Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
bocon327
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 1
Thanatos
Thanatos
roesbo1995
Thanatos
Level 27
God Stats
4W - 3L
1,460 SR
Queue Stats
12W - 17L
1,342 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,401 Elo+

VS

Team Averages
Level 50
1,437 SR
1,270 Elo+
Morgan Le Fay
Morgan Le Fay
Ich_rasi-re_dich
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Neith
Neith
Zimbo_2007
Neith
Level 64
God Stats
3W - 1L
1,588 SR
Queue Stats
27W - 39L
1,282 Elo+
Solo
Tiamat
Tiamat
hugor_2004
Tiamat
Level 80
God Stats
0W - 2L
1,461 SR
Queue Stats
72W - 90L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 12
10,893
681
12,466
10,181
3,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
bocon327
Cerberus
15
8 / 5 / 8
11,852
741
14,224
19,890
19,129
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
roesbo1995
Thanatos
15
7 / 8 / 7
12,169
761
8,181
15,512
7,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ich_rasi-re_dich
Morgan Le Fay
12
1 / 7 / 6
9,418
589
5,284
10,969
2,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
14
8 / 4 / 5
11,199
700
15,518
13,044
3,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
hugor_2004
Tiamat
13
6 / 6 / 7
10,769
673
11,089
15,270
6,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
17
Kills
15
15
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
12
4
L
Morgan Le Fay
Ich_rasi-re_dich
Morgan Le Fay
1
7
6
0.57
L
Neith
8
4
5
2.63
W
Cerberus
bocon327
Cerberus
8
5
8
2.4
L
Tiamat
hugor_2004
Tiamat
6
6
7
1.58
W
Thanatos
roesbo1995
Thanatos
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,871
Damage
31,891
45,583
Taken
39,283
30,571
Mitigated
12,243
19,978
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,466
765
2,373
5,011
10,181
3,653
1,263
4,424
5,757
46,830
0
L
Morgan Le Fay
Ich_rasi-re_dich
Morgan Le Fay
5,284
1,213
0
246
10,969
2,349
105
8,456
2,513
16,302
0
L
Neith
15,518
6,592
0
2,612
13,044
3,387
517
9,548
3,496
0
34,548
W
Cerberus
bocon327
Cerberus
14,224
737
93
4,872
19,890
19,129
343
7,265
12,625
28,901
0
L
Tiamat
hugor_2004
Tiamat
11,089
913
170
4,525
15,270
6,507
459
9,092
6,178
31,060
0
W
Thanatos
roesbo1995
Thanatos
8,181
1,475
0
7,629
15,512
7,789
800
5,609
9,903
0
34,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
31,386
140
Minions Killed
128
5
Camps Cleared
9
825,527
Distance Traveled
746,620
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,893
681
76
5
1
263,151
2
L
Morgan Le Fay
9,418
589
28
2
1
230,815
0
L
Neith
11,199
700
40
3
4
253,363
4
W
Cerberus
11,852
741
33
2
1
291,207
2
L
Tiamat
10,769
673
60
4
4
262,442
3
W
Thanatos
12,169
761
31
2
3
271,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role