Player Matchup

Anubis
Anubis
AceNiken
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 254L
1,314 Elo+
Solo
Cthulhu
Cthulhu
SimpleSwisher
Cthulhu
Level 109
God Stats
0W - 1L
1,772 SR
Queue Stats
7W - 9L
1,367 Elo+
Solo
Charybdis
Charybdis
baadani2012
Charybdis
Level 14
God Stats
1W - 9L
1,315 SR
Queue Stats
2W - 13L
1,135 Elo+
Solo
Team Averages
Level 50
1,529 SR
1,272 Elo+

VS

Team Averages
Level 119
1,758 SR
1,840 Elo+
Artemis
Artemis
Derpycrep
Artemis
Level 128
God Stats
24W - 8L
1,826 SR
Queue Stats
756W - 333L
1,874 Elo+
Party 1
Nu Wa
Nu Wa
Kyae
Nu Wa
Level 132
God Stats
45W - 14L
1,734 SR
Queue Stats
610W - 239L
1,911 Elo+
Party 1
Gilgamesh
Gilgamesh
julianisnthere
Gilgamesh
Level 96
God Stats
20W - 9L
1,714 SR
Queue Stats
313W - 190L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AceNiken
Anubis
12
6 / 7 / 3
8,653
865
8,704
10,452
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 3 / 5
7,047
705
5,337
11,948
8,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
baadani2012
Charybdis
7
1 / 9 / 3
6,595
660
281
8,294
2,175

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Derpycrep
Artemis
11
5 / 4 / 8
8,447
845
10,919
7,984
2,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Kyae
Nu Wa
13
5 / 2 / 13
9,022
902
10,802
5,853
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
julianisnthere
Gilgamesh
12
9 / 3 / 4
8,777
878
5,728
7,707
4,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
19
19
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
AceNiken
Anubis
6
7
3
1.07
W
Artemis
Derpycrep
Artemis
5
4
8
2.25
W
Nu Wa
Kyae
Nu Wa
5
2
13
5.75
L
Cthulhu
1
3
5
1.17
L
Charybdis
baadani2012
Charybdis
1
9
3
0.28
W
Gilgamesh
julianisnthere
Gilgamesh
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,322
Damage
27,449
30,694
Taken
21,544
15,582
Mitigated
8,611
4,666
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AceNiken
Anubis
8,704
227
0
3,455
10,452
4,467
0
3,700
6,584
28,741
0
W
Artemis
Derpycrep
Artemis
10,919
5,096
0
1,505
7,984
2,211
1,018
5,851
2,133
0
22,873
W
Nu Wa
Kyae
Nu Wa
10,802
3,255
0
1,164
5,853
1,538
1,083
4,286
1,567
33,523
0
L
Cthulhu
5,337
38
81
1,130
11,948
8,940
0
3,604
7,988
16,735
0
L
Charybdis
baadani2012
Charybdis
281
144
0
0
8,294
2,175
0
3,026
5,038
0
1,435
W
Gilgamesh
julianisnthere
Gilgamesh
5,728
1,705
0
1,892
7,707
4,862
253
4,166
3,541
0
21,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
26,246
69
Minions Killed
126
3
Camps Cleared
5
433,098
Distance Traveled
531,789
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,653
865
37
4
1
150,220
4
W
Artemis
8,447
845
36
4
1
175,442
2
W
Nu Wa
9,022
902
65
7
1
167,122
5
L
Cthulhu
7,047
705
28
3
2
183,850
2
L
Charybdis
6,595
660
4
0
0
99,028
0
W
Gilgamesh
8,777
878
25
3
3
189,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role