Player Matchup

Cupid
Cupid
Brittneeigh
Cupid
Level 86
God Stats
13W - 14L
1,627 SR
Queue Stats
460W - 464L
1,473 Elo+
Solo
Hera
Hera
Confus3dMans
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,539 Elo+
Party 1
Geb
Geb
SteeledFlame777
Geb
Level 110
God Stats
1W - 2L
1,521 SR
Queue Stats
95W - 64L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
Tetsucabra
Hun Batz
Level 57
God Stats
0W - 1L
1,324 SR
Queue Stats
36W - 32L
1,537 Elo+
Solo
Chiron
Chiron
Timeless880
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,393 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,494 Elo+

VS

Team Averages
Level 106
1,467 SR
1,437 Elo+
Artemis
Artemis
Aritour
Artemis
Level 62
God Stats
2W - 2L
1,606 SR
Queue Stats
129W - 117L
1,432 Elo+
Party 2
Bellona
Bellona
Baby_Yeetus_
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,477 Elo+
Solo
Vulcan
Vulcan
K1ngL3gendz420
Vulcan
Level 152
God Stats
1W - 2L
1,571 SR
Queue Stats
46W - 73L
1,401 Elo+
Solo
Medusa
Medusa
Pand3micPenguin
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 113L
1,486 Elo+
Solo
Janus
Janus
ReddReaper
Janus
Level 88
God Stats
3W - 5L
1,157 SR
Queue Stats
206W - 217L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
9,592
872
7,124
11,331
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 8
7,933
721
7,754
8,638
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 11
7,963
724
3,972
25,659
19,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Tetsucabra
Hun Batz
17
9 / 5 / 8
10,262
933
13,993
14,459
16,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
17
5 / 4 / 12
9,871
897
9,317
11,814
5,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aritour
Artemis
18
10 / 5 / 9
10,639
967
19,769
9,493
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Baby_Yeetus_
Bellona
16
4 / 4 / 15
10,006
910
7,921
15,878
16,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 17
9,275
843
11,002
8,573
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 16
10,709
974
15,665
8,925
3,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
3 / 5 / 13
9,432
857
9,543
7,740
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
97
21
Kills
27
27
Deaths
21
49
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aritour
Artemis
10
5
9
2.9
W
Bellona
Baby_Yeetus_
Bellona
4
4
15
2.88
L
6
4
10
2.75
L
1
6
8
0.83
W
3
4
17
2.88
W
7
3
16
5
W
Janus
3
5
13
1.9
L
0
8
11
0.69
L
Hun Batz
Tetsucabra
Hun Batz
9
5
8
2.6
L
Chiron
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
63,900
71,901
Taken
50,609
50,537
Mitigated
30,333
21,960
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aritour
Artemis
19,769
9,530
1,963
794
9,493
3,996
2,480
3,254
5,993
0
34,939
W
Bellona
Baby_Yeetus_
Bellona
7,921
1,514
1,027
5,098
15,878
16,222
113
3,123
12,354
0
13,703
L
7,124
2,726
4,506
4,410
11,331
5,008
1,456
3,593
7,738
0
22,411
L
7,754
2,262
436
804
8,638
3,740
331
2,023
6,615
15,301
0
W
11,002
3,173
1,777
1,574
8,573
3,507
651
1,441
6,944
29,330
0
W
15,665
5,610
958
1,852
8,925
3,944
2,125
1,574
7,021
0
28,877
W
Janus
9,543
73
157
343
7,740
2,664
0
2,018
5,613
20,078
0
L
3,972
674
283
3,788
25,659
19,988
117
7,383
18,276
7,802
0
L
Hun Batz
Tetsucabra
Hun Batz
13,993
2,991
518
2,089
14,459
16,198
412
4,247
10,212
0
26,831
L
Chiron
9,317
2,520
2,006
3,120
11,814
5,603
1,222
3,299
8,515
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
50,061
110
Minions Killed
119
0
Camps Cleared
0
916,597
Distance Traveled
1,035,649
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,639
967
37
3
0
170,956
0
W
Bellona
10,006
910
9
1
0
224,947
1
L
Cupid
9,592
872
35
3
0
177,823
0
L
Hera
7,933
721
25
2
0
175,591
0
W
Vulcan
9,275
843
32
3
0
230,776
2
W
Medusa
10,709
974
27
2
0
213,188
1
W
Janus
9,432
857
14
1
0
195,782
0
L
Geb
7,963
724
7
1
0
183,656
0
L
Hun Batz
10,262
933
18
2
0
193,380
0
L
Chiron
9,871
897
25
2
0
186,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role