Player Matchup

Thor
Thor
AlfaShadow101
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Solo
Osiris
Osiris
Lordban666
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,489 Elo+
Solo
Thoth
Thoth
aa1527
Thoth
Level 24
God Stats
0W - 4L
1,193 SR
Queue Stats
85W - 110L
1,408 Elo+
Party 1
Neith
Neith
litttlefooot
Neith
Level 21
God Stats
51W - 56L
1,337 SR
Queue Stats
90W - 87L
1,222 Elo+
Solo
Jormungandr
Jormungandr
sutadup
Jormungandr
Level 4
God Stats
4W - 3L
1,703 SR
Queue Stats
21W - 33L
1,642 Elo+
Party 1
Team Averages
Level 13
1,447 SR
1,452 Elo+

VS

Team Averages
Level 11
1,509 SR
1,419 Elo+
Thor
Thor
Dark wolf7474
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cupid
Cupid
FireFox384
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,375 Elo+
Solo
Hun Batz
Hun Batz
LeafonaBoat
Hun Batz
Level 18
God Stats
2W - 1L
1,667 SR
Queue Stats
23W - 15L
1,446 Elo+
Solo
Ne Zha
Ne Zha
XxjojoytxX
Ne Zha
Level 8
God Stats
2W - 2L
1,378 SR
Queue Stats
4W - 4L
1,356 Elo+
Solo
Fenrir
Fenrir
willllwolf
Fenrir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 16 / 10
13,075
1,006
21,946
28,783
13,195
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Lordban666
Osiris
19
6 / 9 / 11
12,421
955
16,156
25,603
21,582
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
aa1527
Thoth
20
5 / 8 / 13
13,564
1,043
10,076
17,427
5,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 9 / 11
14,203
1,093
20,311
20,027
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
sutadup
Jormungandr
19
0 / 4 / 18
12,177
937
4,557
18,529
11,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 12
12,060
928
5,224
17,846
7,195
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
20
5 / 1 / 21
14,780
1,137
13,173
11,518
4,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
LeafonaBoat
Hun Batz
20
34 / 4 / 4
21,214
1,632
56,295
20,630
9,926
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
XxjojoytxX
Ne Zha
20
6 / 3 / 19
14,686
1,130
21,428
15,487
6,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
willllwolf
Fenrir
19
0 / 8 / 7
10,923
840
4,533
14,974
5,566
Mace

Mace

+10
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
27
Kills
46
46
Deaths
28
63
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
16
10
0.81
W
1
12
12
0.58
W
Cupid
5
1
21
15.5
W
Hun Batz
LeafonaBoat
Hun Batz
34
4
4
9
L
Osiris
Lordban666
Osiris
6
9
11
1.28
W
Ne Zha
XxjojoytxX
Ne Zha
6
3
19
5.17
L
Thoth
aa1527
Thoth
5
8
13
1.44
L
8
9
11
1.5
L
Jormungandr
sutadup
Jormungandr
0
4
18
2.25
W
Fenrir
willllwolf
Fenrir
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,046
Damage
100,653
110,369
Taken
80,455
60,704
Mitigated
33,885
6,129
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,946
8,056
0
2,108
28,783
13,195
0
0
28,783
0
29,947
W
5,224
2,090
0
187
17,846
7,195
0
3,635
14,211
0
12,956
W
Cupid
13,173
6,959
480
1,278
11,518
4,538
0
1,582
9,936
0
34,653
W
Hun Batz
LeafonaBoat
Hun Batz
56,295
32,030
0
6,111
20,630
9,926
0
4,441
16,189
0
96,326
L
Osiris
Lordban666
Osiris
16,156
9,647
0
0
25,603
21,582
0
0
25,603
0
23,960
W
Ne Zha
XxjojoytxX
Ne Zha
21,428
6,482
0
1,622
15,487
6,660
0
1,711
13,776
0
44,530
L
Thoth
aa1527
Thoth
10,076
385
90
1,362
17,427
5,283
0
0
17,427
27,968
0
L
20,311
11,048
0
2,569
20,027
8,906
0
0
20,027
0
57,723
L
Jormungandr
sutadup
Jormungandr
4,557
827
0
0
18,529
11,738
0
0
18,529
9,713
0
W
Fenrir
willllwolf
Fenrir
4,533
1,472
0
1,579
14,974
5,566
0
3,264
11,710
0
8,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,440
Gold Earned
73,663
136
Minions Killed
196
4
Camps Cleared
14
1,120,753
Distance Traveled
1,147,998
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,075
1,006
7
1
0
195,770
1
W
Thor
12,060
928
12
1
0
153,542
3
W
Cupid
14,780
1,137
45
3
1
250,844
0
W
Hun Batz
21,214
1,632
69
5
11
291,776
0
L
Osiris
12,421
955
16
1
1
250,868
0
W
Ne Zha
14,686
1,130
61
5
2
263,841
0
L
Thoth
13,564
1,043
41
3
2
238,940
0
L
Neith
14,203
1,093
66
5
1
219,515
2
L
Jormungandr
12,177
937
6
0
0
215,660
0
W
Fenrir
10,923
840
9
1
0
187,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role