Player Matchup

Geb
Geb
Boxtron154
Geb
Level 8
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
Javisco04
Jing Wei
Level 16
God Stats
1W - 3L
1,463 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 1
Arachne
Arachne
Unamindundi
Arachne
Level 26
God Stats
12W - 6L
1,500 SR
Queue Stats
184W - 160L
1,559 Elo+
Solo
Thoth
Thoth
jfz1218
Thoth
Level 17
God Stats
0W - 3L
1,568 SR
Queue Stats
3W - 11L
1,232 Elo+
Party 1
Tiamat
Tiamat
nim__roth
Tiamat
Level 18
God Stats
1W - 6L
1,590 SR
Queue Stats
31W - 28L
1,604 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,480 Elo+

VS

Team Averages
Level 18
1,479 SR
1,508 Elo+
Ullr
Ullr
BigSmeatt
Ullr
Level 28
God Stats
11W - 6L
1,651 SR
Queue Stats
65W - 37L
1,575 Elo+
Solo
Vulcan
Vulcan
DousaMembele
Vulcan
Level 27
God Stats
19W - 9L
1,631 SR
Queue Stats
117W - 102L
1,531 Elo+
Solo
Bakasura
Bakasura
MrChope_andalu
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,372 Elo+
Solo
Ganesha
Ganesha
Wizzy97
Ganesha
Level 16
God Stats
3W - 1L
1,307 SR
Queue Stats
12W - 15L
1,253 Elo+
Solo
King Arthur
King Arthur
ZNG-Q
King Arthur
Level 13
God Stats
8W - 2L
1,307 SR
Queue Stats
119W - 31L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,533
388
1,656
10,955
4,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Javisco04
Jing Wei
16
0 / 8 / 5
9,647
439
6,857
13,745
3,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Unamindundi
Arachne
19
8 / 4 / 3
12,157
553
18,420
23,150
13,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
jfz1218
Thoth
5
0 / 7 / 0
6,202
282
1,343
4,991
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
nim__roth
Tiamat
18
7 / 3 / 5
11,123
506
19,410
18,269
17,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
12 / 4 / 1
13,727
624
14,814
18,729
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
6 / 1 / 3
14,299
650
14,112
11,781
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
14
0 / 3 / 3
9,561
435
2,374
11,530
5,636
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Wizzy97
Ganesha
14
0 / 4 / 9
10,577
481
1,737
12,948
9,395
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ZNG-Q
King Arthur
20
11 / 3 / 5
14,970
680
21,470
24,745
24,716
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
29
29
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
12
4
1
3.13
L
0
7
1
0.07
W
Vulcan
6
1
3
7.5
L
Jing Wei
Javisco04
Jing Wei
0
8
5
0.31
W
Bakasura
0
3
3
0.5
L
Arachne
Unamindundi
Arachne
8
4
3
2.38
W
Ganesha
Wizzy97
Ganesha
0
4
9
1.13
W
King Arthur
ZNG-Q
King Arthur
11
3
5
4.5
L
Thoth
jfz1218
Thoth
0
7
0
0
L
Tiamat
nim__roth
Tiamat
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,686
Damage
54,507
71,110
Taken
79,733
39,350
Mitigated
53,781
15,291
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,814
9,053
0
7,846
18,729
8,520
4,968
5,032
13,697
0
136,228
L
1,656
107
0
0
10,955
4,294
0
3,035
7,538
18,050
0
W
Vulcan
14,112
4,914
0
4,206
11,781
5,514
3,756
4,237
7,544
141,085
0
L
Jing Wei
Javisco04
Jing Wei
6,857
5,399
0
1,946
13,745
3,649
630
1,655
11,965
0
63,326
W
Bakasura
2,374
1,355
0
2,763
11,530
5,636
294
2,966
8,564
0
20,955
L
Arachne
Unamindundi
Arachne
18,420
11,383
0
7,971
23,150
13,304
0
8,366
13,739
0
91,136
W
Ganesha
Wizzy97
Ganesha
1,737
268
0
1,282
12,948
9,395
203
3,182
9,766
16,334
0
W
King Arthur
ZNG-Q
King Arthur
21,470
3,578
0
10,070
24,745
24,716
280
7,300
17,445
19,174
103,288
L
Thoth
jfz1218
Thoth
1,343
32
0
0
4,991
869
0
63
4,806
8,857
0
L
Tiamat
nim__roth
Tiamat
19,410
2,226
0
5,374
18,269
17,234
0
6,836
11,134
80,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
63,134
436
Minions Killed
748
0
Camps Cleared
0
1,831,572
Distance Traveled
2,067,527
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,727
624
225
10
0
363,640
1
L
Geb
8,533
388
31
1
0
426,101
0
W
Vulcan
14,299
650
210
10
0
468,099
3
L
Jing Wei
9,647
439
117
5
0
397,531
0
W
Bakasura
9,561
435
65
3
0
399,946
3
L
Arachne
12,157
553
149
7
0
448,686
0
W
Ganesha
10,577
481
4
0
0
397,476
4
W
King Arthur
14,970
680
244
11
0
438,366
5
L
Thoth
6,202
282
11
1
0
178,402
0
L
Tiamat
11,123
506
128
6
0
380,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role