Player Matchup

Jormungandr
Jormungandr
MajinGodKratos
Jormungandr
Level 25
God Stats
3W - 1L
1,551 SR
Queue Stats
16W - 15L
1,411 Elo+
Party 1
Neith
Neith
PlumWindow30337
Neith
Level 27
God Stats
56W - 55L
1,449 SR
Queue Stats
60W - 62L
1,415 Elo+
Solo
Odin
Odin
ZombieParty1551
Odin
Level 32
God Stats
7W - 8L
1,406 SR
Queue Stats
69W - 60L
1,447 Elo+
Party 1
Rama
Rama
deathdealer88965
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 194L
1,448 Elo+
Solo
Nu Wa
Nu Wa
runit_straight66
Nu Wa
Level 24
God Stats
133W - 110L
1,482 SR
Queue Stats
466W - 497L
1,352 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,415 Elo+

VS

Team Averages
Level 18
1,524 SR
1,401 Elo+
Baron Samedi
Baron Samedi
HallowedWheat32
Baron Samedi
Level 22
God Stats
23W - 32L
1,692 SR
Queue Stats
67W - 83L
1,390 Elo+
Solo
Hel
Hel
KatsukiBakugoZ96
Hel
Level 16
God Stats
2W - 2L
1,486 SR
Queue Stats
11W - 17L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Remorsss
Ah Muzen Cab
Level 23
God Stats
6W - 10L
1,290 SR
Queue Stats
25W - 38L
1,233 Elo+
Solo
Sol
Sol
SessBess
Sol
Level 5
God Stats
2W - 1L
1,683 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Aphrodite
Aphrodite
xibimoon
Aphrodite
Level 22
God Stats
3W - 7L
1,469 SR
Queue Stats
89W - 83L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MajinGodKratos
Jormungandr
20
18 / 0 / 13
14,155
1,180
30,641
20,600
20,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 0 / 18
11,795
983
13,858
10,651
4,825
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 1 / 17
13,939
1,162
28,067
23,281
20,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
8 / 1 / 9
11,976
998
17,060
8,059
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 5 / 16
11,750
979
13,303
8,296
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HallowedWheat32
Baron Samedi
17
1 / 15 / 5
10,149
846
12,736
24,787
12,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 6 / 5
9,982
832
12,883
19,291
7,437
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Remorsss
Ah Muzen Cab
17
2 / 5 / 5
11,287
941
16,881
22,344
8,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 12 / 5
9,873
823
5,222
19,683
6,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
xibimoon
Aphrodite
17
4 / 6 / 3
11,430
953
19,316
22,823
12,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
44
Kills
7
7
Deaths
44
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HallowedWheat32
Baron Samedi
1
15
5
0.23
L
0
6
5
0.42
W
Jormungandr
MajinGodKratos
Jormungandr
18
0
13
24.5
W
1
0
18
10
L
Ah Muzen Cab
Remorsss
Ah Muzen Cab
2
5
5
0.9
L
0
12
5
0.21
W
14
1
17
22.5
W
8
1
9
12.5
W
3
5
16
2.2
L
Aphrodite
xibimoon
Aphrodite
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,929
Damage
67,038
70,887
Taken
108,928
52,831
Mitigated
47,394
5,967
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HallowedWheat32
Baron Samedi
12,736
2,740
2,309
1,128
24,787
12,120
0
9,191
15,313
27,261
0
L
12,883
2,473
3,402
3,107
19,291
7,437
0
8,093
10,671
29,963
0
W
Jormungandr
MajinGodKratos
Jormungandr
30,641
9,314
0
987
20,600
20,560
0
15,033
5,567
51,631
0
W
13,858
5,130
0
3,165
10,651
4,825
0
7,088
3,563
0
42,958
L
Ah Muzen Cab
Remorsss
Ah Muzen Cab
16,881
8,767
134
3,121
22,344
8,769
0
10,434
11,566
0
67,686
L
5,222
4,550
0
1,666
19,683
6,657
0
8,022
11,468
10,367
0
W
28,067
5,634
71
1,744
23,281
20,702
0
17,455
5,826
0
33,501
W
17,060
15,030
0
0
8,059
3,270
0
5,417
2,642
0
37,815
W
13,303
3,512
0
0
8,296
3,474
0
5,164
3,132
29,548
0
L
Aphrodite
xibimoon
Aphrodite
19,316
2,283
5,076
7,922
22,823
12,411
0
8,204
14,522
46,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,615
Gold Earned
52,721
261
Minions Killed
260
6
Camps Cleared
2
1,050,240
Distance Traveled
955,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,149
846
30
3
0
179,059
1
L
Hel
9,982
832
35
3
1
202,565
0
W
Jormungandr
14,155
1,180
51
4
1
225,608
0
W
Neith
11,795
983
80
7
0
229,780
2
L
Ah Muzen Cab
11,287
941
121
10
0
199,159
0
L
Sol
9,873
823
14
1
0
151,486
0
W
Odin
13,939
1,162
17
1
2
249,094
0
W
Rama
11,976
998
71
6
3
178,477
0
W
Nu Wa
11,750
979
42
4
0
167,281
0
L
Aphrodite
11,430
953
60
5
1
223,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role