Player Matchup

Merlin
Merlin
KasperNr1
Merlin
Level 27
God Stats
11W - 9L
1,524 SR
Queue Stats
85W - 85L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
Vizsla
Xing Tian
Level 117
God Stats
0W - 2L
1,303 SR
Queue Stats
411W - 416L
1,549 Elo+
Party 2
Izanami
Izanami
Zaluponyka
Izanami
Level 45
God Stats
20W - 19L
1,536 SR
Queue Stats
269W - 270L
1,509 Elo+
Party 2
Team Averages
Level 63
1,454 SR
1,517 Elo+

VS

Team Averages
Level 35
1,486 SR
1,478 Elo+
Erlang Shen
Erlang Shen
ChubbyTub
Erlang Shen
Level 29
God Stats
2W - 1L
1,358 SR
Queue Stats
114W - 52L
1,659 Elo+
Party 1
Olorun
Olorun
Ferchi48
Olorun
Level 8
God Stats
1W - 1L
1,209 SR
Queue Stats
1W - 5L
1,037 Elo+
Solo
Osiris
Osiris
Hercc
Osiris
Level 68
God Stats
2W - 0L
1,891 SR
Queue Stats
40W - 22L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KasperNr1
Merlin
14
5 / 10 / 4
10,588
706
11,823
12,516
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Vizsla
Xing Tian
12
0 / 7 / 9
9,229
615
9,058
21,967
25,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zaluponyka
Izanami
12
5 / 6 / 3
10,555
704
9,601
12,733
5,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChubbyTub
Erlang Shen
16
10 / 2 / 11
12,014
801
18,729
19,948
15,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Ferchi48
Olorun
14
3 / 4 / 10
10,611
707
9,325
9,960
4,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
Hercc
Osiris
16
10 / 4 / 9
12,215
814
14,252
15,344
13,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
23
23
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChubbyTub
Erlang Shen
10
2
11
7.75
W
Olorun
Ferchi48
Olorun
3
4
10
2
W
Osiris
Hercc
Osiris
10
4
9
3.63
L
Merlin
KasperNr1
Merlin
5
10
4
0.7
L
Xing Tian
Vizsla
Xing Tian
0
7
9
0.64
L
Izanami
Zaluponyka
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
42,306
47,216
Taken
45,252
36,343
Mitigated
33,776
1,869
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChubbyTub
Erlang Shen
18,729
9,291
0
7,858
19,948
15,900
1,103
7,324
12,624
0
50,165
W
Olorun
Ferchi48
Olorun
9,325
4,969
817
3,203
9,960
4,049
933
7,126
2,834
37,075
0
W
Osiris
Hercc
Osiris
14,252
3,703
0
2,464
15,344
13,827
504
7,527
7,817
0
39,438
L
Merlin
KasperNr1
Merlin
11,823
980
0
489
12,516
5,525
162
2,067
10,449
36,069
0
L
Xing Tian
Vizsla
Xing Tian
9,058
1,329
0
1,150
21,967
25,573
0
6,022
15,945
26,274
0
L
Izanami
Zaluponyka
Izanami
9,601
5,648
0
230
12,733
5,245
0
1,526
11,207
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
34,840
122
Minions Killed
162
5
Camps Cleared
9
772,830
Distance Traveled
854,103
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,014
801
34
2
4
317,414
1
W
Olorun
10,611
707
75
5
1
233,091
0
W
Osiris
12,215
814
53
4
4
303,598
1
L
Merlin
10,588
706
64
4
3
224,052
4
L
Xing Tian
9,229
615
20
1
0
268,376
6
L
Izanami
10,555
704
38
3
2
280,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role