Player Matchup

Ymir
Ymir
Galette08
Ymir
Level 18
God Stats
9W - 6L
1,595 SR
Queue Stats
33W - 34L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
Kazutow
Ao Kuang
Level 43
God Stats
12W - 16L
1,357 SR
Queue Stats
28W - 37L
1,365 Elo+
Party 1
Hades
Hades
Lolihacks
Hades
Level 27
God Stats
5W - 7L
1,224 SR
Queue Stats
86W - 139L
1,337 Elo+
Solo
Nike
Nike
ShadowMo0oN
Nike
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
97W - 127L
1,285 Elo+
Solo
Heimdallr
Heimdallr
heretodestress
Heimdallr
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
95W - 158L
1,231 Elo+
Solo
Team Averages
Level 24
1,435 SR
1,330 Elo+

VS

Team Averages
Level 18
1,492 SR
1,417 Elo+
Cthulhu
Cthulhu
BrasierOriginel
Cthulhu
Level 6
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lamantine
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,399 Elo+
Solo
Hachiman
Hachiman
Parmacita
Hachiman
Level 28
God Stats
1W - 5L
1,305 SR
Queue Stats
87W - 109L
1,348 Elo+
Solo
Hel
Hel
erwan49
Hel
Level 29
God Stats
54W - 80L
1,435 SR
Queue Stats
135W - 174L
1,339 Elo+
Solo
Ravana
Ravana
kibernick
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 0 / 13
12,075
525
11,912
16,706
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Kazutow
Ao Kuang
19
10 / 0 / 7
12,619
549
9,237
24,042
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Lolihacks
Hades
20
18 / 1 / 6
13,585
591
29,706
21,963
12,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 2 / 1
11,645
506
5,416
12,622
8,690
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
heretodestress
Heimdallr
18
5 / 4 / 10
11,311
492
13,262
13,077
5,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,910
387
7,959
22,230
20,290
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Lamantine
Aphrodite
12
2 / 7 / 2
9,118
396
11,811
18,960
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Parmacita
Hachiman
14
2 / 7 / 3
8,959
390
8,905
18,971
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
15
1 / 4 / 1
9,695
422
11,845
10,534
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
kibernick
Ravana
10
0 / 16 / 1
7,468
325
4,265
16,610
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
39
Kills
7
7
Deaths
41
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Ymir
4
0
13
10.5
W
Ao Kuang
Kazutow
Ao Kuang
10
0
7
13.5
L
Aphrodite
Lamantine
Aphrodite
2
7
2
0.43
W
Hades
Lolihacks
Hades
18
1
6
21
L
Hachiman
Parmacita
Hachiman
2
7
3
0.5
W
2
2
1
1.25
L
Hel
1
4
1
0.38
W
Heimdallr
heretodestress
Heimdallr
5
4
10
2.5
L
Ravana
kibernick
Ravana
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,533
Damage
44,785
88,410
Taken
87,305
60,931
Mitigated
51,022
39,342
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,959
1,118
0
3,489
22,230
20,290
682
10,242
11,573
42,572
0
W
Ymir
11,912
2,734
0
1,429
16,706
23,994
827
6,544
10,133
60,647
0
W
Ao Kuang
Kazutow
Ao Kuang
9,237
2,960
221
15,520
24,042
10,284
21
4,555
19,487
115,412
0
L
Aphrodite
Lamantine
Aphrodite
11,811
3,689
3,660
6,333
18,960
13,352
609
13,276
5,623
34,487
0
W
Hades
Lolihacks
Hades
29,706
4,892
333
16,427
21,963
12,409
385
13,342
8,621
97,013
0
L
Hachiman
Parmacita
Hachiman
8,905
5,437
0
3,907
18,971
5,178
170
9,002
9,969
0
44,817
W
5,416
1,210
0
2,211
12,622
8,690
2,211
5,232
7,358
12,471
61,844
L
Hel
11,845
1,834
2,841
4,354
10,534
6,595
281
8,876
1,602
56,925
0
W
Heimdallr
heretodestress
Heimdallr
13,262
6,268
0
3,201
13,077
5,554
2,661
4,392
8,685
0
69,405
L
Ravana
kibernick
Ravana
4,265
1,815
0
970
16,610
5,607
0
10,311
6,185
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,235
Gold Earned
44,150
597
Minions Killed
322
0
Camps Cleared
0
2,019,953
Distance Traveled
1,855,439
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,910
387
64
3
0
332,640
1
W
Ymir
12,075
525
74
3
0
405,342
4
W
Ao Kuang
12,619
549
127
6
0
406,745
0
L
Aphrodite
9,118
396
55
2
0
347,414
0
W
Hades
13,585
591
132
6
0
395,293
1
L
Hachiman
8,959
390
75
3
0
417,505
4
W
Nike
11,645
506
150
7
0
437,926
6
L
Hel
9,695
422
95
4
0
446,261
15
W
Heimdallr
11,311
492
114
5
0
374,647
2
L
Ravana
7,468
325
33
1
0
311,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role