Player Matchup

Janus
Janus
 
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Arshboyiqx7
Olorun
Level 26
God Stats
2W - 2L
1,503 SR
Queue Stats
30W - 39L
1,333 Elo+
Party 1
Arachne
Arachne
DaLtoN2047
Arachne
Level 42
God Stats
7W - 4L
1,463 SR
Queue Stats
36W - 46L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
Mehdiretro
Cthulhu
Level 13
God Stats
13W - 12L
1,737 SR
Queue Stats
15W - 28L
1,341 Elo+
Party 1
Zeus
Zeus
WEED10000
Zeus
Level 42
God Stats
25W - 20L
1,416 SR
Queue Stats
51W - 71L
1,342 Elo+
Party 1
Team Averages
Level 29
1,524 SR
1,370 Elo+

VS

Team Averages
Level 19
1,460 SR
1,374 Elo+
Apollo
Apollo
Fedem
Apollo
Level 29
God Stats
5W - 9L
1,295 SR
Queue Stats
75W - 106L
1,334 Elo+
Solo
Ne Zha
Ne Zha
Lyxinsa
Ne Zha
Level 29
God Stats
12W - 13L
1,314 SR
Queue Stats
140W - 180L
1,296 Elo+
Solo
Guan Yu
Guan Yu
Milo8751
Guan Yu
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
WhyWhoWut
Baba Yaga
Level 10
God Stats
1W - 2L
1,322 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Merlin
Merlin
franky0841
Merlin
Level 25
God Stats
4W - 4L
1,870 SR
Queue Stats
43W - 55L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 3
7,985
532
5,337
7,623
2,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
11
4 / 1 / 6
7,238
483
6,036
6,687
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
DaLtoN2047
Arachne
13
9 / 1 / 7
8,432
562
7,327
6,842
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mehdiretro
Cthulhu
11
2 / 2 / 8
6,588
439
3,652
10,511
6,307
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
14
11 / 3 / 10
8,656
577
17,215
7,929
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fedem
Apollo
11
3 / 6 / 1
6,988
466
4,737
9,564
2,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Lyxinsa
Ne Zha
9
1 / 5 / 2
6,586
439
2,296
13,328
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Milo8751
Guan Yu
10
1 / 4 / 0
6,683
446
9,190
12,030
6,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
WhyWhoWut
Baba Yaga
9
0 / 6 / 1
5,606
374
1,092
9,194
3,935
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
franky0841
Merlin
11
4 / 8 / 1
7,248
483
5,825
8,780
2,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
29
Kills
9
10
Deaths
29
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
3
1.5
W
Olorun
4
1
6
7
W
Arachne
DaLtoN2047
Arachne
9
1
7
12.5
L
Apollo
Fedem
Apollo
3
6
1
0.58
L
Ne Zha
Lyxinsa
Ne Zha
1
5
2
0.4
W
Cthulhu
Mehdiretro
Cthulhu
2
2
8
3
L
Guan Yu
Milo8751
Guan Yu
1
4
0
0.25
W
Zeus
11
3
10
5.33
L
Baba Yaga
WhyWhoWut
Baba Yaga
0
6
1
0.08
L
Merlin
franky0841
Merlin
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,567
Damage
23,140
39,592
Taken
52,896
16,897
Mitigated
22,824
14,313
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,337
733
78
1,730
7,623
2,423
609
1,528
6,095
40,515
0
W
Olorun
6,036
2,410
1,276
2,919
6,687
2,726
112
869
5,818
25,780
4,478
W
Arachne
DaLtoN2047
Arachne
7,327
4,658
192
3,227
6,842
3,298
679
1,659
5,183
0
31,028
L
Apollo
Fedem
Apollo
4,737
2,918
0
2,199
9,564
2,878
0
6,876
2,430
0
30,515
L
Ne Zha
Lyxinsa
Ne Zha
2,296
780
0
2,343
13,328
6,838
0
7,079
6,083
0
20,246
W
Cthulhu
Mehdiretro
Cthulhu
3,652
409
80
2,593
10,511
6,307
0
2,249
8,262
22,204
0
L
Guan Yu
Milo8751
Guan Yu
9,190
1,712
120
2,953
12,030
6,744
432
6,230
5,354
0
34,848
W
Zeus
17,215
1,799
355
1,863
7,929
2,143
70
612
7,317
41,152
0
L
Baba Yaga
WhyWhoWut
Baba Yaga
1,092
52
0
1,527
9,194
3,935
125
6,055
3,021
13,270
0
L
Merlin
franky0841
Merlin
5,825
665
0
180
8,780
2,429
0
4,127
4,599
33,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
33,111
263
Minions Killed
232
0
Camps Cleared
0
1,406,830
Distance Traveled
1,285,571
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,985
532
74
5
0
264,376
1
W
Olorun
7,238
483
49
3
0
281,943
2
W
Arachne
8,432
562
56
4
0
319,286
3
L
Apollo
6,988
466
58
4
0
280,594
2
L
Ne Zha
6,586
439
41
3
0
236,639
2
W
Cthulhu
6,588
439
31
2
0
278,433
0
L
Guan Yu
6,683
446
49
3
0
314,183
0
W
Zeus
8,656
577
53
4
0
262,792
1
L
Baba Yaga
5,606
374
22
1
0
220,516
0
L
Merlin
7,248
483
62
4
0
233,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role