Player Matchup

Arachne
Arachne
ASSBLASTER_Ali
Arachne
Level 27
God Stats
17W - 14L
1,483 SR
Queue Stats
206W - 210L
1,414 Elo+
Solo
Izanami
Izanami
LcV_MAJNIII
Izanami
Level 13
God Stats
18W - 13L
1,549 SR
Queue Stats
25W - 31L
1,321 Elo+
Solo
Loki
Loki
STEFAN0TEICAN
Loki
Level 14
God Stats
3W - 2L
1,446 SR
Queue Stats
18W - 15L
1,257 Elo+
Solo
Ganesha
Ganesha
Wizzy97
Ganesha
Level 17
God Stats
3W - 1L
1,539 SR
Queue Stats
12W - 15L
1,289 Elo+
Solo
Janus
Janus
david_risitas
Janus
Level 29
God Stats
6W - 10L
1,390 SR
Queue Stats
133W - 155L
1,281 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,312 Elo+

VS

Team Averages
Level 15
1,475 SR
1,330 Elo+
Sol
Sol
DIEXEN11
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,154 Elo+
Solo
Bellona
Bellona
Dark-Vallar
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Mahdi20009731
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 187L
1,244 Elo+
Solo
Serqet
Serqet
SaucyRAWRXD
Serqet
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 31L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Selene1485
Nu Wa
Level 28
God Stats
10W - 10L
1,377 SR
Queue Stats
116W - 162L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 5
14,701
735
17,438
18,078
8,822
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
LcV_MAJNIII
Izanami
16
13 / 3 / 5
11,694
585
15,470
13,196
4,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 0 / 0
6,463
323
0
291
123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Wizzy97
Ganesha
16
0 / 0 / 5
10,128
506
3,818
7,545
7,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
11 / 3 / 5
12,512
626
12,420
12,856
3,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 0
6,669
333
1,688
13,466
3,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bellona
Dark-Vallar
Bellona
2
0 / 0 / 1
5,568
278
0
0
0
Xing Tian
Mahdi20009731
Xing Tian
13
0 / 8 / 2
7,869
393
5,017
18,262
13,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
16
7 / 7 / 0
10,716
536
13,592
17,896
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
12
2 / 11 / 0
8,064
403
6,157
13,245
3,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
40
Kills
9
9
Deaths
40
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
16
3
5
6.17
L
0
14
0
0
L
Bellona
Dark-Vallar
Bellona
0
0
1
0.5
W
Izanami
LcV_MAJNIII
Izanami
13
3
5
5.17
L
Xing Tian
Mahdi20009731
Xing Tian
0
8
2
0.13
W
0
0
0
0
L
Serqet
7
7
0
1
L
Nu Wa
2
11
0
0.18
W
Ganesha
Wizzy97
Ganesha
0
0
5
2.5
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
26,454
51,966
Taken
62,869
25,436
Mitigated
27,984
13,023
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,438
15,497
0
6,773
18,078
8,822
719
2,480
14,791
0
145,721
L
1,688
683
0
511
13,466
3,552
0
6,032
7,434
15,665
0
L
Bellona
Dark-Vallar
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
LcV_MAJNIII
Izanami
15,470
7,872
0
2,218
13,196
4,700
4,591
3,556
8,533
0
76,904
L
Xing Tian
Mahdi20009731
Xing Tian
5,017
1,234
0
0
18,262
13,130
492
2,690
15,572
23,999
0
W
0
0
0
0
291
123
0
291
0
0
0
L
Serqet
13,592
3,350
0
1,197
17,896
7,723
0
3,859
14,037
0
45,939
L
Nu Wa
6,157
1,568
0
947
13,245
3,579
224
3,657
9,588
33,407
0
W
Ganesha
Wizzy97
Ganesha
3,818
566
0
337
7,545
7,992
1,141
3,672
3,775
32,324
0
W
12,420
1,091
0
3,695
12,856
3,799
3,878
2,863
9,442
71,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
38,886
502
Minions Killed
175
0
Camps Cleared
0
1,482,371
Distance Traveled
1,180,115
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,701
735
219
11
0
472,196
0
L
Sol
6,669
333
25
1
0
201,064
1
L
Bellona
5,568
278
0
0
0
0
0
W
Izanami
11,694
585
113
6
0
323,047
0
L
Xing Tian
7,869
393
30
2
0
327,639
0
W
Loki
6,463
323
0
0
0
0
0
L
Serqet
10,716
536
68
3
0
386,715
0
L
Nu Wa
8,064
403
52
3
0
264,697
0
W
Ganesha
10,128
506
48
2
0
307,537
1
W
Janus
12,512
626
122
6
0
379,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role