Player Matchup

Thor
Thor
Kerim_439
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
RHQ_CHOP89
Zhong Kui
Level 29
God Stats
35W - 23L
1,537 SR
Queue Stats
280W - 254L
1,420 Elo+
Solo
Ymir
Ymir
Rox9663
Ymir
Level 18
God Stats
15W - 9L
1,526 SR
Queue Stats
22W - 24L
1,318 Elo+
Solo
Neith
Neith
TooGooD4You55
Neith
Level 21
God Stats
7W - 10L
1,404 SR
Queue Stats
87W - 107L
1,255 Elo+
Party 1
Gilgamesh
Gilgamesh
xXDEVAST8AHXx
Gilgamesh
Level 30
God Stats
4W - 7L
1,837 SR
Queue Stats
74W - 104L
1,327 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,364 Elo+

VS

Team Averages
Level 16
1,619 SR
1,295 Elo+
Danzaburou
Danzaburou
Joseph7184
Danzaburou
Level 28
God Stats
3W - 3L
1,729 SR
Queue Stats
31W - 31L
1,364 Elo+
Solo
Cabrakan
Cabrakan
MEST0987
Cabrakan
Level 29
God Stats
4W - 1L
1,798 SR
Queue Stats
109W - 128L
1,406 Elo+
Solo
Mercury
Mercury
Sc0byd0bied0
Mercury
Level 9
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
SoulDreams52
Neith
Level 8
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 2L
972 Elo+
Solo
Gilgamesh
Gilgamesh
ちんざぶろう
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 15 / 8
9,145
339
5,367
25,509
13,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
RHQ_CHOP89
Zhong Kui
20
18 / 9 / 2
14,422
534
33,043
30,617
21,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Rox9663
Ymir
8
1 / 4 / 0
8,259
306
2,223
8,054
2,718
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 7 / 13
12,921
479
20,735
17,388
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
xXDEVAST8AHXx
Gilgamesh
20
7 / 9 / 8
13,698
507
26,089
26,911
22,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joseph7184
Danzaburou
18
2 / 9 / 14
13,541
502
11,896
23,853
8,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MEST0987
Cabrakan
20
13 / 4 / 11
16,884
625
24,532
33,529
39,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Sc0byd0bied0
Mercury
20
13 / 4 / 9
16,068
595
21,348
23,438
10,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 9 / 11
12,727
471
11,526
16,037
5,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 4 / 6
15,140
561
15,738
26,423
14,050
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
95
30
Kills
44
44
Deaths
30
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Joseph7184
Danzaburou
2
9
14
1
L
Thor
0
15
8
0.27
W
Cabrakan
MEST0987
Cabrakan
13
4
11
4.63
L
Zhong Kui
RHQ_CHOP89
Zhong Kui
18
9
2
2.11
L
Ymir
Rox9663
Ymir
1
4
0
0.25
W
Mercury
Sc0byd0bied0
Mercury
13
4
9
4.38
W
2
9
11
0.83
L
4
7
13
1.5
L
Gilgamesh
xXDEVAST8AHXx
Gilgamesh
7
9
8
1.22
W
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,457
Damage
85,040
108,479
Taken
123,280
68,785
Mitigated
78,948
20,119
Healing
34,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Joseph7184
Danzaburou
11,896
4,928
343
7,255
23,853
8,391
1,663
11,785
11,992
0
88,929
L
Thor
5,367
2,580
0
277
25,509
13,392
0
4,812
20,697
0
15,919
W
Cabrakan
MEST0987
Cabrakan
24,532
2,848
204
12,971
33,529
39,967
1,187
7,155
25,899
85,864
0
L
Zhong Kui
RHQ_CHOP89
Zhong Kui
33,043
1,635
0
10,719
30,617
21,475
0
6,586
24,031
80,735
0
L
Ymir
Rox9663
Ymir
2,223
525
153
1,666
8,054
2,718
0
2,604
5,450
26,952
0
W
Mercury
Sc0byd0bied0
Mercury
21,348
12,182
0
6,612
23,438
10,662
4,743
5,328
17,598
0
129,593
W
11,526
5,003
0
1,555
16,037
5,878
2,607
6,028
9,803
0
46,058
L
20,735
9,675
0
3,092
17,388
8,698
0
4,382
13,006
0
89,203
L
Gilgamesh
xXDEVAST8AHXx
Gilgamesh
26,089
7,162
0
4,212
26,911
22,502
630
6,148
20,763
0
85,584
W
15,738
4,713
0
5,678
26,423
14,050
3,479
7,842
18,158
0
88,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
74,360
395
Minions Killed
614
0
Camps Cleared
0
1,848,983
Distance Traveled
2,506,863
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,541
502
105
4
0
422,103
0
L
Thor
9,145
339
19
1
0
388,606
2
W
Cabrakan
16,884
625
137
5
0
469,214
0
L
Zhong Kui
14,422
534
97
4
0
426,584
0
L
Ymir
8,259
306
52
2
0
136,794
3
W
Mercury
16,068
595
165
6
0
646,668
1
W
Neith
12,727
471
67
2
0
409,622
0
L
Neith
12,921
479
122
5
0
397,785
1
L
Gilgamesh
13,698
507
105
4
0
499,214
1
W
Gilgamesh
15,140
561
140
5
0
559,256
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role