Player Matchup

Hou Yi
Hou Yi
Enxoc
Hou Yi
Level 155
God Stats
3W - 2L
1,711 SR
Queue Stats
128W - 67L
1,765 Elo+
Party 1
Ah Puch
Ah Puch
Kovah101
Ah Puch
Level 148
God Stats
8W - 3L
1,856 SR
Queue Stats
95W - 72L
1,602 Elo+
Party 1
Terra
Terra
overloardsRain
Terra
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 62L
1,691 Elo+
Party 1
Team Averages
Level 150
1,689 SR
1,686 Elo+

VS

Team Averages
Level 52
1,390 SR
1,137 Elo+
Hades
Hades
Mantarinax
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,248 Elo+
Solo
Ymir
Ymir
TheShadow2000
Ymir
Level 29
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 8L
992 Elo+
Party 2
Fenrir
Fenrir
shaked338800
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Enxoc
Hou Yi
11
14 / 0 / 1
7,847
1,121
11,326
5,738
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Kovah101
Ah Puch
10
0 / 0 / 15
5,950
850
5,297
3,457
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 13
6,118
874
2,073
5,362
3,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
7
0 / 6 / 0
4,605
658
2,418
9,403
4,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 3 / 0
4,409
630
1,028
5,909
2,352
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
6
0 / 6 / 0
4,421
632
1,697
6,845
2,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Enxoc
Hou Yi
14
0
1
14.5
W
Ah Puch
Kovah101
Ah Puch
0
0
15
7.5
L
Hades
0
6
0
0
L
0
3
0
0
W
1
0
13
7.5
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
5,143
14,557
Taken
22,157
7,114
Mitigated
8,721
7,560
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Enxoc
Hou Yi
11,326
6,329
0
2,651
5,738
2,566
1,762
954
4,784
0
30,736
W
Ah Puch
Kovah101
Ah Puch
5,297
269
0
1,596
3,457
1,095
582
982
2,475
21,367
0
L
Hades
2,418
256
422
1,606
9,403
4,215
0
3,405
5,998
11,373
0
L
1,028
182
0
0
5,909
2,352
0
2,936
2,973
2,327
0
W
2,073
325
1,263
2,050
5,362
3,453
155
1,877
3,485
8,550
0
L
Fenrir
1,697
401
0
362
6,845
2,154
0
1,392
5,453
0
6,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,915
Gold Earned
13,435
86
Minions Killed
50
4
Camps Cleared
2
399,100
Distance Traveled
246,857
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,847
1,121
38
5
2
115,903
0
W
Ah Puch
5,950
850
39
6
2
142,911
2
L
Hades
4,605
658
35
5
0
89,917
0
L
Ymir
4,409
630
1
0
1
73,184
1
W
Terra
6,118
874
9
1
0
140,286
2
L
Fenrir
4,421
632
14
2
1
83,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role