Player Matchup

Ne Zha
Ne Zha
Brave_Baboon
Ne Zha
Level 159
God Stats
9W - 4L
1,788 SR
Queue Stats
472W - 482L
1,482 Elo+
Solo
Sol
Sol
DinosaurLex2772
Sol
Level 160
God Stats
38W - 46L
1,452 SR
Queue Stats
68W - 82L
1,427 Elo+
Solo
Freya
Freya
ImSorryByUzi
Freya
Level 125
God Stats
3W - 3L
1,476 SR
Queue Stats
173W - 162L
1,493 Elo+
Solo
Nox
Nox
NightyEX
Nox
Level 122
God Stats
3W - 4L
1,455 SR
Queue Stats
469W - 425L
1,473 Elo+
Solo
Chiron
Chiron
petit noir 007
Chiron
Level 138
God Stats
15W - 6L
1,672 SR
Queue Stats
526W - 486L
1,479 Elo+
Solo
Team Averages
Level 141
1,569 SR
1,471 Elo+

VS

Team Averages
Level 116
1,539 SR
1,444 Elo+
Mercury
Mercury
ITsNuskiii
Mercury
Level 108
God Stats
4W - 8L
1,570 SR
Queue Stats
409W - 369L
1,508 Elo+
Solo
Xing Tian
Xing Tian
RANDOMHATE
Xing Tian
Level 129
God Stats
5W - 2L
1,490 SR
Queue Stats
679W - 653L
1,466 Elo+
Party 1
Poseidon
Poseidon
UROCKCANCELDAT_
Poseidon
Level 159
God Stats
2W - 4L
1,450 SR
Queue Stats
149W - 174L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
saledfinger69420
Ah Muzen Cab
Level 143
God Stats
22W - 14L
1,706 SR
Queue Stats
931W - 900L
1,455 Elo+
Party 1
Thanatos
Thanatos
ygfrmda6
Thanatos
Level 42
God Stats
3W - 2L
1,480 SR
Queue Stats
76W - 120L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
2 / 0 / 6
11,068
527
5,901
9,739
5,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 1 / 2
13,240
630
15,109
12,248
4,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 0 / 2
12,000
571
12,162
11,521
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 4
9,698
462
8,832
14,053
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 4 / 4
10,190
485
6,590
15,919
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ITsNuskiii
Mercury
16
0 / 3 / 5
9,230
440
5,815
14,192
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
RANDOMHATE
Xing Tian
13
2 / 2 / 4
8,171
389
5,720
14,664
13,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
16
1 / 8 / 0
10,376
494
7,251
16,245
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
saledfinger69420
Ah Muzen Cab
17
5 / 1 / 1
10,375
494
11,242
12,418
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ygfrmda6
Thanatos
14
0 / 8 / 1
8,170
389
2,106
13,474
4,908
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
22
Kills
8
8
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
0
6
5
W
7
1
2
8
L
Mercury
ITsNuskiii
Mercury
0
3
5
0.83
W
9
0
2
10
W
3
3
4
1.67
L
Xing Tian
RANDOMHATE
Xing Tian
2
2
4
2
L
Poseidon
1
8
0
0.13
W
1
4
4
0.75
L
Ah Muzen Cab
saledfinger69420
Ah Muzen Cab
5
1
1
5.5
L
Thanatos
ygfrmda6
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,594
Damage
32,134
63,480
Taken
70,993
32,495
Mitigated
33,125
27,863
Healing
24,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,901
1,581
0
2,306
9,739
5,581
924
501
9,238
0
79,432
W
15,109
3,830
0
6,614
12,248
4,620
5,558
5,587
6,661
100,142
0
L
Mercury
ITsNuskiii
Mercury
5,815
1,796
0
6,202
14,192
5,090
0
4,210
9,982
0
61,918
W
12,162
3,624
0
8,317
11,521
5,191
496
2,014
9,507
80,603
0
W
8,832
772
0
1,892
14,053
11,374
794
1,812
12,241
41,794
0
L
Xing Tian
RANDOMHATE
Xing Tian
5,720
395
105
1,530
14,664
13,164
0
7,444
7,220
27,533
0
L
Poseidon
7,251
1,962
0
5,292
16,245
5,807
306
12,763
3,482
68,714
0
W
6,590
2,615
657
8,077
15,919
5,729
487
3,131
12,770
0
73,199
L
Ah Muzen Cab
saledfinger69420
Ah Muzen Cab
11,242
4,554
0
6,505
12,418
4,156
31
5,702
6,716
0
78,617
L
Thanatos
ygfrmda6
Thanatos
2,106
1,422
0
5,246
13,474
4,908
563
5,984
7,490
0
39,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
46,322
658
Minions Killed
515
0
Camps Cleared
0
2,043,005
Distance Traveled
1,971,904
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,068
527
123
6
0
487,194
3
W
Sol
13,240
630
209
10
0
414,834
1
L
Mercury
9,230
440
114
5
0
473,078
6
W
Freya
12,000
571
129
6
0
422,664
2
W
Nox
9,698
462
67
3
0
361,292
3
L
Xing Tian
8,171
389
36
2
0
379,299
3
L
Poseidon
10,376
494
139
7
0
338,857
1
W
Chiron
10,190
485
130
6
0
357,021
2
L
Ah Muzen Cab
10,375
494
154
7
0
400,630
0
L
Thanatos
8,170
389
72
3
0
380,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role