Player Matchup

Nox
Nox
SanT0sLAK23
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,496 Elo+
Solo
Fenrir
Fenrir
USItaka_0318
Fenrir
Level 11
God Stats
9W - 10L
1,665 SR
Queue Stats
38W - 49L
1,539 Elo+
Party 2
Artemis
Artemis
kirshman12
Artemis
Level 22
God Stats
46W - 50L
1,594 SR
Queue Stats
220W - 267L
1,476 Elo+
Solo
Athena
Athena
misabluerose
Athena
Level 38
God Stats
2W - 7L
1,278 SR
Queue Stats
35W - 46L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
Level 26
God Stats
3W - 3L
1,435 SR
Queue Stats
64W - 68L
1,510 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,512 Elo+

VS

Team Averages
Level 15
1,412 SR
1,461 Elo+
Ymir
Ymir
Antonis_games
Ymir
Level 8
God Stats
1W - 4L
1,115 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 1
Sol
Sol
AquaDiscotekaa
Sol
Level 31
God Stats
16W - 12L
1,745 SR
Queue Stats
269W - 290L
1,568 Elo+
Solo
Xing Tian
Xing Tian
Mommy milky3881
Xing Tian
Level 16
God Stats
6W - 4L
1,507 SR
Queue Stats
21W - 16L
1,505 Elo+
Solo
Mulan
Mulan
Smite_Slayer315
Mulan
Level 14
God Stats
0W - 1L
1,194 SR
Queue Stats
10W - 5L
1,575 Elo+
Solo
Nemesis
Nemesis
nikolaslazovic20
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,490
541
7,961
6,408
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
8
0 / 2 / 3
5,395
450
1,490
6,873
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
kirshman12
Artemis
12
2 / 3 / 0
6,617
551
4,066
5,597
1,634
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
8
0 / 0 / 3
5,436
453
1,671
5,356
2,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
13
3 / 0 / 1
7,227
602
7,857
5,383
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,732
394
1,012
6,363
3,418
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,684
557
5,166
6,401
2,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Mommy milky3881
Xing Tian
11
2 / 2 / 1
6,602
550
5,093
9,702
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 0
6,050
504
3,311
8,212
4,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

6
0 / 3 / 1
4,929
411
1,009
6,097
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
5
6
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
0
0
1
L
Xing Tian
Mommy milky3881
Xing Tian
2
2
1
1.25
W
4
1
1
4.5
L
1
3
0
0.33
W
Fenrir
0
2
3
0.75
W
Artemis
kirshman12
Artemis
2
3
0
0.67
W
Athena
0
0
3
1.5
L
0
3
1
0.17
W
Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
15,591
29,617
Taken
36,775
10,546
Mitigated
19,418
5,984
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,012
316
0
0
6,363
3,418
0
3,353
3,010
5,585
0
L
5,166
1,977
0
4,362
6,401
2,459
0
2,365
4,036
45,476
0
L
Xing Tian
Mommy milky3881
Xing Tian
5,093
704
0
1,409
9,702
6,803
156
2,067
7,635
30,738
0
W
7,961
1,005
0
750
6,408
2,318
37
3,421
2,987
40,531
0
L
3,311
718
0
1,594
8,212
4,750
0
0
8,212
3,027
27,959
W
Fenrir
1,490
433
0
440
6,873
2,244
384
2,006
4,867
0
21,286
W
Artemis
kirshman12
Artemis
4,066
2,443
0
0
5,597
1,634
0
2,314
3,283
0
35,900
W
Athena
1,671
425
0
1,125
5,356
2,172
0
2,872
2,484
10,361
0
L
1,009
191
0
897
6,097
1,988
0
1,847
4,250
0
19,679
W
Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
7,857
3,943
0
3,669
5,383
2,178
654
1,003
4,380
0
46,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
28,997
289
Minions Killed
254
0
Camps Cleared
0
1,185,495
Distance Traveled
1,124,132
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,732
394
8
1
0
211,874
0
L
Sol
6,684
557
96
8
0
210,696
1
L
Xing Tian
6,602
550
34
3
0
224,721
5
W
Nox
6,490
541
71
6
0
245,549
2
L
Mulan
6,050
504
83
7
0
214,932
0
W
Fenrir
5,395
450
39
3
0
237,032
0
W
Artemis
6,617
551
75
6
0
225,216
1
W
Athena
5,436
453
20
2
0
237,946
5
L
Nemesis
4,929
411
33
3
0
261,909
0
W
Ah Muzen Cab
7,227
602
84
7
0
239,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role