Player Matchup

Rama
Rama
Bubblegun95
Rama
Level 17
God Stats
4W - 6L
1,444 SR
Queue Stats
46W - 45L
1,341 Elo+
Party 2
Geb
Geb
Macdrive1983
Geb
Level 15
God Stats
7W - 9L
1,499 SR
Queue Stats
20W - 26L
1,375 Elo+
Party 2
Fenrir
Fenrir
Theo_bloo
Fenrir
Level 29
God Stats
9W - 6L
1,684 SR
Queue Stats
27W - 19L
1,412 Elo+
Solo
Olorun
Olorun
mesias2005
Olorun
Level 7
God Stats
1W - 1L
1,854 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 3
Sol
Sol
rubencillus12
Sol
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 3
Team Averages
Level 15
1,644 SR
1,337 Elo+

VS

Team Averages
Level 25
1,536 SR
1,390 Elo+
Artemis
Artemis
Der7mmHannes
Artemis
Level 28
God Stats
12W - 9L
1,551 SR
Queue Stats
194W - 182L
1,414 Elo+
Party 1
Cerberus
Cerberus
Diederik3900
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Nike
Nike
Miguel_GB995
Nike
Level 29
God Stats
2W - 1L
1,750 SR
Queue Stats
72W - 53L
1,476 Elo+
Solo
Loki
Loki
Naturmilch65
Loki
Level 29
God Stats
8W - 7L
1,378 SR
Queue Stats
240W - 234L
1,444 Elo+
Party 1
Sol
Sol
jagernnog
Sol
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
188W - 215L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,398
450
5,579
9,784
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 6 / 2
4,639
387
1,668
9,614
5,700
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Theo_bloo
Fenrir
1
0 / 0 / 0
3,885
324
0
1,034
185
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
mesias2005
Olorun
8
1 / 7 / 1
5,277
440
3,454
8,906
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 1
4,847
404
2,118
7,047
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Der7mmHannes
Artemis
12
2 / 0 / 2
7,093
591
3,927
5,154
1,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Diederik3900
Cerberus
9
1 / 3 / 6
6,394
533
1,969
10,089
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 2
8,133
678
5,382
6,201
5,250
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 1 / 1
7,519
627
4,149
7,693
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
9 / 1 / 5
7,748
646
10,823
5,966
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
25
25
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Artemis
Der7mmHannes
Artemis
2
0
2
3
W
Cerberus
Diederik3900
Cerberus
1
3
6
1.33
L
0
6
2
0.17
W
6
0
2
7
W
7
1
1
7.5
L
Fenrir
Theo_bloo
Fenrir
0
0
0
0
W
9
1
5
11.5
L
Olorun
mesias2005
Olorun
1
7
1
0.21
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,819
Damage
26,250
36,385
Taken
35,103
12,145
Mitigated
16,948
3,553
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,579
4,923
0
1,568
9,784
2,456
0
3,779
5,715
0
25,900
W
Artemis
Der7mmHannes
Artemis
3,927
1,715
0
2,795
5,154
1,696
2,845
1,558
3,596
0
33,005
W
Cerberus
Diederik3900
Cerberus
1,969
67
0
988
10,089
5,796
605
2,307
7,782
13,179
0
L
1,668
94
0
0
9,614
5,700
0
2,682
6,798
11,322
0
W
5,382
342
0
750
6,201
5,250
1,446
636
5,565
0
47,129
W
4,149
803
0
2,717
7,693
2,468
894
994
6,699
0
36,539
L
Fenrir
Theo_bloo
Fenrir
0
0
0
0
1,034
185
0
0
1,034
0
2,599
W
10,823
3,132
0
2,460
5,966
1,738
3,805
1,438
4,528
34,899
0
L
Olorun
mesias2005
Olorun
3,454
2,190
86
1,335
8,906
2,133
45
3,830
4,852
12,207
0
L
2,118
1,063
0
564
7,047
1,671
79
1,690
5,194
12,655
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
36,887
129
Minions Killed
327
0
Camps Cleared
0
806,255
Distance Traveled
1,070,944
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,398
450
43
4
0
210,310
0
W
Artemis
7,093
591
72
6
0
223,492
0
W
Cerberus
6,394
533
21
2
0
223,725
1
L
Geb
4,639
387
21
2
0
205,973
0
W
Nike
8,133
678
94
8
0
216,225
4
W
Loki
7,519
627
75
6
0
215,547
1
L
Fenrir
3,885
324
6
1
0
40,640
0
W
Sol
7,748
646
65
5
0
191,955
0
L
Olorun
5,277
440
26
2
0
162,202
1
L
Sol
4,847
404
33
3
0
187,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role