Player Matchup

Athena
Athena
A g000se hunter
Athena
Level 84
God Stats
8W - 9L
1,522 SR
Queue Stats
34W - 31L
1,485 Elo+
Party 1
Sol
Sol
Luwes1087
Sol
Level 154
God Stats
11W - 8L
1,602 SR
Queue Stats
408W - 404L
1,510 Elo+
Solo
Hel
Hel
Mescudixx
Hel
Level 107
God Stats
32W - 31L
1,535 SR
Queue Stats
1,088W - 1,055L
1,481 Elo+
Solo
Loki
Loki
Offline dash
Loki
Level 101
God Stats
8W - 7L
1,394 SR
Queue Stats
378W - 366L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
XAfroSamuraiX98
Amaterasu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 409L
1,481 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,489 Elo+

VS

Team Averages
Level 97
1,443 SR
1,463 Elo+
Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Death5troker
Athena
Level 159
God Stats
10W - 9L
1,567 SR
Queue Stats
425W - 408L
1,501 Elo+
Solo
Charybdis
Charybdis
KinGMellOx
Charybdis
Level 100
God Stats
0W - 1L
1,440 SR
Queue Stats
224W - 234L
1,560 Elo+
Solo
Set
Set
WiredWizdog
Set
Level 49
God Stats
0W - 3L
1,310 SR
Queue Stats
106W - 150L
1,312 Elo+
Solo
King Arthur
King Arthur
Zehetsubo
King Arthur
Level 108
God Stats
21W - 47L
1,397 SR
Queue Stats
713W - 810L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
10,226
538
8,897
12,617
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 3
10,022
527
12,674
12,303
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
1 / 2 / 0
11,716
617
4,713
9,476
5,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 1
10,742
565
8,879
13,311
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
XAfroSamuraiX98
Amaterasu
17
2 / 3 / 5
10,571
556
8,877
18,055
15,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 2 / 1
8,140
428
5,808
5,963
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
1 / 2 / 3
7,962
419
3,641
13,956
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
KinGMellOx
Charybdis
15
3 / 4 / 2
9,108
479
8,933
10,440
3,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 1
7,474
393
2,027
11,954
4,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Zehetsubo
King Arthur
14
3 / 5 / 0
8,914
469
16,249
18,161
12,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
7
8
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
5
0
7
8.5
L
Athena
1
2
3
1.25
L
Charybdis
KinGMellOx
Charybdis
3
4
2
1
W
4
0
3
5.5
W
1
2
0
0.5
W
8
3
1
2.83
L
0
7
1
0.07
W
Amaterasu
XAfroSamuraiX98
Amaterasu
2
3
5
1.5
L
King Arthur
Zehetsubo
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,040
Damage
36,658
65,762
Taken
60,474
42,180
Mitigated
34,381
26,140
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,808
2,674
0
1,679
5,963
2,096
320
1,777
4,186
49,072
0
W
8,897
2,676
454
2,611
12,617
12,643
246
2,002
10,615
20,817
0
L
Athena
3,641
1,154
0
988
13,956
12,185
0
7,919
5,781
14,507
0
L
Charybdis
KinGMellOx
Charybdis
8,933
6,502
0
1,921
10,440
3,034
0
6,153
4,287
0
56,891
W
12,674
3,282
0
8,801
12,303
4,065
924
2,467
9,804
73,158
0
W
4,713
859
894
3,755
9,476
5,041
3,958
2,691
6,637
109,320
0
W
8,879
1,435
0
2,692
13,311
4,851
79
1,985
11,256
0
79,478
L
2,027
1,118
0
64
11,954
4,674
0
2,915
9,039
0
46,026
W
Amaterasu
XAfroSamuraiX98
Amaterasu
8,877
3,198
0
6,933
18,055
15,580
2,017
1,597
16,414
0
64,075
L
King Arthur
Zehetsubo
King Arthur
16,249
2,940
0
2,499
18,161
12,392
0
7,264
10,897
1,587
56,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,277
Gold Earned
41,598
577
Minions Killed
423
0
Camps Cleared
0
1,679,503
Distance Traveled
1,557,545
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,140
428
109
6
0
279,089
9
W
Athena
10,226
538
24
1
0
323,241
0
L
Athena
7,962
419
18
1
0
308,271
7
L
Charybdis
9,108
479
111
6
0
307,329
3
W
Sol
10,022
527
123
6
0
333,455
4
W
Hel
11,716
617
193
10
0
356,366
2
W
Loki
10,742
565
117
6
0
359,787
3
L
Set
7,474
393
76
4
0
345,203
0
W
Amaterasu
10,571
556
120
6
0
306,654
1
L
King Arthur
8,914
469
109
6
0
317,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role