Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Galaterius
Gilgamesh
Level 39
God Stats
31W - 34L
1,403 SR
Queue Stats
91W - 99L
1,408 Elo+
Solo
Thanatos
Thanatos
frostenerionibag
Thanatos
Level 38
God Stats
33W - 15L
1,649 SR
Queue Stats
116W - 115L
1,422 Elo+
Solo
Janus
Janus
kkrisu04
Janus
Level 27
God Stats
13W - 17L
1,353 SR
Queue Stats
46W - 66L
1,313 Elo+
Party 1
Artemis
Artemis
xChiamamiS
Artemis
Level 84
God Stats
18W - 11L
1,403 SR
Queue Stats
302W - 331L
1,466 Elo+
Solo
Team Averages
Level 55
1,461 SR
1,422 Elo+

VS

Team Averages
Level 70
1,389 SR
1,411 Elo+
Neith
Neith
XxALinTheFrinxX
Neith
Level 26
God Stats
6W - 13L
1,289 SR
Queue Stats
20W - 26L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
davidshemtov12
Baron Samedi
Level 73
God Stats
37W - 52L
1,357 SR
Queue Stats
664W - 676L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
snwyx2
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,519 Elo+
Party 2
Susano
Susano
vempulaz
Susano
Level 86
God Stats
7W - 7L
1,286 SR
Queue Stats
211W - 232L
1,356 Elo+
Solo
Serqet
Serqet
Шинобу
Serqet
Level 80
God Stats
10W - 15L
1,514 SR
Queue Stats
42W - 59L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
9 / 2 / 3
7,242
604
10,120
8,792
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Galaterius
Gilgamesh
11
0 / 1 / 4
6,471
539
5,776
7,730
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 1
6,697
558
4,766
7,309
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
kkrisu04
Janus
11
1 / 3 / 3
6,463
539
2,302
6,585
2,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xChiamamiS
Artemis
12
3 / 2 / 4
7,461
622
5,258
5,979
1,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
4,655
388
1,444
3,383
751
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
davidshemtov12
Baron Samedi
10
2 / 5 / 4
6,418
535
6,590
8,446
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
snwyx2
Kumbhakarna
8
3 / 4 / 1
5,552
463
4,585
11,829
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
vempulaz
Susano
11
2 / 2 / 0
6,223
519
4,830
8,665
3,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
9
3 / 3 / 4
6,820
568
3,965
7,866
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
11
11
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
2
3
5.25
W
Gilgamesh
Galaterius
Gilgamesh
0
1
4
2
L
1
3
1
0.5
L
Baron Samedi
davidshemtov12
Baron Samedi
2
5
4
0.8
W
4
3
1
1.5
W
Janus
kkrisu04
Janus
1
3
3
0.83
L
Kumbhakarna
snwyx2
Kumbhakarna
3
4
1
0.88
L
Susano
vempulaz
Susano
2
2
0
1
W
Artemis
xChiamamiS
Artemis
3
2
4
2.5
L
Serqet
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
21,414
36,395
Taken
40,189
14,450
Mitigated
16,554
16,817
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,120
3,921
661
2,503
8,792
3,771
1,723
2,984
5,808
22,403
6,056
W
Gilgamesh
Galaterius
Gilgamesh
5,776
1,620
0
3,172
7,730
3,888
53
967
6,607
0
34,372
L
1,444
648
0
822
3,383
751
165
739
2,644
0
10,738
L
Baron Samedi
davidshemtov12
Baron Samedi
6,590
744
383
2,236
8,446
3,064
0
4,299
4,147
24,938
0
W
4,766
980
0
6,505
7,309
2,804
0
1,909
5,106
0
30,478
W
Janus
kkrisu04
Janus
2,302
140
0
1,847
6,585
2,120
272
2,632
3,767
32,026
0
L
Kumbhakarna
snwyx2
Kumbhakarna
4,585
1,015
0
1,020
11,829
6,405
0
2,877
8,952
14,027
0
L
Susano
vempulaz
Susano
4,830
760
0
1,335
8,665
3,288
0
70
8,595
0
30,934
W
Artemis
xChiamamiS
Artemis
5,258
2,413
28
2,101
5,979
1,867
1,363
2,683
3,226
0
38,790
L
Serqet
3,965
816
0
1,246
7,866
3,046
0
2,592
5,274
0
22,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
29,668
292
Minions Killed
189
0
Camps Cleared
0
1,203,030
Distance Traveled
1,153,401
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,242
604
27
2
0
213,984
5
W
Gilgamesh
6,471
539
61
5
0
259,723
1
L
Neith
4,655
388
16
1
0
116,611
0
L
Baron Samedi
6,418
535
40
3
0
229,597
9
W
Thanatos
6,697
558
47
4
0
271,075
4
W
Janus
6,463
539
73
6
0
238,327
0
L
Kumbhakarna
5,552
463
23
2
0
253,137
3
L
Susano
6,223
519
62
5
0
266,299
4
W
Artemis
7,461
622
84
7
0
219,921
2
L
Serqet
6,820
568
48
4
0
287,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role