Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AzTroNauT666
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Hadi 676
Charybdis
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
18W - 23L
1,261 Elo+
Solo
Loki
Loki
Startmen
Loki
Level 29
God Stats
3W - 4L
1,392 SR
Queue Stats
59W - 90L
1,362 Elo+
Solo
Hercules
Hercules
dopimam
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,458 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,416 Elo+

VS

Team Averages
Level 21
1,437 SR
1,461 Elo+
Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrBigsmokes
Morgan Le Fay
Level 24
God Stats
25W - 31L
1,430 SR
Queue Stats
37W - 52L
1,333 Elo+
Party 1
Anhur
Anhur
Pandasan527
Anhur
Level 25
God Stats
1W - 1L
1,256 SR
Queue Stats
61W - 46L
1,393 Elo+
Solo
Vulcan
Vulcan
brother2all
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 175L
1,580 Elo+
Solo
Ravana
Ravana
xImageFadedx
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 3 / 2
10,878
473
9,122
12,771
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
AzTroNauT666
Artemis
16
1 / 12 / 3
9,910
431
10,420
17,234
4,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Hadi 676
Charybdis
10
1 / 14 / 3
7,265
316
2,130
15,679
4,303
Loki
14
2 / 6 / 2
8,998
391
6,263
15,396
4,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
dopimam
Hercules
15
4 / 2 / 3
8,963
390
10,839
26,539
13,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
14 / 0 / 2
15,187
660
23,954
18,805
12,253
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
DrBigsmokes
Morgan Le Fay
16
4 / 2 / 2
11,072
481
11,715
10,681
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 1 / 4
14,437
628
8,842
20,400
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
17
8 / 2 / 13
12,453
541
20,461
12,681
7,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
0 / 7 / 4
9,174
399
1,108
11,065
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
35
37
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
3
2
1.67
W
Olorun
 
Olorun
14
0
2
15
L
Artemis
AzTroNauT666
Artemis
1
12
3
0.21
W
Morgan Le Fay
DrBigsmokes
Morgan Le Fay
4
2
2
2.5
L
Charybdis
Hadi 676
Charybdis
1
14
3
0.18
W
9
1
4
11
L
Loki
2
6
2
0.5
W
Vulcan
8
2
13
7.25
L
Hercules
dopimam
Hercules
4
2
3
2.75
W
Ravana
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,774
Damage
66,080
87,619
Taken
73,632
31,322
Mitigated
37,788
16,187
Healing
36,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,122
236
0
2,844
12,771
4,426
0
9,691
3,080
62,392
0
W
Olorun
 
Olorun
23,954
12,739
124
15,930
18,805
12,253
7,163
1,398
17,273
120,705
15,530
L
Artemis
AzTroNauT666
Artemis
10,420
6,100
0
2,886
17,234
4,742
1,324
9,800
7,434
0
52,515
W
Morgan Le Fay
DrBigsmokes
Morgan Le Fay
11,715
1,067
0
1,743
10,681
4,589
3,028
1,604
8,935
67,035
0
L
Charybdis
Hadi 676
Charybdis
2,130
731
0
0
15,679
4,303
336
11,083
4,596
0
11,722
W
8,842
6,893
0
14,285
20,400
8,930
5,153
0
20,400
0
121,065
L
Loki
6,263
2,188
0
0
15,396
4,530
0
6,198
9,198
0
67,580
W
Vulcan
20,461
3,233
0
3,085
12,681
7,339
848
2,226
10,387
76,006
0
L
Hercules
dopimam
Hercules
10,839
3,729
203
10,254
26,539
13,321
0
16,715
9,824
0
36,571
W
Ravana
1,108
377
0
1,340
11,065
4,677
400
3,324
7,515
0
14,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
62,323
408
Minions Killed
629
0
Camps Cleared
0
1,930,812
Distance Traveled
1,987,513
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,878
473
138
6
0
414,506
6
W
Olorun
15,187
660
198
9
0
398,562
5
L
Artemis
9,910
431
97
4
0
321,202
2
W
Morgan Le Fay
11,072
481
104
5
0
403,578
0
L
Charybdis
7,265
316
15
1
0
323,458
0
W
Anhur
14,437
628
189
8
0
351,611
4
L
Loki
8,998
391
99
4
0
431,486
4
W
Vulcan
12,453
541
112
5
0
459,972
0
L
Hercules
8,963
390
59
3
0
440,160
2
W
Ravana
9,174
399
26
1
0
373,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role