,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,119
2,205
945
1,103
10,832
4,876
132
5,945
4,887
0
12,724
L
Ah Muzen Cab
 
Ah Muzen Cab
9,097
2,468
1,558
1,860
10,678
4,222
2,178
5,358
5,278
0
18,582
L
The Morrigan
 
The Morrigan
3,862
586
540
490
5,873
2,123
0
3,041
2,832
9,903
672
W
Skadi
AcidHaze
Skadi
10,747
3,248
241
1,473
13,365
6,342
848
5,672
7,693
0
21,429
L
Raijin
13,973
765
426
437
11,657
4,860
692
6,386
5,099
33,327
0
L
7,213
109
688
9,526
27,239
29,531
43
8,630
18,177
6,065
17,087
W
14,443
561
1,158
3,030
15,564
11,742
647
9,274
6,290
24,040
0
L
Baron Samedi
SDNC Stompy
Baron Samedi
13,889
522
6,183
4,915
13,447
11,796
540
5,855
7,425
22,992
0
W
14,827
96
6,342
6,231
11,356
6,339
746
6,645
4,711
37,282
0
W
7,326
826
1,020
1,932
10,800
4,326
470
5,623
5,177
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
49,166
141
Minions Killed
138
0
Camps Cleared
0
1,050,003
Distance Traveled
979,191
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,675
744
9
1
0
172,451
0
L
Ah Muzen Cab
9,469
728
28
2
0
200,952
0
L
The Morrigan
8,274
636
12
1
0
127,547
0
W
Skadi
10,369
798
29
2
0
179,736
2
L
Raijin
10,727
825
38
3
0
208,053
3
L
Tyr
10,074
775
24
2
0
222,139
1
W
Tiamat
10,941
842
21
2
0
224,045
2
L
Baron Samedi
10,622
817
36
3
0
220,500
2
W
Ra
10,759
828
61
5
0
287,761
5
W
Ne Zha
10,065
774
21
2
0
186,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role