Player Matchup

Sun Wukong
Sun Wukong
AveragePaz
Sun Wukong
Level 89
God Stats
0W - 3L
1,625 SR
Queue Stats
26W - 11L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
Kincsem94
Baron Samedi
Level 8
God Stats
0W - 2L
1,688 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
qace786
Ne Zha
Level 127
God Stats
2W - 7L
1,617 SR
Queue Stats
290W - 193L
1,672 Elo+
Solo
Team Averages
Level 75
1,643 SR
1,611 Elo+

VS

Team Averages
Level 58
1,672 SR
1,725 Elo+
Chang'e
Chang'e
Kerrienagel
Chang'e
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 5L
2,101 Elo+
Party 1
Yemoja
Yemoja
Step cis
Yemoja
Level 22
God Stats
2W - 1L
1,717 SR
Queue Stats
32W - 39L
1,410 Elo+
Solo
Danzaburou
Danzaburou
liltosmoothh
Danzaburou
Level 131
God Stats
23W - 5L
1,800 SR
Queue Stats
699W - 456L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AveragePaz
Sun Wukong
10
1 / 5 / 2
6,739
674
5,835
12,508
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Kincsem94
Baron Samedi
9
2 / 5 / 2
6,810
681
8,074
8,711
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
qace786
Ne Zha
9
1 / 5 / 2
6,341
634
6,044
10,508
6,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kerrienagel
Chang'e
12
6 / 3 / 9
8,567
857
10,754
12,649
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Step cis
Yemoja
12
3 / 1 / 12
8,053
805
2,877
8,043
4,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
liltosmoothh
Danzaburou
12
6 / 0 / 9
8,753
875
14,691
8,332
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
15
15
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AveragePaz
Sun Wukong
1
5
2
0.4
W
Chang'e
Kerrienagel
Chang'e
6
3
9
3.5
L
Baron Samedi
Kincsem94
Baron Samedi
2
5
2
0.6
W
Yemoja
Step cis
Yemoja
3
1
12
9
W
Danzaburou
liltosmoothh
Danzaburou
6
0
9
10.5
L
Ne Zha
qace786
Ne Zha
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
28,322
31,727
Taken
29,024
18,435
Mitigated
11,686
4,977
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AveragePaz
Sun Wukong
5,835
496
0
663
12,508
8,810
0
5,921
6,587
0
19,649
W
Chang'e
Kerrienagel
Chang'e
10,754
1,254
2,814
5,993
12,649
3,525
469
3,304
9,021
29,614
0
L
Baron Samedi
Kincsem94
Baron Samedi
8,074
138
276
2,685
8,711
3,470
0
4,529
4,182
19,815
0
W
Yemoja
Step cis
Yemoja
2,877
384
3,279
2,528
8,043
4,681
352
2,492
5,419
11,779
0
W
Danzaburou
liltosmoothh
Danzaburou
14,691
7,862
0
3,300
8,332
3,480
1,115
2,649
5,512
0
47,891
L
Ne Zha
qace786
Ne Zha
6,044
649
0
1,353
10,508
6,155
0
3,666
6,842
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,890
Gold Earned
25,373
86
Minions Killed
118
3
Camps Cleared
6
565,491
Distance Traveled
555,024
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,739
674
33
3
1
188,946
3
W
Chang'e
8,567
857
31
3
2
185,859
5
L
Baron Samedi
6,810
681
34
3
2
177,739
0
W
Yemoja
8,053
805
17
2
0
179,566
2
W
Danzaburou
8,753
875
70
7
4
189,599
4
L
Ne Zha
6,341
634
19
2
0
198,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role