Player Matchup

Baron Samedi
Baron Samedi
ChefSaturne3270
Baron Samedi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 72L
1,498 Elo+
Solo
Fafnir
Fafnir
Dizziestherro
Fafnir
Level 29
God Stats
4W - 2L
1,354 SR
Queue Stats
66W - 63L
1,401 Elo+
Solo
Sol
Sol
LOL_Killer_of_Li
Sol
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,318 Elo+
Solo
Geb
Geb
NateHiggers420
Geb
Level 18
God Stats
10W - 8L
1,576 SR
Queue Stats
16W - 12L
1,448 Elo+
Solo
Jing Wei
Jing Wei
thearstho
Jing Wei
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
98W - 87L
1,567 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,447 Elo+

VS

Team Averages
Level 21
1,493 SR
1,400 Elo+
Bastet
Bastet
Diablox_Nikof
Bastet
Level 16
God Stats
8W - 4L
1,790 SR
Queue Stats
20W - 19L
1,390 Elo+
Solo
Hel
Hel
Dulcelolis
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,607 Elo+
Solo
Cthulhu
Cthulhu
R1PV4N
Cthulhu
Level 18
God Stats
14W - 13L
1,531 SR
Queue Stats
25W - 40L
1,329 Elo+
Solo
King Arthur
King Arthur
SkittishDragon
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,461 Elo+
Solo
Heimdallr
Heimdallr
valafax
Heimdallr
Level 28
God Stats
0W - 5L
1,143 SR
Queue Stats
22W - 49L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefSaturne3270
Baron Samedi
16
1 / 4 / 9
10,748
512
10,361
13,057
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 6
11,651
555
5,160
8,957
9,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 3
11,194
533
9,008
14,721
5,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
10 / 1 / 2
12,731
606
10,955
18,544
9,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
thearstho
Jing Wei
19
17 / 2 / 6
13,833
659
21,578
8,405
3,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 7
7,677
366
3,786
10,770
2,802
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
11 / 3 / 0
11,753
560
17,506
16,839
8,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
R1PV4N
Cthulhu
14
0 / 5 / 2
8,495
405
6,539
18,389
7,273
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SkittishDragon
King Arthur
11
0 / 9 / 1
7,244
345
4,681
18,587
10,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
valafax
Heimdallr
9
0 / 10 / 2
6,823
325
2,284
12,013
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
31
Kills
12
13
Deaths
31
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChefSaturne3270
Baron Samedi
1
4
9
1.38
L
1
4
7
1.13
W
1
0
6
4
L
11
3
0
3.67
W
2
6
3
0.58
W
10
1
2
11
L
Cthulhu
R1PV4N
Cthulhu
0
5
2
0.2
L
King Arthur
SkittishDragon
King Arthur
0
9
1
0.06
W
Jing Wei
thearstho
Jing Wei
17
2
6
10
L
Heimdallr
valafax
Heimdallr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,062
Damage
34,796
63,684
Taken
76,598
32,987
Mitigated
32,361
20,343
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChefSaturne3270
Baron Samedi
10,361
890
424
1,891
13,057
5,493
1,834
6,565
6,492
57,288
0
L
3,786
1,232
0
950
10,770
2,802
31
5,855
4,695
0
14,728
W
5,160
1,487
0
1,599
8,957
9,435
2,125
3,762
5,195
41,818
0
L
17,506
921
1,470
8,620
16,839
8,405
0
7,981
8,771
78,934
0
W
9,008
3,046
0
6,199
14,721
5,273
2,370
5,698
9,023
79,019
8,429
W
10,955
1,565
0
7,499
18,544
9,445
2,160
3,219
15,325
73,007
0
L
Cthulhu
R1PV4N
Cthulhu
6,539
489
0
3,656
18,389
7,273
0
8,184
10,146
38,889
0
L
King Arthur
SkittishDragon
King Arthur
4,681
502
0
528
18,587
10,479
0
7,094
11,040
0
31,079
W
Jing Wei
thearstho
Jing Wei
21,578
17,857
0
2,731
8,405
3,341
6,504
4,801
3,604
0
83,760
L
Heimdallr
valafax
Heimdallr
2,284
687
0
416
12,013
3,402
118
4,706
7,233
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
41,992
550
Minions Killed
307
0
Camps Cleared
0
2,045,137
Distance Traveled
1,687,272
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,748
512
85
4
0
429,425
2
L
Bastet
7,677
366
25
1
0
350,863
1
W
Fafnir
11,651
555
59
3
0
360,667
5
L
Hel
11,753
560
134
6
0
368,780
3
W
Sol
11,194
533
140
7
0
394,788
1
W
Geb
12,731
606
141
7
0
453,098
0
L
Cthulhu
8,495
405
72
3
0
334,620
11
L
King Arthur
7,244
345
49
2
0
354,100
0
W
Jing Wei
13,833
659
125
6
0
407,159
1
L
Heimdallr
6,823
325
27
1
0
278,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role